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#1
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![]() Also disappointed I'm not going to be able to play p99 for a long time. I hope its still around by the time I play.
Heck I'd even take a Luclin only server as my fate, if I can't play p99 for another year plus. | ||
#2
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![]() I'm hoping once Green finishes up, they do a Red 2.0 edition that will dump into Red 1.0 eventually.
Honestly, the idea of a capped level period (like level 10 for 4 weeks) is thrilling. Bring back Crushbone PVP | ||
#3
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![]() Quote:
It's weird because all the P99 servers seem to really be focused on what shit is happening at level 60, when 80% of everquest population never hit level 50. Thats why it bums me out when we get PVP rulesets that nerf the low level game. | |||
#4
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![]() Quote:
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#7
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![]() Quote:
Velious itself is a big problem, it's too imbalanced and creates too much PvE shit to do, putting people off doing PvP. It also further splits up the game world, which isn't good for a lower population server. Plugging shouldn't work, it should cause the person to come out on the other side linkdead, and zoning times should be standardized. Melee damage in PvP was also a bit too high in Kunark era (and absolutely ridiculous in Velious).
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#8
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![]() I don't know if Velious is bad for pvp. I've heard a couple people saying it, from time to time, as the reason red died. I could not know what I'm talking about and just repeating a few others opinions. I like Velious as an expansion.
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#9
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![]() Quote:
I’d never play on a server that I can buy ice comet and level to 50 in 3 days. When EQ becomes diablo2 it’s time to move on to a new server. | |||
#10
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![]() It died because the players were assholes who couldn't get along and the staff was forced to step back after trying for many years. Think it's a coincidence that everquest live servers never release a pvp server?
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