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  #1  
Old 09-06-2013, 02:45 PM
monti monti is offline
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Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
Haven't read that it is going to consoles. Do you have a link to this information handy?
The gameplay, graphics requirements and next-gen console specs all point to console development in the works. Look at what happened with D3.
  #2  
Old 09-06-2013, 10:09 PM
SCB SCB is offline
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Quote:
Originally Posted by monti [You must be logged in to view images. Log in or Register.]
The gameplay, graphics requirements and next-gen console specs all point to console development in the works. Look at what happened with D3.
D3 is objectively more difficult than D2.

Not quite sure what you're getting at.
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  #3  
Old 09-06-2013, 10:39 PM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by SCB [You must be logged in to view images. Log in or Register.]
D3 is objectively more difficult than D2.

Not quite sure what you're getting at.
on a nightmare level maybe with retarded buffed up difficulty, that doesn't scale...

I so waited for D3, until they showed how classes worked and so many things don't make any logical sense in that game. Wizard get spell power from raw weapon damage? How retarded is that? So by holding a completely mundane giant ass axe my firebolt gets stronger? What happened to wands and staves? Who came up with that crap?

GW2 maybe weak for MMO, but its a lot better as spiritual successor to D2 than D3 (at least weapon to skills system makes sense there)

On EQN features: half of them will be dumbed down cause they won't work exactly as they are envisioned now, and another half gonna get scrapped completely cause they will run out of time/funds trying to sell it before next WoW expansion hits the shelves...

PS. Do we really NEED destructible environment? MMO supposed to be about hunting monsters and finding lost dungeons, not chopping wood and ore in order to build a mushroom farm (aka Teraria)
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The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
Last edited by Kika Maslyaka; 09-06-2013 at 10:43 PM..
  #4  
Old 09-06-2013, 10:44 PM
thugcruncher thugcruncher is offline
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see avatar, discussion over, may eq next die in the burning hells
  #5  
Old 09-06-2013, 10:46 PM
Potus Potus is offline
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EQNext looks like a cheep Korean WoW clone so I'm already completely disinterested in playing it.
  #6  
Old 09-07-2013, 12:33 AM
t0lkien t0lkien is offline
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Yeah I agree. However, I wish game companies would leave me out of their business models. I don't care. If the game is good I'll play it. If it's not, I won't. You don't hear car manufacturers or clothing companies, or musicians, or movie makers harping on about how they need to eat and so trying to convince me of how I need to pay them a particular way. Just make the game because it's a good game. If they want to turn everything enjoyable into a business model and expose the revenue stream to me at every turn, they should go package food or something else mundane.

It's high time games companies took care of their own financial crap, stopped dumping it on the players, and started making what is worth making. The reason the industry is in such a nosedive right now is because all this marketing bullshit and money making motivation has strangled the creativity out of almost everything. The games suck as a result, and players are catching on to the fact and have stopped buying.
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Last edited by t0lkien; 09-07-2013 at 12:36 AM..
  #7  
Old 09-07-2013, 08:19 PM
Loftus Loftus is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
Yeah I agree. However, I wish game companies would leave me out of their business models. I don't care. If the game is good I'll play it. If it's not, I won't. You don't hear car manufacturers or clothing companies, or musicians, or movie makers harping on about how they need to eat and so trying to convince me of how I need to pay them a particular way. Just make the game because it's a good game. If they want to turn everything enjoyable into a business model and expose the revenue stream to me at every turn, they should go package food or something else mundane.

It's high time games companies took care of their own financial crap, stopped dumping it on the players, and started making what is worth making. The reason the industry is in such a nosedive right now is because all this marketing bullshit and money making motivation has strangled the creativity out of almost everything. The games suck as a result, and players are catching on to the fact and have stopped buying.
Totally agreed. I've been out of the "beta testing while I pay" for some time now.
  #8  
Old 09-07-2013, 08:32 PM
Bruno Bruno is offline
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Too many care bears now a days. Everyone votes they want contested content, but then they cry when it's actually implemented. Don't get your hopes up.
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