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#51
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You throws your dice and you takes your chances... If you don't like the odds, don't camp the spawn. Problem solved.
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-Bumamgar
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#52
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Last edited by Dumesh Uhl'Belk; 06-17-2010 at 04:32 PM..
Reason: fixed a bbcode tag
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#53
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I don't think I'd like to play a game in where the consequences of one person's action, and their belief that they are right, will remove me from the game for a month. Perhaps the addition of code with a fake DT shout by the mob that would say who had first agro *would* be appropriate to clear up confusion, otherwise it's just going to be more GM involvement or everyone 'standing down' as one guild gets their way, leading to absolutely zero competition due to the fear of having no way to play for a month.
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Last edited by Aadill; 06-17-2010 at 04:28 PM..
Reason: Someone screwed up quotes
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#54
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I don't think there is much incentive for guild Y to sit mostly afk in PoFear for 3 hours while guild Z is busy killing mobs so that Y can pounce on CT as soon as Z is done. Firstly, why would the players of guild Y want to sit still doing nothing for 3 hours when they could be playing the game? Secondly, why would Z kill off the last mobs while they themselves were out of position to make a play on pulling CT? Nah, I think both guilds would be killing off mobs. Their raid leaders should probably be talking to each other. They will have some choices to make as the zone becomes nearly cleared, but that will make the whole situation a lot more fun and interesting... as long as both sides abide by the rules, which is why the penalties are harsh. Yes, this absolutely makes it possible that one or more guilds will end up putting in an hour or more of clearing planar mobs and not end up getting the shot on CT. That is a risk, but it is a risk that those guilds will take knowingly. They could always choose to leave the plane. They could choose to bargain for a random or duel to settle first attempt rights before or after the plane is cleared. There are many options, but one thing that absolutely will not be an option is the kind of mostly afk camping for days that happens now. | |||
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#55
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In the absence of that, each guild better recruit or train a good pull team and have spotters that can call off the dogs if their guild didn't get the first aggro. That puts the onus on the players to pay attention and develop skill, which imo, is always a good thing. If you as a individual in guild Y don't trust that your guild really did get the first aggro, I say just don't participate in the fight, and therefore avoid the ban. I wasn't advocating banning all members of a guild based on the actions of a portion of the guild. | |||
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Last edited by Dumesh Uhl'Belk; 06-17-2010 at 04:43 PM..
Reason: grammar
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#56
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#57
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/bump
I really believe this deserves a bit more limelight, there seems to be very few rage style disagreements against Dumesh's suggestion. I think it has a lot of merit and should be encouraged to be solidified and drafted up officially and put into place!
__________________
The taller you would build the tower, the stronger you must build the foundation." - Chris Thomas
Donate a water filter in Haiti. Click Here | ||
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#58
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As of right now, I would agree upon a motion to make the proposal, draft, and discuss this as a possibility. Enacting this ruleset without giving proper consideration to others first may be detrimental.
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#59
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First to hail the raid boss. Easy enough, everyone would also be able to see it. Once everyone sees who hailed it first, the other guilds have to back off. Of course this will most likely require a Monk, SK, Necro (or sacrificial ranger perhaps? JK [You must be logged in to view images. Log in or Register.]), otherwise you would see raid wiping from being too close to the spawn location of the mob. (That being said, I'm so against all this camping BS.) | |||
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Last edited by guineapig; 06-18-2010 at 02:17 PM..
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#60
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put /say Hail! Cazic Thule. in a hotkey, spam that when you see him spawn, no need to target him or be in range. But hey, at least we are talking about the details now. I'm glad a number of people seem to like the basic idea. | |||
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