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  #1  
Old 11-05-2013, 04:11 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by cs616 [You must be logged in to view images. Log in or Register.]
At least his biggest accomplishment on this server isn't ditching their guild to join the #1 guild for loot, like some people I know. Oh, and winning a PvP event at 8am on a tuesday that 90% of the server wasn't online for. Keep acting cocky about the fact that you are 100% irrelevant to the success TMO has enjoyed though.
How are you if you are so relevant?
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #2  
Old 11-05-2013, 04:26 PM
Derubael Derubael is offline
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Originally Posted by Origin [You must be logged in to view images. Log in or Register.]
Here's my proposal for each mob and for the number of necessary people:

Lord Nagafen 6
Lady Vox 6
Dracoliche 6
Innoruuk 12
Cazic Thule 12
Venril Sathir 12
Faydedar 12
Severilous 12
Talendor 12
Gorenaire 12
Trakanon 12
Silverwing 18
Hoshkar 18
Druushk 18
Nexona 18
Phara Dar 18
Xygoz 18

Stop the stalling and kiting.
This specific idea is likely not going to happen. Here's the problem. If I need 12 people to engage VS, it means I need to stick 12 people on VS' spawn point in order to catch FTE when he pops. If he's in window, that means potentially having 12+ people in my guild sitting on his spawn point for 96+ hrs so I can catch FTE, when I could easily stick 2 trackers there instead and have my raid force there in about a minute. Organization and mobilization trumps poopsocking. It takes more skill, coordination, and effort than simply planting 20 people on a spawn and spamming a /target venril autoattack macro. Do less with more and stop the poopsocking! We all know how much I love VS poopsocks, but I worry about everyones health [You must be logged in to view images. Log in or Register.]

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Originally Posted by Origin [You must be logged in to view images. Log in or Register.]
People talk about this, but honestly, when was the last time ANY of the listed mobs was killed with less than the number i listed? In fact, i'd be willing to bet that the thresholds listed were never broken on this server, by anybody. Not because people can't do it, but because of the competition and the fact that guilds can't exclude people from kills.

It's fine that people keep suggesting that they have skill and that they can do less with more. But you won't be able to beat the top guilds unless you play their game, and their game is numbers.

Also, if you find any of the said mobs up and you want to try them without the "required minimum", you can still do it. You just won't get an FTE shout.
Their game isn't numbers, its mobilization. Period. While it does help to have a bunch of geared alts to camp out near spawns, the bottom line is if you don't have the organization to get those numbers onto the mob, you aren't going to get it. This not only encourages competition but also discourages people from poopsocking.

Let's use Trak as an example. The other day fe/ib got a Trak engage with just a few people in the zone. You guys were able to get your raid force in and down trak in about ~2minutes. This took skill, organization, mobilization, and was a good kill. These are the kinds of things we want to encourage here, not planting 50 people at trak spawn and having me turn you all into boats.

Intentionally stalling a mob will always be against the rules. If you see it happening, fraps and petition. Something I don't want happening is people making calls once another guild has FTE to tag the target from another guild and snatch the loots. Leave it to the staff to make that call.
Last edited by Derubael; 11-05-2013 at 04:31 PM..
  #3  
Old 11-05-2013, 04:55 PM
Brut Brut is offline
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Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
These are the kinds of things we want to encourage here, not planting 50 people at trak spawn and having me turn you all into boats.
There are still 50 people sitting around trak spawn, they're just on char select instead of ingame. People still have to be constantly close to their keyboards to make it online in under a minute. Also failing to see any particular skill in "we recruited enough people to ensure we get a sufficient trak killforce online in minus 60seconds". All this rly does is encourage/necessate zerging.
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  #4  
Old 11-05-2013, 05:06 PM
Origin Origin is offline
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
This specific idea is likely not going to happen. Here's the problem. If I need 12 people to engage VS, it means I need to stick 12 people on VS' spawn point in order to catch FTE when he pops. If he's in window, that means potentially having 12+ people in my guild sitting on his spawn point for 96+ hrs so I can catch FTE, when I could easily stick 2 trackers there instead and have my raid force there in about a minute. Organization and mobilization trumps poopsocking. It takes more skill, coordination, and effort than simply planting 20 people on a spawn and spamming a /target venril autoattack macro. Do less with more and stop the poopsocking! We all know how much I love VS poopsocks, but I worry about everyones health [You must be logged in to view images. Log in or Register.]



