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  #61  
Old 12-12-2013, 12:18 PM
Millburn Millburn is offline
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I'm just gonna go to my local meijer and rip all the codes out of their PC Gamer mags.
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  #62  
Old 12-17-2013, 05:34 AM
Swish Swish is offline
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A recent EQN Landmark livestream:-

http://www.youtube.com/watch?v=knreoP0PANQ

Chatting tons about resource collecting, the type of pickaxes you might use to mine resources.
Claiming land as "yours".
Station cash got mentioned for people who don't have time to do stuff.
37 mins - Firiona Vie on the cover of PC Gamer magazine... she looks drunk.

Overall they were there to answer questions, but keep putting their hands up and saying "we don't know yet" on a lot of things.
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  #63  
Old 12-18-2013, 03:35 PM
Aeolwind Aeolwind is offline
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Interesting side to this is you'll be able to select & save objects you've built as 'templates'; like a house, or church; barracks, etc and sell it on the store for $.

So, in that respect a head start can lead to more possible revenue by being able to use the tools better. You get like a 2 week head start on one of the packages. So you can have several templates up early for lazy people to buy and start up with.
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  #64  
Old 12-18-2013, 04:30 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
Interesting side to this is you'll be able to select & save objects you've built as 'templates'; like a house, or church; barracks, etc and sell it on the store for $.

So, in that respect a head start can lead to more possible revenue by being able to use the tools better. You get like a 2 week head start on one of the packages. So you can have several templates up early for lazy people to buy and start up with.
Thing is, though, how will this make team plot building work? The best minecraft shit was made either a) in a program outside of minecraft and then imported :P or b) with the communal effort of a shitload of people. Shitloads of people working in an area will be unable to save templates and monetize their work, so how will they be able to build together?
  #65  
Old 01-21-2014, 09:12 PM
Swish Swish is offline
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Discussion on large races, for example... IKSAR! (wut?) http://www.youtube.com/watch?v=XAv2ZKyfVsM

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I really hope they know what they're doing :/
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  #66  
Old 01-21-2014, 09:26 PM
Poliwag Poliwag is offline
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"We wanna do a nod to the EQ IP but..." we also want to completely ignore it.
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  #67  
Old 01-23-2014, 02:30 PM
moklianne moklianne is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Discussion on large races, for example... IKSAR! (wut?) http://www.youtube.com/watch?v=XAv2ZKyfVsM

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I really hope they know what they're doing :/
They probably are going to model Iksars after that reptilian race (dragorns) that was introduced in OOW, not original EQ. They were rather large.
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  #68  
Old 01-23-2014, 07:24 PM
Vandy Vandy is offline
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Crafting overview

http://www.reddit.com/r/EQNext/comme...veloper_diary/
Last edited by Vandy; 01-23-2014 at 07:26 PM..
  #69  
Old 01-23-2014, 08:31 PM
Swish Swish is offline
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I know "Landmark" is probably confined to making the world itself, but what I want to see is some old Diablo-esque randomly generated dungeons [You must be logged in to view images. Log in or Register.]
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  #70  
Old 01-24-2014, 01:04 AM
SamwiseRed SamwiseRed is offline
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I can already see all the player made content in the shape of penises and swastikas.
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