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#1
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#2
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__________________
"Pleasure writes fewer good songs..."
Red99 | |||
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#3
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#4
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#5
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__________________
"Pleasure writes fewer good songs..."
Red99 | |||
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#6
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__________________
Current Games:
Naw | |||
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#7
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What I think is best is to make the various tweaks already discussed (tstaffs, resists, bugged spells, etc) and leave everything else the same.
I know there is a group that is calling for a wipe, but I don't think they are the majority, rather a vocal minority who feel that a wipe would favor them and hurt their opponents. Don't give in to the forumquesters! P.S. I really hope that the original post from Sirken will go down as one of the greatest trolls of all time, getting the forumquest crew all worked up over nothing. Just look at the sheer volume of posts over the last few days. Kind of sad really.
__________________
Vanzan Somethingwitty - Freelance Phantasmist on R99
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#8
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Only way it would work:
1. Pop Cap: set anywhere from 75-100 at server launch and increased as server grows, once pop cap is reached for a team, new players can only choose the other team to create a character on. 2. I.P. Exceptions restricted to same team accounts. You got one account that's good than you can't have any evil accounts on your IP exempt list. Personally I don't care if it's two or three teams each has pro's and con's and most balance issues would be fixed by the rules above being put in place. | ||
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#9
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What did you mean RNG Heartbrand to decide team fate? Everyone will get to choose from scratch due to the wipe. Duh.
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#10
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__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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