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  #61  
Old 06-23-2010, 08:54 AM
astarothel astarothel is offline
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Quote:
Originally Posted by nicemace [You must be logged in to view images. Log in or Register.]
personally im for a rotation TYPE system, but more of a ruthless rotation.

-dont need to announce to anyone mob is up, guilds should be responsible for their own tracking... as long as your tracker/whatever has timestamp with trackwindow of mob or actual visual of mob you are good to go.

-as little as possible engage timers, obviously for plane clearing shit, can be altered but 1 hour to get people there, buff up and start fighting for naggy and vox is fair.
You realize that both of these are effectively in Suicide Kings right?

Nothing requires you to announce to another raid group when a target is up if no one else is there. You aren't there too bad. I think I might know where you got that from so I will make it a little clearer in the original post.

I standardized the timer for all encounters out of simplicity. You have one hour to engage after a suicide regardless of target, otherwise the second hour of your two hour window is forfeit. This includes getting there.
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  #62  
Old 06-23-2010, 09:52 AM
girth girth is offline
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Give me FFA or give me death!
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  #63  
Old 06-23-2010, 12:54 PM
Cyrano Cyrano is offline
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Originally Posted by astarothel [You must be logged in to view images. Log in or Register.]
This entire concept started as six lines. It is players seeking nonstop loopholes in everything that made me have to spell out every single minute detail and possibility. They'll seek loopholes in any system used, it won't matter.
And it won't stop so long as you keep putting in rules, that's the nature of this server.

The solution is FFA with perma-banning for blatant and repeated training, ks'ing, and cheating.
  #64  
Old 06-24-2010, 06:19 AM
kaos057 kaos057 is offline
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When I heard about this server I was excited. Could it be true? The EQ that was actually fun all over again? Then I saw this thread. I don't even want to install the game now. You claim that this is classic EverQuest but Verant never had any kind of rotation list on any servers. In your FAQ you should put something more like "Classic EQ the way we think it should have been." At least then people won't get the wrong impression.
  #65  
Old 06-24-2010, 08:51 AM
Akame Akame is offline
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Quote:
Originally Posted by astarothel [You must be logged in to view images. Log in or Register.]
This entire concept started as six lines. It is players seeking nonstop loopholes in everything that made me have to spell out every single minute detail and possibility. They'll seek loopholes in any system used, it won't matter.
Until you get to page six typed with all the addendum's added it probably won't be functioning properly. You MUST address every potential loophole when creating a system you expect people to abide by. The civil majority doesn't want to be bad, or cheat, but the civil majority is also LAZY!!! Unless it is addressed it falls in a gray area and gray areas get trampled into the ground in the laziest person's favor.

Quote:
Originally Posted by kaos057 [You must be logged in to view images. Log in or Register.]
When I heard about this server I was excited. Could it be true? The EQ that was actually fun all over again? Then I saw this thread. I don't even want to install the game now. You claim that this is classic EverQuest but Verant never had any kind of rotation list on any servers. In your FAQ you should put something more like "Classic EQ the way we think it should have been." At least then people won't get the wrong impression.
Remember this is just one players suggestion, I think in reality they aren't going to be able to implement any form of list system at all, it goes against the entire nature of EQ and will crumble quickly if implemented, already it's been shown it can't really be used post Kunark, so at best even if every loophole in the system were addressed and the whole thing enforced, you are still talking about only a few months worth of use.
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  #66  
Old 06-24-2010, 09:30 AM
Erasong Erasong is offline
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people keep saying FFA, correct me if im wrong but didnt the devs say they do not want FFA? They feel theyll have to babysit more. It doesnt matter if they will or will not, or if you think they are wrong, or if you have some foolproof way to avoid it. They said no, move on. Its crying spilled milk at this point and if we want to fix the 100% everyone agrees shitty situation right now, people need to wake up and seriously consider other opotions they may not like a lot, but are more viable that lolcampfor4days raiding atm.
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  #67  
Old 06-24-2010, 12:30 PM
Beau Beau is offline
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I would imagine the gm stance would be something along these lines Elaida-

posted by Nilbog 6/16/2010 -
Quote:
You misunderstand. I said "we do not care wtf you do" as long as we do not have to hear about it. I *personally* agree with a first to engage type ruleset. The current setup and operation of things do not allow for this. We want to make EQ, not mitigate your raids. You could all mutually agree to settle your disputes with PVP for all we care. You could impose a first to engage scenario on each other based on your own logs. The issue is whether or not it is brought to us. When you summon a guide or GM, expect results based on our server rules.

With 6ish raid targets and your huge guilds, I assume some degree of camping would still be happening. It amazes me that there are so few guilds for so many people. You could create competition with yourselves if you made new guilds.

We need a solution that makes sense. *GM-enforced* rotations make no sense to me. Player-made ones do, if that's what you want. GMs should be used for extraordinary circumstances but are presently being called for petty disputes over who gets what pixels.

Is there not a poet amongst you? Designate an ambassador and talk to your rival guild.
  #68  
Old 06-24-2010, 02:07 PM
Extunarian Extunarian is offline
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Quote:
Originally Posted by kaos057 [You must be logged in to view images. Log in or Register.]
When I heard about this server I was excited. Could it be true? The EQ that was actually fun all over again? Then I saw this thread. I don't even want to install the game now. You claim that this is classic EverQuest but Verant never had any kind of rotation list on any servers. In your FAQ you should put something more like "Classic EQ the way we think it should have been." At least then people won't get the wrong impression.
It's a good thing this guy didn't join, considering everyone on this server gets started as fully geared level 50. At the character select screen you simply check either the IB or DA box, then you are immediately transported to your home city of Sol A.

Indeed, a non-binding debate on one of many possible raid plans should certainly be considered a deal breaker.
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  #69  
Old 06-24-2010, 04:15 PM
Erasong Erasong is offline
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I pretty much got from that quote that it may be that as a player the GM's would want FFA but they recognize how its not really possible currently. Pretty much from the first line or two from the quote. Not trying to go 1 for 1 with ya just defending my original position that the saber rattling of FFA! FUCK YEAH! isnt helping. I seriously doubt that it would happen and im in the camp that wish it would. I truly believe this suicide kings method is a fair compromise ( comprimise? w/e i suck at spelling ).
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  #70  
Old 06-24-2010, 04:36 PM
G13 G13 is offline
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Quote:
Originally Posted by Cyrano [You must be logged in to view images. Log in or Register.]
And it won't stop so long as you keep putting in rules, that's the nature of this server.

The solution is FFA with perma-banning for blatant and repeated training, ks'ing, and cheating.
People would just sit on the boss spawns spamming bard songs with FFA

The raid encounters in EQ are not designed very well. It's basically one straight shot to each mob through some trash. The only exception is Fear and CT summons every damn mob in the zone if you engage him early.
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