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#51
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![]() it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable. | ||
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#52
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I just realized that I've begun to understand Penoy and Goobles.
I think I'm going to try the Even Online trial. | ||
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#54
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derail but
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Auvdar -- Divinity, 60 Druid. Retired.
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#55
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#56
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I still think the big problem is too much GM involvement, no offense to you guys. If raid guilds are training or ks'ing one another why do the GMs get involved 100% of the time? Like whoever said above reputations will be formed based on actions and not what people say or how they act on the forums.
A huge difference between live and P99 is the accessibility of GMs/Devs 24/7. On Morell Thule our GM was named Linor who was involved with major issues and very fair. Linor spent more of his time dealing with bugged characters/mobs than babysitting people who cry wolf anytime a raid mob pops. Thing is, I could never imagine seeing Linor hanging out in a chat program with a guild. The few servers who had GMs that were also playing on their server caused server specific GMs to get nuked, they were too close to the people and situations at hand. Bias was able to be formed and in some forms straight up corruption. Why don't you guys just take a step back from the whole scene for awhile and let us police ourselves? Then you can focus on development instead of Angry_Raider_00702 bitching up a storm. | ||
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#57
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"Why don't you guys just take a step back from the whole scene for awhile and let us police ourselves? Then you can focus on development instead of Angry_Raider_00702 bitching up a storm. "
If you want to step back and stay out of the fray that is great... for you, maybe others are looking for a better solution. Its clear that policing ourselves isn't working or there wouldn't be so many complaints. The purpose of this game is to have fun and you do this by doing quest and better your character by equiping it with better armor and weapons. This is where it gets frustrating once you reach a certain level, lets say 50 then either you have to have a huge pile of plat. or be able to conquer named mobs. Once your at this point you start looking for the hot spot for that super piece of armor or weapon and you see it's taken and you come back later and you realize your not going to find it open. Not everyone has a character that can solo and hold these spot and you have to find a group but once you get a group going you see there is nothing open to camp so the group disbands and your all alone again, and waiting. I suppose you can get lucky and join a raiding guild and wait your turn for raid drops but unless things change a few will control all the best spots and all you can do is sit and get frustrated. There s no simple solution, some people are jerks and there not a whole lot you can do about it without breaking the rules. I suppose some can just start a different character or just ride it out till Kunark is live and those people will move on to bigger game. | ||
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#58
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I'm gonna requote something there. Quote:
The current set of rules and how many there are ensure that GMs are present 24/7, even if not physically. Show me a server set of rules creating by GMs on live that was adhered to serverwide. It doesn't exist. | ||||
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#59
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I think the only solution is make it 100% FFA, the first to engage wins. If a guild already have their entire force in zone lets say 30+ players ready to take down a boss, guild B who was late in assembling their raid most likely won't reach the target in time to engage that will help avoid conflicts. Keep the golems rule for CT but as FFA first to kill 2 golems win CT. If we take away the 15 man rule camping goes out the window because a guild can just rush a target as it spawns regardless of the number of afk people in zone. | |||
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#60
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Going afk to go to the bathroom and having your camp stolen sucks, going afk for 6 hours to go to work and having your camp stolen is not having your camp stole its giving up your camp to go to work. I'm really not sure how important rep is to many of the people playing on this emu, and im sure its not important to the top guilds considering the constant shit thrown their way. Saying its not an issue/misunderstanding does not make it a moot point. Rep is meaningless, wins is what counts. | |||
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