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#61
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In an attempt to make this thread more newbie friendly. Low level shamans are the best low level healers in the game. What you can do is cast inner fire once per tick and still get your sitting/meditation to go off. This is the most mana efficient heal in the game at levels below say around 20. so if you're level 14 and find solo'ing impossible you should try to grab a full group somewhere, make some friends, have some fun, and be an effective healer. Inner fire is crazy OP at low levels, almost makes you think it was a mistake back in 1999.
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#62
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How much spell swapping do shaman have to do? I've always wanted to play this class but the lack of spellsets has prevented me from doing so. It's bad enough trying to keep people buffed as a druid...
__________________
"Pleasure writes fewer good songs..."
Red99 | ||
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#63
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I don't find the spell swapping too bad.
When I'm duoing (which is my usual play style) I tend to keep these spells loaded all the time: Slow, root, SoW, 2 DOTs, canni. When indoors you can ditch SoW obviously. When in a larger group you won't need DOTs much. Then the other 2 slots, I swap between heals and buffs. You don't need to give everyone in the group all your buffs, it doesn't really help. Tanks get AC buff (protect) + haste (when you have it) + regen. DPS get Str + haste. Dex for people with proccing weapons or who want to work on their skills. Agi and Sta are generally not worth the mana IMHO. Sta gives your tank a few extra HP but unless you're cutting it really close with the heals, what good will that do? And as long as your tank's Agi is above 75 the benefit from any more is pretty small. At level 27 (as I am now) the stat buffs all last about 36 minutes, so there's not too much swapping required. I think the key is getting your group to realise that not everyone needs every buff. | ||
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#64
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Current setup @ lvl 28.
I keep 6 or 7 spells loaded and just swap the last 1/2 slots out for buffing. Loaded is usually Dot, Heal, Regen, Canni, Nuke, Slow/Debuff. 7th spell is SoW or Root depending upon situation. I cast STA on everyone in the group. Who doesn't want more HPs? Regen is generally myself, tanks and chanters (+ others if mana is good). STR on melee. AC/HP buffs on tank. SoW, random (again depends upon the situation). SIN | ||
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#65
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Hey folks - First time player here looking to begin on Project 1999 and creating me a Shaman (new to the class to boot!).
I notice that there was no mention of the Barbarian class - Are the Troll and Ogre options really [I]that[I] much better that I should shelf the idea of rolling a Barb? I really like the idea of playing a barb, more so just because I think I will really hate being such a large race. Is the shaman going to be miserably slow and painful to level returning to the game starting from scratch? I am excited about the challenge! | ||
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#66
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Quote:
If you're not looking to min/max than Barbarian is fine. There are plenty of 60 Barbarian Shamans running around. Its really up to you.
__________________
Juhstin Bieber - Red99
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#67
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Thanks for the response on my Barbarian choice! I started him last night, name is Spurs. I hear Poison Wind Censor is a great starter weapon, but just not available to a guy starting from scratch.
Going to be farming some Orc Belts or something to get the cash. Seems like there is a strong Shaman community out there - Looking forward to getting back the good old days! | ||
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#68
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Save all your LQ / MQ / HQ pelts and sell them once you get to EC (if you cant find someone in Everfrost that is). Should have enough for a full set of banded (90pp) and a nice lowbie weapon (100pp).
SIN | ||
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#69
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I managed to get one of these for around 130pp but there plenty of other options as well.
http://wiki.project1999.com/Springwood_Club SIN | ||
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#70
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Also defn worth looking at the quests in Halas.
I did turn in the Polar Bear Skins for the armour but actually think you're better off selling them (think 25pp each) and using the cash to buy banded armour ASAP. http://wiki.project1999.com/Halas#Newbie_Quests | ||
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