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View Poll Results: would you participate in a server-wide batphone for raid mobs?
yes 93 50.00%
no 93 50.00%
Voters: 186. You may not vote on this poll

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  #1  
Old 08-19-2013, 09:34 PM
Autotune Autotune is offline
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Quote:
Originally Posted by adament1824 [You must be logged in to view images. Log in or Register.]
Look all you do is have a spreadsheet, add anyone new to the raid on the spreadsheet thats not already on it from previous raids. People who have attended previous raids get a +bonus to their ran 100 roll the more raids without winning a piece +bonus get bigger. Once said person wins a piece of loot there +bonus goes back to zero.
This is the modified roll that we used in WoW back when I raided like crazy there.

It actually works pretty damn well, even if people bank their +bonus to really high it gets sent back to 1-100 after they use it.

We also made it so that anyone over 200 (least I think it was 200) just did a roll of their max to their max, like /ran 200 200 and they would get the item straight out unless someone with a higher max wanted it. This means they would just be awarded the item straight out and have their MR reset to 1-100. Keeps it so they don't save up for an item they really want and then get a shitty roll and rewards them for showing up.
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  #2  
Old 08-19-2013, 02:05 PM
Strifer Strifer is offline
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I think its a great idea.
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  #3  
Old 08-19-2013, 02:21 PM
Arteker Arteker is offline
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1: slow.
2: cumbersome.
3: easily prone to drama and bitching.
4: another fantasy.
  #4  
Old 08-19-2013, 06:17 PM
Tasslehofp99 Tasslehofp99 is offline
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Originally Posted by Arteker [You must be logged in to view images. Log in or Register.]
1: slow.
2: cumbersome.
3: easily prone to drama and bitching.
4: another fantasy.
You have nothing positive to offer this thread other than de-railing, please don't post.

This is a serious topic of discussion, and if you have an issue with it than when the time comes you don't have to be a part of it.
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  #5  
Old 08-19-2013, 02:31 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Strifer [You must be logged in to view images. Log in or Register.]
I think its a great idea.
  #6  
Old 08-19-2013, 02:29 PM
Zyn Zyn is offline
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As someone who is incredibly far from the raiding scene, and newer to the server.

It would certainly be nice to have access to my epic at some point down the line. From what I've heard, if I'm not in TMO or FE at 60, I won't have a shot at getting it.

Again, no credibility here, just sharing some thoughts.
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  #7  
Old 08-19-2013, 02:31 PM
Atmas Atmas is offline
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This idea is slowly taking shape to form the largest zerg guild ever seen.
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  #8  
Old 08-19-2013, 02:48 PM
Lyra Lyra is offline
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Quote:
Originally Posted by Atmas [You must be logged in to view images. Log in or Register.]
This idea is slowly taking shape to form the largest zerg guild ever seen.
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Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
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  #9  
Old 08-19-2013, 02:53 PM
skipdog skipdog is offline
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It seems like many people think all that is involved in killing these mobs is just 'getting a zerg together'. Somebody has to coordinate where to park toons etc. Somebody has to coordinate/lead the raids. Somebody has to divy out the loot. Somebody has to be 'the leader' and make decisions. Trust me, decisions are not easy or fast when you have some sort of 'guild council' with guild leadership from multiple guilds trying to agree on something. Who makes these final decisions? Who makes day-to-day decisions? It just seems like too many people think that killing raid mobs on this server is about having 'a zerg' when there is so much more coordination and organization that goes on for this to happen. There is far more drama and soulcrushing in coordinating a bunch of random people from multiple guilds than I think some of you care to admit. Then there's just the whole aspect of getting people to sign up for this, getting leadership of other guilds to take a hands-off approach while still supporting the idea to its members, and I still don't quite see how you are going to get people to reliably track, without a hard-coded reward system in place.

I don't mean to be super negative about the idea... I just think you highly underestimate what will happen to this group's morale when TMO beats them to the punch the first few times and they start to realize that most of the time they respond to these batphones, it's just to waste time and hear/watch TMO get loot. So yeah, I support the idea, but the problem is that I really believe it has a very low chance to ever happen in the first place or that it will continue to happen if it does actually get off the ground. There are so many factors that have nothing to do with 'having a bunch of people being there to kill a dragon' that people don't think about.

Maybe the main point I am trying to make, is that organizing these things takes rock-solid drama-free leadership. Unless there is an extremely motivated and efficient leader in place, I can't see this plan having any chance for success.
  #10  
Old 08-19-2013, 03:04 PM
Arteker Arteker is offline
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Quote:
Originally Posted by skipdog [You must be logged in to view images. Log in or Register.]
It seems like many people think all that is involved in killing these mobs is just 'getting a zerg together'. Somebody has to coordinate where to park toons etc. Somebody has to coordinate/lead the raids. Somebody has to divy out the loot. Somebody has to be 'the leader' and make decisions. Trust me, decisions are not easy or fast when you have some sort of 'guild council' with guild leadership from multiple guilds trying to agree on something. Who makes these final decisions? Who makes day-to-day decisions? It just seems like too many people think that killing raid mobs on this server is about having 'a zerg' when there is so much more coordination and organization that goes on for this to happen. There is far more drama and soulcrushing in coordinating a bunch of random people from multiple guilds than I think some of you care to admit. Then there's just the whole aspect of getting people to sign up for this, getting leadership of other guilds to take a hands-off approach while still supporting the idea to its members, and I still don't quite see how you are going to get people to reliably track, without a hard-coded reward system in place.

I don't mean to be super negative about the idea... I just think you highly underestimate what will happen to this group's morale when TMO beats them to the punch the first few times and they start to realize that most of the time they respond to these batphones, it's just to waste time and hear/watch TMO get loot. So yeah, I support the idea, but the problem is that I really believe it has a very low chance to ever happen in the first place or that it will continue to happen if it does actually get off the ground. There are so many factors that have nothing to do with 'having a bunch of people being there to kill a dragon' that people don't think about.

Maybe the main point I am trying to make, is that organizing these things takes rock-solid drama-free leadership. Unless there is an extremely motivated and efficient leader in place, I can't see this plan having any chance for success.
thats why u realize the troubles a zerg force assembled face.

it isnt about managing to kill or make casual kill wich can always happen maybe in a repop. but what about normal windows when u ahd to assemble the force wait for neverendin buff request, more people showing up and delaying? 90% of the raid efared or eatin aoes.
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