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#61
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you're all maggots.
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#62
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A system that is "fair to everyone" should reward organization and dedication, not people complaining with their hands out. | |||
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#63
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http://www.project1999.com/forums/sh...d.php?t=131739 | |||
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#64
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Best guild's revolving door of applicants requires current best in slot gear from mobs deemed easy (4 years later) by the community. Shocker.
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#65
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Ya ain't that smert, R ya Hitpoint. Its okay, we still love ya.
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#66
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Rotations have no real viability as they punish the uber guilds and promote minimized raid guilds. Its not a good solution after 4 years of variance. EQ is based on mob scarcity. Every loot or achievement has meaning because of the lack of people who have done or have looted *this*. The problem is Classic wasn't designed to have 1000+ able raiders exist on 18 or so raid mobs. The only way to have enough raid mobs for the current server is probably twice-weekly repops. But, that just explodes the amount of loot on the server, and de-values the massive effort guilds like IB/FE/TMO and to a smaller extent Taken/Bda have put into the scene. Does anyone disagree that effort should be rewarded? Another option is to add instancing(if its even possible). But, that isn't classic EQ and removes competition which alienates a good 300+ of our most-active and long term players. Maybe a third option is to Beef up some mobs. 32kHP dragons is a trivial concept for any guild on the server who puts in a bit of time to get some numbers and resist gear. This also isn't classic but it might provide some form of tier system and alleviate the boredom of 18 second kills. Velious, in a big way, will alleviate much of this raid problem. Less scarcity, and significantly tougher mobs, not to mention 4-5 armor farms, plus an opening up of current Kunark lockdown. Maybe a solution is to petition Nilbog to allow more people to help him dev. Velious KEEPS being extended in a large part to Dev's availability. I know there are many many people here who would be able to help this project, even if only an hour a day. | |||
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#67
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#68
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#69
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