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#51
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but i mean, i'm not an idiot either. if u show me that GuildA had 35 in zone, and that GuildB had 5 in zone. and that GuildB let fly a javelin (technically gaining FTE), i'm not going to take away GuildAs loots. now if both guilds have sufficient raid forces, that would be a different story. you're going to notice in time that i'm a very big advocate of "common sense" [You must be logged in to view images. Log in or Register.] | |||
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#52
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*****WORDS*****
if your post was deleted, it was because your post was not a question, or was off topic of this thread. feel free to have discussions on these topics in other threads. but also please respect that i am trying to keep this thread clean, and simple to read and / or find information. thanks! -Sirks PS- patch question people - i dont have much info about the patch respawn stuff. this is more for raid guild interaction so that the staff members dont have to babysit. PPS- Alternate FTE methods people - i love and appreciate all these opinions from each of you. please understand that this is not a thread to discuss FTE or methods to improve FTE. When Rogean comes to me bragging about having extra free time, i will gladly speak to him more about adding code to make mobs do things, however you have to remember that maybe we already thought of your idea but didn't do it because it was easily exploitable. either way, <3 | ||
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Last edited by Sirken; 07-26-2012 at 07:03 PM..
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#53
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i agree with you, the whole mob shouting to zone who had FTE is extremely easy to manipulate and abuse
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Jjlent - Dragon Monk
Latergator - Gator Wizard NEXT QUESTION, Hit It | ||
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#54
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#55
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to be safe, dont kite raid mobs. | |||
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#56
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Sirken for GM president. Full powers etc.
Been saying it a while. He's not a push over, but he's also not a psycho. He's friendly but not a babbler. He has strong experience doing it before. He actually knows the game. | ||
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#57
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Are you able to sit on top of multiple targets now now? (I don't see this on the list anymore or even questioned about)
I remember that this rule was made when IB (I believe..unsure if it was them or not..too long ago to remember) decided to camp on inny's spawn point and ct's spawn point (or whatever...more than one dragon/god). In result, they were forced to choose which one they wanted more and leave the other.
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[5x Monk] Kobrakai (Dark Elf) <Flames of Reverence> (Agnarr) [60 Monk] Kobrakai (Iksar) <Transcendence> (P99 - Retired) [48 Monk] Kobrakaii (Iksar) <Transcendence> (P99 - Retired) [78 Monk] Kobrakai (Iksar) <The Chosen Few> (EZ Server) - See you soon, Space Cowboy. | ||
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#58
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#59
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XP = Loot!
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#60
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A note about pulling a raid mob:
It is not against raid rules, although highly frowned upon, to pull a raid mob to a camp where your raid is *going* to be, even if they aren't there yet (because they are either logging in or running to that area). Consider Faydedar as a decent example. Most guilds tag Faydedar before the full raid force is present at Ogre island. Because it takes 5+ minutes to get Faydedar from spawn to ogre island, that gives your raid 5+ minutes to be ready. The same is true for Severilous, who takes about 4 minutes on average to pull from spawn to TT (where he's often fought). You take an enormous risk in doing this, in 2 ways. One, if you don't have enough of a raid force present, you essentially knock down the mobs health a bit, wipe, and you've just pulled it and made it easier for your competition. Second, if we find that you intentionally pulled the mob to an area and you never intended to have enough to kill it, especially if you pull it within aggro distance of another raid force and die, you'll be hit with raid disruption and/or kiting a raid mob. It's a big risk, and we don't really like when guilds do it. But not currently against the raid rules. | ||
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