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#1
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EQ's progression servers were shit. If Blizzard does anything like that, I'd hope they'd do it right.
But I don't think they will because they, like SOE, wish for the vision to continue onward.
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#2
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Quote:
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Zagum - 60 Shaman
Hakata Ramen - 60 Jedi Warrior Klaritee Dicktaters - 60 Enchanter Serilis - 60 Wizard Decisive - 60 Bard Winsloe - 60 Rogue Zaggasauarus - 27 Necro | |||
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#3
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#4
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This has been discussed ad nauseum but here goes again.
1. Marketing 2. Blizzard Brand Name 3. Game so easy a child, and his mom could play (and does). Let's analyze item 1. Not only has Blizzard constantly advertised their game on the internet and TV, but also they practically gave the game away to millions of chinese players. Now Blizzard can claim to have "millions of players," and suckers like you and I think "hey that must be a great game since so many people are playing." I, nor any of the hundreds of EQ players I knew, have ever played WoW. I assume it is as easy as the stupidly dumbed down state of Live EQ. In contrast, SOE spends almost zero dollars on marketing. I suspect it is because they are spread too thin on too many games to market any one particular product. SOE can crank out great products in incredible timelines but are fairly retarded when it comes to marketing and leveraging their IP. Further, if SOE didn't completely redo their game every six months, alienating most of their customers along the way; they would have subs equal to, if not higher, than WoW. | ||
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Last edited by Arclanz; 08-21-2012 at 03:31 PM..
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#5
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Oh is that ever true. Marketing, and targeting a casual and VERY large player base has earned WoW the MMO of all MMO's.
It's a lot like social media. If you are to bother with an online media type, which one are you going to choose? Myspace or Facebook? Nobody is on Myspace anymore. Everyone has migrated to Facebook because it is much simpler, easier, and new. And therefor it's where everyone went. | ||
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#6
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Quote:
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#7
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Getting to max level in WoW was easier than in EQ. Doing anything in real PvP or any serious raiding in WoW was an entirely different matter. | |||
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#8
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You obviously aren't reading what was said. The entire point of the argument has flown way over your head.
Tops stated that WoW offered a lot more in terms of raid difficulty. And that is a blanketed opinion. I am willing to bet that neither you nor tops played EQ very far. Especially when WoW came out.Therefor have no insight as to how hard the raiding was down the line. And to say that one was much better or harder than the other is a shot in the dark. I can't say which one was harder, because I didn't play deep into WoW. But I did play a long ways into EQ and I know that raiding stepped up tremendously as the expansions and time went by. And once again you have failed. I have no quams with WoW. Stating that it was easy mode and had welfare epics is a true assessment because I played that far and I know how easy it was. You don't want to hear the truth about WoW, so you take shots at me for stating the truth. WoW is easier and more for casual play. The developers will even tell you that. They target the casual player because that's what pays the majority of their bills. Simple as that. It doesn't mean it's a bad game. It doesn't mean it doesn't have value. | ||
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Last edited by Houdiny; 08-21-2012 at 05:27 PM..
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#9
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Giving people free level 50+ characters when they release an expansion = easy mode. Sorry man I'm not buying into your debate no matter how you try and church it up.
True story. I raided with an Enchanter in EQ for many years. We duo'd a lot of things with an Ench/Wiz combo. And when our guild on EQ finally caved in we went on to play WoW. Tried to get her into Vanguard later on but her computer wasn't good enough and she didn't have the money to upgrade it to be VG playable. She continued playing WoW. Shortly after her mom got into WoW. Then her dad. And now both her kids as well. The whole family is playing WoW now because one person played it. It was easy for them to pick up and play. And they get a lot of nice stuff for little to no effort. Come back and tell me WoW isn't easy when you wake up. If a 65 year old women who doesn't even know how to use a computer can play and succeed in that game I don't know what else to tell ya. The writing is on the wall. And of course I'm going to get defensive. Are you not reading what you are writing? You got all butt hurt when I spoke the truth about WoW. You lashed out, and in turn I got defensive. That seems to be the consensus of what I see. You called my posts stupid, of course I'm going to get defensive. Because I doubt very seriously that you even know what your talking about. | ||
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Last edited by Houdiny; 08-21-2012 at 06:04 PM..
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#10
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Quote:
Edit: I'll explain the problem with patch gear resets and also what aspects of wow are too easy, and the problem with it. Leveling: zero challenge. Zero. In eq leveling does take a challenge... maybe not "skill" but it takes patience, knowing what to do, preperation, etc. You can't just throw yourself at eq and hit max level. In wow you can. The problem with this is in wow the game doesn't start till max level, so the entire leveling process simply feels like a waste of time. In eq half of the fun is leveling. The problem with gear resets every few months is that mmorpg's are about working for something. If you think that's elitist and you want a game where everyone has everything, why don't you idk play a game that ISNT an rpg? Part of the reason mmos can work is the illusion that you're progressing. If you never actually make any progress then you're just playing solely for the gameplay, and at that point remove the levels and remove the gear entirely. Make the only point of the game achieves. That's basically what you seemed to be saying when you replied to my post earlier. | |||
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Last edited by Roth; 08-21-2012 at 06:52 PM..
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