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#6321
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I think Riftseekers is right up there with Sebilis and Guk.
Dreadspire Keep was (imo) the pinnacle of EQ design.
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#6322
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#6323
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Sure there was the odd exception. But that was basically it...the odd exception. Compared to pre velious, dungeon design was sorely lacking.
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#6324
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As far as class goes... tanks are typically pretty rare for group purposes. One thing you'll find on Phinny is people are very AFK in your run of the mill groups. I think most are playing on their live server or boxing another toon in another zone while they Group. So active tanks and active pullers are hard to come by. But when it comes to raids, as you might imagine no one boxes a tank alt. Every tank is a main and their casters or DPS are Alts. Because gear on the tank is most valuable and all guilds prioritize main gear typically. Definitely get some pals to level up with. If you get a full group to level with you are set. Will be 65 by LDoN launch no problem.
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#6325
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And Dreadspire Keep wasn't really a dungeon in the same way Seb and Guk were. Loved going through that placee but it was a totally different dynamic as it was mainly a raid zone, not somewhere LFG's hung out hoping to score decent xp and some amazing loot.
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#6326
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I am glad they decided to unbundle GoD/OoW. Both are great expansions but GoD at 70 would have been way to easy. | |||
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#6327
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I mostly agree w/ you Llodd. I would argue that it has less to do with zone design than it does with rewards being droppable though. The most populated exp/group zones always were the ones with easy access and sell-able items. EQ stepped away from that model from Bastion of Thunder until Wall of Slaughter.
Anyhow questions for dudes playing: Are spells era appropriate (i.e. you don't have access to LDoN or GoD spells at PoP)? Furthermore, are they the right values for the era? Is PoP going live with warriors having bellow/incite? Are non-classic exp bonuses in (i.e larger group bonuses, AA bonuses, or hot zones)?
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#6328
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not sure, but i believe so warriors have been given threat lines already. melee and caster dps is boosted a bit due to each having a line of autogranted aa's. xp on phinny is nerfed hard compared to live currently. no aa bonuses currently, no hotzones. bottom line man, even if its not exactly what you remember/think you remember, its fucking awesome and you will enjoy it
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#6329
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#6330
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Biggest differences i would say are
1 tank taunt is a lot better than it used to be due to a relatively recent patch and the threat ability lines being in game 2 player dps is boosted a bit due to autogrant dps aa lines 3 origin aa is autogranted at lvl 5 4 bosses hit a lot harder and take a less damage than on live 5 new style bazaar instead of the lines of vendors 6 instances 7 ability to play fashionquest with store appearance augs 8 ability to play for free by using krono purchased with in game plat to pay for your subscription 9 nerfed xp 10 No other server can claim the sexiest halfling rogue ever to grace Norrath. Naudee Bynature. (well i guess there is my testcopy but thats more like my doppleganger)
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