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#2
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Sounds like Nirgon going for that DEEP CLEANING
avatar appropriateness +10
__________________
Combobreaker glares at you threateningly -- Is your body ready?
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#3
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If you go through my post I'm not taking my usual shots at Nihilum.
I'd appreciate if everyone can set their own selfish interests aside here. I've basically freed the staff from any wrong doing that was supposed to exist and outlined how this all happened. I hope we can move toward making this a well populated, bad ass, classic server. If these small resist issues get straightened out (don't care who does it, even me) I gladly got my 15 a mo on this bitch to help recoup any lost $$ for server cost. Many of us gladly would truly support a true classic RZ reincarnation. It just ain't there yet, feel me! | ||
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#4
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considering they havent said anywhere when asked dozens of times it isnt im going to assume it is
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#5
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Then fuck it.
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#6
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read nirgon's post while stuffing my fat mouth with breakfast.
Great points, wants to help the community, no targeting at certain guilds pras nirgon | ||
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#7
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Quote:
Think you should all stop working with/support Nizzar tho. He's turned you against the staff and I believe development is stagnated by doing such things... can't say I blame them. Arzak should have stepped up and said how it all actually went down rather than letting all of this bull shit continue. Gotta put the server first bro. | |||
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#9
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Quote:
If this post is well received (has been so far minus derpies), I'll be happy as fuk to write up why item loot: 1. no drop etc works for all classes 2. the risk / reward system, an EQ hallmark is supported and how it effects the strategy of each class with, again, risk/reward in mind 3. its good for server health Broken resists and item loot is actually the worst idea though. This current system has sufficed in classic I suppose and the meantime while other things were developed, but it needs to go sooner than later. Do not mistake my words for just trying to rush item loot in here, I do have my priorities straight. | |||
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#10
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Quote:
1. Casters lose less ability with no drop. 2. There is no risk in no drop. 3. No, it's not. | |||
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