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  #1  
Old 06-13-2013, 01:22 PM
August August is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
http://www.warcraftrealms.com/activity.php?serverid=-1

Unless I'm misunderstanding that site (and it's a little hard to read IMO), that's an average of around 700 players per server per day, with peaks of no more than 1500 o_O

If that's even ballpark, that 40k active connections figure is (and I mean this without insult) laughable. I kind of knew this because 40k active connections is in the realms of CCP's server tech, and that stuff is world-wide and absolutely cutting edge. I suspect it may even exploit some unreported quantum bug in time and space [You must be logged in to view images. Log in or Register.]

http://massively.joystiq.com/2008/09...-server-model/

That WoW data may not be current/complete though...
Yes you are misunderstanding. warcraft realms is a ui mod that hasn't been in wide use since 2008. Based on census data back then there were times when the mod picked up over 35,000 active connections on a server. They extrapolated that the cap was at 40k. Keep in mind that some servers are rated for higher load than others.

Nowadays, servers work in clusters and 'battlegroup realms' where there are several servers together. Almost all content is instanced, and this mod is no longer up to date.

Also, and I know this won't get me far in internet fake-world points, I work in software and have several friends that work @ Blizzard who corroborate 'more or less' these numbers, back when I was an active player (2004-2009). I obviously have no proof and won't use it as a pedestal, but I have no real reason to lie, either.
  #2  
Old 06-13-2013, 09:05 AM
Snifflechomp Snifflechomp is offline
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Re-railing this thread.

Someone said it already: Game play is king.

I basically want EQ with modernized features.

Leveling needs to be hard, and NOT quest-based. This is something I hate about WoW. If you aren't doing quests then you might as well be wasting your time.

Gear needs to be iconic, and truely difficult to obtain. Top end gear should never be crafted. Gear should NOT be restricted by levels (except for procs) just like it is now. This was part of the brilliance and replayability of EQ. You can slap that Fungi Tunic or Cloak of Flames on your level 1 alt.
  #3  
Old 06-13-2013, 09:14 AM
diplo diplo is offline
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i wish my coworkers played EQ [You must be logged in to view images. Log in or Register.]
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  #4  
Old 06-13-2013, 10:03 AM
Rooj Rooj is offline
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Why does it matter how many people a WoW server can hold, if they're all in instances? There is no longer a reason to ever leave the city in WoW. You just level up from dungeon/battleground queues. And when you're max level, well, you do the same thing.
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  #5  
Old 06-13-2013, 11:09 AM
Thulack Thulack is offline
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Not sure if it has been talked about but people that want a token system for raiding here should be all for instancing since its basically the same thing.
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  #6  
Old 06-13-2013, 11:50 AM
fennixad fennixad is offline
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instance system will destroy the fun of ec game.
  #7  
Old 06-13-2013, 12:40 PM
khanable khanable is offline
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That model looks fucking stupid

Looks like some shitty korean knock off

I hope they don't take this WOW/Korean style of armor on.. stuff is so god damn ugly
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  #8  
Old 06-13-2013, 06:06 PM
Rooj Rooj is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
That model looks fucking stupid

Looks like some shitty korean knock off

I hope they don't take this WOW/Korean style of armor on.. stuff is so god damn ugly
I think what the picture is trying to show is that we are going to be able to create and model our own graphics in EQN. Last year they added Player Studio to EQ2, where players can create models for items, equipment, furniture, and even houses, to be submitted and possibly selected to be added in the game. I think this is what they mean when they say EQN will be the biggest sandbox ever created. I can see us being able to make our own spell graphics and particle effects as well. At one point (can't remember the source but I believe it was official) they say we'll be able to light fire to a forest and burn it completely down. We'll probably be able to create our own quests and dungeons too.
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  #9  
Old 06-13-2013, 06:48 PM
Rhuma7 Rhuma7 is offline
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Quote:
Originally Posted by Rooj [You must be logged in to view images. Log in or Register.]
I think what the picture is trying to show is that we are going to be able to create and model our own graphics in EQN. Last year they added Player Studio to EQ2, where players can create models for items, equipment, furniture, and even houses, to be submitted and possibly selected to be added in the game. I think this is what they mean when they say EQN will be the biggest sandbox ever created. I can see us being able to make our own spell graphics and particle effects as well. At one point (can't remember the source but I believe it was official) they say we'll be able to light fire to a forest and burn it completely down. We'll probably be able to create our own quests and dungeons too.
Yeah, sounds like a real fucking reason to play.

Tired as shit of gimmicks. Just give me a good fucking game to play and cut the "look at this cool feature, were so fucking hip"

You know what WoW's gimmick was? Polish.

Why is it so hard for companies to see what their doing wrong?

Do they honestly think people play WoW because its easy or they have some magic powder they sprinkled on the code?

Make a game, fill it with shit to do and make the shit work. Dont start your game with some ground breaking awesomely new piece of shit feature that nobody but some hipster with a 3d art degree can get some use out of.

99% of the people who are going to use that feature are going to make vagina shields and dick swords.

God sometimes I wish I could make my own MMO so I can make something that isnt buggy as shit filled with retarded gimmicks that has the things players want to play.
Last edited by Rhuma7; 06-13-2013 at 07:04 PM..
  #10  
Old 06-13-2013, 07:04 PM
Cheeb Cheeb is offline
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Quote:
Originally Posted by Rooj [You must be logged in to view images. Log in or Register.]
I think what the picture is trying to show is that we are going to be able to create and model our own graphics in EQN. Last year they added Player Studio to EQ2, where players can create models for items, equipment, furniture, and even houses, to be submitted and possibly selected to be added in the game. I think this is what they mean when they say EQN will be the biggest sandbox ever created. I can see us being able to make our own spell graphics and particle effects as well. At one point (can't remember the source but I believe it was official) they say we'll be able to light fire to a forest and burn it completely down. We'll probably be able to create our own quests and dungeons too.
If EQN is like this I give up all hope in modern game developers. Gary's Mod with swords and sparkles, awesome.
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