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Old 02-26-2013, 06:34 PM
heartbrand heartbrand is offline
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these pics make me sad about how fun live was and how not as fun red is
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Old 02-26-2013, 07:58 PM
hagard hagard is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
these pics make me sad about how fun live was and how not as fun red is
srsly
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Old 02-26-2013, 06:37 PM
HippoNipple HippoNipple is offline
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Resists aren't the problem, exp loss and no item loot is the problem.
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Old 02-26-2013, 06:49 PM
Nirgon Nirgon is offline
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Here's where Hunsa got suspended for dispelling statue as I mentioned before when talking about GMs suspending for assisting mobs get the killing blow (this time on our raid)

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^^^Can't make that up.

I think the haters will find I'm not lying about this stuff I claim from live, from my "spotty 13 year old memory" (hi all you pixel whoring bug haters out there).

It is just a matter of patching it in. Some of us find a skill based EQ fun, as it involves overcoming a challenge.

Being able to be a retard with 20 hours to play a day isn't skill, nor enjoyable :P.
Last edited by Nirgon; 02-26-2013 at 06:51 PM..
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Old 02-26-2013, 07:02 PM
gloinz gloinz is offline
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tbo xp loss is absolutely necessary because without it there would be NO consequence to dying in pvp as it stands now, but it is severe as hell because xping is so godawful slow

thus xp needs to be boosted and the best way to do so is a massive group xp buff to foster cooperation and help melees.
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Old 02-26-2013, 07:12 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
tbo xp loss is absolutely necessary because without it there would be NO consequence to dying in pvp as it stands now, but it is severe as hell because xping is so godawful slow

thus xp needs to be boosted and the best way to do so is a massive group xp buff to foster cooperation and help melees.
Item loot is the sting we need, not exp grind penalty. Something to benefit the killer and hurt the person who dies. It also has a nice effect of gathering all the sheep in one spot showing peoples true colors.
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Old 02-27-2013, 12:29 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
tbo xp loss is absolutely necessary because without it there would be NO consequence to dying in pvp as it stands now, but it is severe as hell because xping is so godawful slow

thus xp needs to be boosted and the best way to do so is a massive group xp buff to foster cooperation and help melees.
Either that, or they need to tone down the xp loss in pvp, by alot.
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Old 02-26-2013, 07:04 PM
SamwiseRed SamwiseRed is offline
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because spawning oom without your corpse isnt consequences?
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Last edited by SamwiseRed; 02-26-2013 at 07:08 PM..
  #9  
Old 02-26-2013, 07:47 PM
Nirgon Nirgon is offline
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I see Nuerox using Kunark spells and successfully being a strong character in his Velious raid force and pvp group.

Note that the people he's killing (some at least) have Velious raid gear and primals. Wizard provides pet cc, guaranteed 2 slot dispel (annul), defensive shadow step, and of course even in light of all the new Velious weapons, you just can't knock the old #1... the terminator... lure of ice in a classic resist system.

I'd say the same in my experience as a Velious wizard. Not to mention ISOS (ice spear of solist) was a vicious and sudden curtain call (see his Yazzt kill).

Rogue, druid, warrior, monk and mage here are scoring kills and appear to be strong as well in the hands of skilled players. Not even going to bring up bards, clerics... every fucking class can be good, some stronger situationally (depending) than others.

If you're catching my drift... I'm not scared of being a caster or any other class whatsoever if classic resists and item loot are (and should be) added here.

Right now? Lol @ many. And the xp grief system is a great way to hurt population numbers and people's desire to log in and play (pvp!).
Last edited by Nirgon; 02-26-2013 at 07:50 PM..
  #10  
Old 02-26-2013, 07:59 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
I see Nuerox using Kunark spells and successfully being a strong character in his Velious raid force and pvp group.

Note that the people he's killing (some at least) have Velious raid gear and primals. Wizard provides pet cc, guaranteed 2 slot dispel (annul), defensive shadow step, and of course even in light of all the new Velious weapons, you just can't knock the old #1... the terminator... lure of ice in a classic resist system.

I'd say the same in my experience as a Velious wizard. Not to mention ISOS (ice spear of solist) was a vicious and sudden curtain call (see his Yazzt kill).

Rogue, druid, warrior, monk and mage here are scoring kills and appear to be strong as well in the hands of skilled players. Not even going to bring up bards, clerics... every fucking class can be good, some stronger situationally (depending) than others.

If you're catching my drift... I'm not scared of being a caster or any other class whatsoever if classic resists and item loot are (and should be) added here.

Right now? Lol @ many. And the xp grief system is a great way to hurt population numbers and people's desire to log in and play (pvp!).
Well I'm not sure of your play time but I'm assuming you would be one of the players to benefit from gear being more important. I don't think skill is as big of a factor in EQ as many claim. I think the old resist system helps those that invest more time in this game no matter what class you are. Every game should have this, reward from time invested, but the current system already has that and it doesn't need a larger gap.

In a game where spells take 3-7 seconds to cast skill isn't what it takes. It just takes effort and one guy in a group who is willing to put the time in to be organized and shouting out commands. The tedious act of having the right potions/clickies on you, buffing yourself in the correct order and being patient gets confused with skill in this game.
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