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  #6191  
Old 01-23-2017, 10:49 AM
Daldaen Daldaen is offline
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Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
So we tested Rathe Council tonight for the first time after VT. I take back everything I said about PoP being too easy. I don't even remember doing this event at all on live. I must've got piggy'd past it or something or maybe my memory is just completely fucked. This is legit probably the first actual hard encounter in EverQuest. Classic-Velious and even Luclin is nothing but tank and spank dodge AE's over and over and over again. Pretty much any guild with decent numbers that's not COMPLETELY retarded can beat classic-luclin content. Rathe Council is going to separate the men from the boys. 18 out of 21 raiding guilds on Phinny have registered AHR kills on Phinnykills. I wouldn't be surprised if the number of guilds that complete rathe council is under ~12 during PoP era. Can't wait to hear the shitty guilds cry that the content is too hard. Gonna be glorious.

P.S. I know it's not REALLY that hard. If people do their jobs and don't fuck up too much it's really not that bad. But it's nice to see a significant ramp up in difficulty compared to pretty much all the classic content. I don't think its unreasonable that the bottom 5ish guilds on the server will struggle with content that isn't completely faceroll.
Rathe is funny because it's going to require you have level 64 Enchanters and 65 Bards to mez. So you will need your Cc classes to neckbeard inbetween raids. You can't just grind raids all the way into PoTime until those classes are leveled and have their mez spells.

Will be interesting to see what the nerds do about this conundrum. The rest of the EP flagging chain will be no problem at 61. I expect most guilds that are racing to break into EPs day two or three, depending on status of Storm picks. Then grind out levels in Fire/Water/Earth during non raid times to be 65 by the time Rathe Council is to be killed.

The other thing I think will be the Bertox split. Because you can't just herpderp your way through the event with 72 nerds if you want to do it within the first week, due to Carprin only giving out 36 keys, forcing racing guilds to do Bertox with only 36 should make it a little bit of a challenge especially at 61 before all defensive AAs are buyable.

I think we are going to do Rathe Council tonight on Test at a designated raid time with no batphone. Feels good man.
  #6192  
Old 01-23-2017, 10:51 AM
Daldaen Daldaen is offline
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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
did you guys beat the event?

Dald can chime in to tell how far EoEs first try got to, going to try tonight again tho
We were up to 9 locked down when one of our two enchanters who were actually level 65 for messing forgot to remez and the mez cubby went haywire.

Rathe Council I bet is going to be the only encounter in PoP to never be killed in the open world. Way to easy to just drop 1 PBAE into the 6 mezzables to wipe the raid.
  #6193  
Old 01-23-2017, 11:11 AM
Swish Swish is offline
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whole thread is p terrible honestly
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  #6194  
Old 01-23-2017, 12:01 PM
Baler Baler is offline
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giggle
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  #6195  
Old 01-23-2017, 03:10 PM
Relbaic Relbaic is offline
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Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
So I'm in the middle of raiding VT and achieving our guild fastest clear time (2 hours 32 minutes 30 seconds full clear with 50 players) and I get a tell from a random noob monk. Turns out its a recent convert from P99. He asked to remain anonymous but said he read my posts and looked me up. Ended up hooking him up with 1000pp to get some starter weapons and HP rings and crap. Gave him some buffs and chatted a bit. Talked shit about BDA and how much better Phinny is in many ways. Was a good time.

What'd u guys do tonight? Any wallstaring contests?
I grouped with a guy in Velks who left OGC because he was disgusted with the behavior of the people and the officers asking members to purposely train players out of camps.

This shittalking thing is fun.
  #6196  
Old 01-23-2017, 03:27 PM
nhdjoseywales nhdjoseywales is offline
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Originally Posted by Relbaic [You must be logged in to view images. Log in or Register.]
I grouped with a guy in Velks who left OGC because he was disgusted with the behavior of the people and the officers asking members to purposely train players out of camps.

This shittalking thing is fun.
You grouped with a liar. Management makes no such demands or requests of members. I have seen an individual who seems to take that attitude but he is neither an officer nor a long-term member. I tend to avoid groups with those type of people. If you want to make a blanket statement that all guilds have a couple shitbags in them I would agree but as a whole, we are no worse than anyone else.
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  #6197  
Old 01-23-2017, 04:02 PM
Phantasm Phantasm is offline
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lol to train or not to train


a real hero wouldn't have to ask
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  #6198  
Old 01-23-2017, 04:13 PM
Daldaen Daldaen is offline
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Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
Our first night was pretty rough. We had a couple lvl 100-105s present to kill shit and reset the event when shit went haywire so we didn't full wipe just to save time. We were there for prolly 3ish hours. I can't go into specifics on our strategy but I think if we can get adequate number of enc/bards high enough lvl with the right spells to handle mezzes we should be able to complete the event in 2-3 attempts. No matter how good your guild is there's always one nerd breaking mez or otherwise fucking up. All it takes is 1 small fuck up to fully wipe your raid on this encounter as I'm sure you know.

Does it make me a bad person that I'm kind of excited that this content is probably going to break some guilds? If it ends up being anything like Live when semi difficult content appears some of the guilds on the bottom start exploding and guilds at/near the top end up with a lot of new recruits. 21 is too many raiding guilds for 1 server anyway bring it on.
Sorry but I had to LOL a little bit about can't go into specifics of your strategy. Like OGC has some super sekret strat.

I'll save you the effort.

The Councilmen spawn on pedestals at positions on a clock, every other one is mezzable. Pull those out first. Either pull them onto the south side of the island or directly into the drop in cubby. Mez them then stick slow and other debuffs. Then roll your CH chain or spot Heal depending on mana efficiency concerns, beat down the Councilmen to 5%, no DoTs after 80%, remove DoT augs from weaponry. Mesmerize it and use Paladin Divine Stun to punt into the back of the corner. Mark NPC as necessary to keep track of mezzable targets if necessary.

Repeat 6 times until all 6 are mezzed in the back of the cubby. If regen is an issue go through at this point dropping all back down to 5%, break them one by one. Then move the main raid to the center island. Keep All Enchanters except one, 1 Shaman, 1 Bard, 1 Cleric in the mezzable cubby to refresh mez, debuffs, and keep chorus up. Enchanters can wield non-magic weaponry and attack their mob to prevent the random memblurs that occur on mezzed mobs on live. Or you can roll the dice and just cast tash after every mez too.

The main raid will take on tankables with the similar strategy from before. When the flecking is complete at 20% leave behind one Tank and 1-2 priests to keep the tank healed. Beat down to 5% and move on to the next one. Separate your raid enough such that AEs from different Councilmen aren't overlapping.

Have one enchanter/Shaman continually run between them reslowing and debuffing.

When all 6 tankables are engaged and being offtanked at 5% HP send the main raid to the mez cubby. Fire off MGB SotW/CR and begin breaking mezzed to beat them down. If Regen is a problem do this one by one until the mezzables are all under 5%. Or just faceroll and kill them. You have 5:45 to kill all 12 or you have failed.

Avatar of Earth spawns and is a pushover, enjoy Time pixels.
  #6199  
Old 01-23-2017, 04:25 PM
Papa Papa is offline
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Quote:
Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
I can't go into specifics on our strategy
yea you don't want to let those 17 year old strategies out of the bag :P
  #6200  
Old 01-23-2017, 04:59 PM
derpcake derpcake is offline
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there is nothing new to learn about EQ after this long even though its new to you

not in the way of exploits / strats / whatever you call it

many before did it, and a lot of them were good at it
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