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Old 08-03-2013, 11:24 PM
Gaffin Deeppockets Gaffin Deeppockets is offline
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Lol yah no one even wanted to clap.
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Old 08-03-2013, 11:29 PM
t0lkien t0lkien is offline
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That was the first thing I noticed too! He was talking up the screenshots and lighting, and the crowd was totally underwhelmed. Kinda embarrassing TBH. Needed more Balmer.
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Old 08-04-2013, 04:05 AM
Calibix Calibix is offline
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Oh and all you whiners about multi classing. So it comes down to only certain builds are viable is your complaint. IE making them "classes". God you guys are dumb.

I'm drunk, sorry for the bluntness!
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  #4  
Old 08-04-2013, 07:57 AM
Bantam 1 Bantam 1 is offline
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Quote:
Originally Posted by Calibix [You must be logged in to view images. Log in or Register.]
Oh and all you whiners about multi classing. So it comes down to only certain builds are viable is your complaint. IE making them "classes". God you guys are dumb.

I'm drunk, sorry for the bluntness!
You don't get it....


Games that offer classes at least you know how many classes you get..... with multiclassing its like surprise 3 are viable..

Also there's a quote from Rift where they said "We won't worry about class balance because people will switch to whatever works...."

Yeah sorry multiclassing beyond final fantasy tactics (lol) has been and probably will be garbage for quite awhile.
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Old 08-04-2013, 09:26 AM
Nestea Nestea is offline
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Confirmed in a one on one interview with Dave Georgeson found at http://www.gamebreaker.tv/mmorpg/eve...ave-georgeson/ at 5:26 that because of there not being a vertical progression system (there not being levels in the game) there isn't going to be "end game raiding". This sucks IMO, while personally I've found myself not participating in raids more often because of time constraints, this seems like a staple of mmos, but more so a staple of Everquest, they really invented the raiding scene. As memory serves the mmos of 1999 that I knew of (asherons call and UO) didn't offer raiding. I think that will be a big turn off for players as it was for guild wars 2.
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  #6  
Old 08-04-2013, 11:56 AM
Calibix Calibix is offline
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Quote:
Originally Posted by Bantam 1 [You must be logged in to view images. Log in or Register.]
You don't get it....


Games that offer classes at least you know how many classes you get..... with multiclassing its like surprise 3 are viable..

Also there's a quote from Rift where they said "We won't worry about class balance because people will switch to whatever works...."

Yeah sorry multiclassing beyond final fantasy tactics (lol) has been and probably will be garbage for quite awhile.
Using Rift as an example, if you played a mage there were roughly 6 different viable builds you would you use. 5-6 rogue specs, a ton of cleric specs, same for warrior. So you are flat wrong.

Also, what does class balance have to do with it? EQ is horribly unbalanced but your obviously in the EQ or nothing camp.
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  #7  
Old 08-04-2013, 04:09 AM
t0lkien t0lkien is offline
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Calibix, you might get more traction if you forgo the empty ad hominems and refrain from abusing anyone who doesn't agree with you just because they don't agree with you.

That's a general life principle too, btw.
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  #8  
Old 08-04-2013, 04:24 AM
Calibix Calibix is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
Calibix, you might get more traction if you forgo the empty ad hominems and refrain from abusing anyone who doesn't agree with you just because they don't agree with you.

That's a general life principle too, btw.
I'm not trying to sway anyone's opinion. They are entitled to it. I'm just pointing out how the biggest haters of EQN are hypocrites. Also, "empty ad hominems" lol. I pointed out flaws in logic over and over...

I have my reservations about EQN. I however will have access to the game shortly and be able to judge for myself. However, a lot of posts in this thread have been this... See one small statement, make huge blanket decision about game. My point is that people need to stop blanket hate on something they know almost nothing about (which is clearly indicated by the misinformation they post) and try the game. If you don't like it fine, that's entirely your prerogative. But don't sit there and say this game is fail because of this, when EQ/P99 really doesn't do anything different.

Stand by former posts. Take the glasses off. EQ is a great game, but its not the only MMORGP that will or has ever been good. It has a shit ton of flaws that the glasses-community never seems to want to bring up, and it resembles a lot of modern MMO's.
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  #9  
Old 08-04-2013, 04:39 AM
t0lkien t0lkien is offline
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That's fair enough, in regards to the discussion. Those of us who don't like either the pre-announce rhetoric or what they showed have pointed out our reasons why. It's not just people on p99, the internet is full of disappointment and gamer rage about it. Of course there will be those who do like it, for their own reasons. Again, fair enough.

My own personal experience with Sony as a player and professionally is not good, so I can see what they are doing and where they are (still) coming from, and it's absolutely not for me. It misses all the marks that a successor to EQ should have hit in the first few statements and reveals.

I sincerely hope I'm wrong, though I know I'm not. It's good that others may like it. More power to them. Play what speaks to you. At the very least I hope that something of what the game does creates positive inspiration elsewhere.

For me, all I can say is thank God ..
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  #10  
Old 08-04-2013, 07:56 AM
Ellouelle Ellouelle is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
That's fair enough, in regards to the discussion. Those of us who don't like either the pre-announce rhetoric or what they showed have pointed out our reasons why.
The problem I have is that I feel like a lot of the complaints are really trivial stuff. The devs have made the implication that they would like to stick to a lot of stuff that contributed to the tight knit community everquest had, and the general immersion everquest had.

While devs haven't confirmed no maps, they have made several statements hinting that they would like to have no maps.

Devs have implied open world bosses and haven't really talked much about instancing content outside of landmark.

Devs have placed pretty notable limitations on multiclassing, including the fact that the means of acquiring other classes and progressing through them has notable prerequisites.

bind on equip is a fair balance between being able to trade loot and not making an exploding economy in my opinion.

travel won't be instantaneous outside of wizard ports that are reputedly expensive.

just because a game doesn't have every single pain in the ass mechanic that coincidentally increased the sense of community in eq doesn't mean that the game is going to be devoid of mechanics that encourage both community and storytelling.

i get that some people don't really like the art, and i feel like using kerrans as a promotional race to advertise on was a poor decision, but to be honest with you im ok with a cartoony look so long as it's conservative, which it is.

big deal dark elves have horns i dont really think that completely ruins dark elves it's a rebooted universe that means some things change. i didnt like them at first but they've been growing on me.

big deal firiona vie isnt a wizard anymore i dont really care lets face it she was a pinup girl most people only gave a shit about because of rule 34 and nothing more. don't lie and tell me otherwise you know that's the case.
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