Their game isn't numbers, its mobilization. Period. While it does help to have a bunch of geared alts to camp out near spawns, the bottom line is if you don't have the organization to get those numbers onto the mob, you aren't going to get it. This not only encourages competition but also discourages people from poopsocking.

Let's use Trak as an example. The other day fe/ib got a Trak engage with just a few people in the zone. You guys were able to get your raid force in and down trak in about ~2minutes. This took skill, organization, mobilization, and was a good kill. These are the kinds of things we want to encourage here, not planting 50 people at trak spawn and having me turn you all into boats.

Intentionally stalling a mob will always be against the rules. If you see it happening, fraps and petition. Something I don't want happening is people making calls once another guild has FTE to tag the target from another guild and snatch the loots. Leave it to the staff to make that call.
I appreciate you taking the time to reply. I agree with you to a certain degree, but i think it's a bit more complicated than simply saying "it's their mobilization". Mobilization in the sense that you're talking about is us both rushing for Talendor or any other outdoor dragon.

You've seen them mobilize for VS. One person engages and stalls, and 40 log on from 10 feet away from just outside of the room -- within 1 minute. There's no port ins, no rushing from one location to another in order to "mobilize". When VS is dead, they move their force to another target, log, or play alts. In the meantime, it's a matter of who wasn't AFK and who was spamming their VSattack macro harder? That's skill? C'mon...

Either way, TMO has the current rules completely dominated. Stop the monopoly and promote competition.
  #5  
Old 11-05-2013, 05:55 PM
Droog007 Droog007 is offline
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Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
Intentionally stalling a mob will always be against the rules. If you see it happening, fraps and petition...
So, TMO ... did you stall or not stall? You can talk about how organized and awesome you are for pages and pages, but the fact remains you tagged a mob with a force that could only survive, not win.

One could argue that the other force there was not too concerned with getting FTE if everyone was playing by the rules...
Last edited by Droog007; 11-05-2013 at 05:57 PM..
  #6  
Old 11-05-2013, 04:32 PM
cs616 cs616 is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
How are you if you are so relevant?
You mean who? Just someone who has been nothing but nice to cecily but is sick of watching her spout off about the raid scene that she has been a zero factor in. Plus, Cecily knows who I am.
  #7  
Old 11-05-2013, 04:49 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by cs616 [You must be logged in to view images. Log in or Register.]
You mean who? Just someone who has been nothing but nice to cecily but is sick of watching her spout off about the raid scene that she has been a zero factor in. Plus, Cecily knows who I am.
Hoo r u?
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #8  
Old 11-05-2013, 04:58 PM
Cecily Cecily is offline
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Originally Posted by cs616 [You must be logged in to view images. Log in or Register.]
You mean who? Just someone who has been nothing but nice to cecily but is sick of watching her spout off about the raid scene that she has been a zero factor in. Plus, Cecily knows who I am.
I wonder how long I'll have to be guilded with TMO before I'm entitled to an opinion. I've been a core rogue for every guild I've been with, including the far superior incarnation of your current one. I've been a top dps on nearly every raid I've attended over the past 18 months, you know, a raid here and there with BDA/FE/TMO and VD if you wanna count them. That's at least.. 20 raids or so. I'm an experienced raider, and I know what I'm talking about, so shut up Gilren.
  #9  
Old 11-05-2013, 02:30 PM
Cecily Cecily is offline
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Pretty sure I joined the server after you guys did those server firsts. Positive that no one but IB cares about them. And it's been a few months x2 tyvm.
  #10  
Old 11-05-2013, 02:42 PM
Cecily Cecily is offline
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Team A has a 10 to 1 advantage on getting FTE assuming people are paying attention. Team B is playing a much harder game. How we do things works, ok? You just seem mad it didn't work out for you.
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