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Old 02-16-2013, 08:17 AM
Autotune Autotune is offline
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Remove variance and allow training of poopsocks.


Please.
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Old 02-16-2013, 08:19 AM
Kagatob Kagatob is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Remove variance and allow training of poopsocks.


Please.
This would still be superior to what is currently in place. Yes.
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Old 02-16-2013, 08:33 AM
quido quido is offline
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Advocating poopsocking to increase your share....

It's the way of the world.
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  #4  
Old 02-16-2013, 07:28 AM
Tasslehofp99 Tasslehofp99 is offline
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Don't mean to bunch guilds together or label them in a certain way either, I'm just being honest and trying to make a point.

Forceful entry is shaping up to be a good guild, we have had much success so far by sticking to our guns and working together to achieve a common goal. Forceful entry is made up of mostly smallee groups of people who all came from different guilds, seeking to progress while raiding and have fun doing it.



So far we have done just that, and although starting off we may have had our different roots and backgrounds, we came together and became good friends in the process of having lots of fun. I hope that these posts make sense to atleast some of you.
  #5  
Old 02-16-2013, 08:17 AM
Tasslehofp99 Tasslehofp99 is offline
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Meh we just had a repop day and tmo still got most of the targets.


Fte isn't the problem so much as the training, socking, and lawyering that comes with it.



If anything there needs to be a dynamic spawn system. For example trak pops and dies, his repop timer will be switched at random to 3 days( +/- 12, 24, 48, 96) randomly at time of death. That way no one knows which window the mobs on, and tracking mobs requires even more effort.

Would make for more fair and less predictable spawns.
Also no one ever addresses the fact that p99 is way over saturated with high end items due to an extended timeline, so maybe more variance and longer windows would benefit the server in the long run.
  #6  
Old 02-16-2013, 08:18 AM
Autotune Autotune is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Meh we just had a repop day and tmo still got most of the targets.


Fte isn't the problem so much as the training, socking, and lawyering that comes with it.



If anything there needs to be a dynamic spawn system. For example trak pops and dies, his repop timer will be switched at random to 3 days( +/- 12, 24, 48, 96) randomly at time of death. That way no one knows which window the mobs on, and tracking mobs requires even more effort.

Would make for more fair and less predictable spawns.
Also no one ever addresses the fact that p99 is way over saturated with high end items due to an extended timeline, so maybe more variance and longer windows would benefit the server in the long run.
no variance and poopsock nuking > all that.
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  #7  
Old 02-16-2013, 01:07 PM
Ravager Ravager is offline
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It'd be nice if we could play test these ideas and actually see what happens without making assumptions or hypotheticals. Velious is still a ways away, two weeks to try an idea out would be a drop in the bucket. I can understand that coding, recoding and uncoding that often would be a pain though.
  #8  
Old 02-16-2013, 01:15 PM
SamwiseRed SamwiseRed is offline
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too many players for this content.
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  #9  
Old 02-16-2013, 01:20 PM
Slave Slave is offline
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I read these responses and I can only shake my head sadly and chuckle. You're all so very dumb. lol
  #10  
Old 02-17-2013, 12:54 AM
Kagatob Kagatob is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
I read these responses and I can only shake my head sadly and chuckle. You're all so very dumb. lol
Alright, if you have all of the answers why don't you enlighten the ignorant masses?

Or are you so busy taking advantage of the broken system that all you have time to do is 'chuckle' at everyone else's misfortune?
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