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  #51  
Old 07-26-2012, 03:02 PM
Sirken Sirken is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
That begs another question. What about FTE sniping? Both with sufficient force NOT in range to engage (say a 45 man raid on the North Wall, while 2 monks javelin CT while the other force moves in) and with an insufficient force engaging while using another guild to DPS (think 12 man Trak while 35 people from Guild A DPS)
take a log or SS of whos in the zone (/w all zone) and send it in with your petition. once upon a time i was in a guild that was literally seconds away from engaging trak when a monk from a competing guild let fly his javelin. we killed trak, yet the other guild got the loots because they had FTE. and yea, it sucked we didnt get the loots, but i had to tip my hat to that monk.

but i mean, i'm not an idiot either. if u show me that GuildA had 35 in zone, and that GuildB had 5 in zone. and that GuildB let fly a javelin (technically gaining FTE), i'm not going to take away GuildAs loots. now if both guilds have sufficient raid forces, that would be a different story.

you're going to notice in time that i'm a very big advocate of "common sense" [You must be logged in to view images. Log in or Register.]
  #52  
Old 07-26-2012, 03:09 PM
Sirken Sirken is offline
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*****WORDS*****

if your post was deleted, it was because your post was not a question, or was off topic of this thread. feel free to have discussions on these topics in other threads.

but also please respect that i am trying to keep this thread clean, and simple to read and / or find information.


thanks!
-Sirks


PS- patch question people - i dont have much info about the patch respawn stuff. this is more for raid guild interaction so that the staff members dont have to babysit.

PPS- Alternate FTE methods people - i love and appreciate all these opinions from each of you. please understand that this is not a thread to discuss FTE or methods to improve FTE. When Rogean comes to me bragging about having extra free time, i will gladly speak to him more about adding code to make mobs do things, however you have to remember that maybe we already thought of your idea but didn't do it because it was easily exploitable.

either way,
<3
Last edited by Sirken; 07-26-2012 at 07:03 PM..
  #53  
Old 07-26-2012, 04:37 PM
Jjlent Jjlent is offline
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i agree with you, the whole mob shouting to zone who had FTE is extremely easy to manipulate and abuse
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  #54  
Old 08-02-2012, 11:49 AM
Adrieth Adrieth is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
Q: What about a raid mob being indefinitely kited or occupied?
A: It is against server policy to indefinitely kite, or otherwise keep occupied, a raid mob without intention of bringing it to your raid camp. You either bring it to your raid, die, or zone out. Obvious stall-kiting of a raid mob, especially in situations to prevent engagement by another guild, will result in disciplinary actions against the kiter's account, and possibly their raid/guild leadership.
Just for my own clarification/idiocy: If there is no competition (no other raid force present), is the above rule still valid? For example, if I zone in with a large raid force and no one else appears to be contesting it, can I kite a raid mob around for several minutes while my force zones in and prepares for the kill?
  #55  
Old 08-02-2012, 01:31 PM
Sirken Sirken is offline
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Quote:
Originally Posted by Adrieth [You must be logged in to view images. Log in or Register.]
Just for my own clarification/idiocy: If there is no competition (no other raid force present), is the above rule still valid? For example, if I zone in with a large raid force and no one else appears to be contesting it, can I kite a raid mob around for several minutes while my force zones in and prepares for the kill?
the reason we dont want raid mob kiting is because it's generally used to cockblock guilds that were ready to engage. if no one else is in zone, you obviously aren't blocking them. however, its still a dangerous tactic, because if u are kiting a raid mob, and then GuildB starts zoning in, they can and most likely will report you.

to be safe, dont kite raid mobs.
  #56  
Old 08-02-2012, 01:41 PM
Nirgon Nirgon is offline
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Sirken for GM president. Full powers etc.

Been saying it a while.

He's not a push over, but he's also not a psycho.

He's friendly but not a babbler.

He has strong experience doing it before.

He actually knows the game.
  #57  
Old 10-29-2012, 11:27 PM
Lostprophets Lostprophets is offline
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Are you able to sit on top of multiple targets now now? (I don't see this on the list anymore or even questioned about)

I remember that this rule was made when IB (I believe..unsure if it was them or not..too long ago to remember) decided to camp on inny's spawn point and ct's spawn point (or whatever...more than one dragon/god). In result, they were forced to choose which one they wanted more and leave the other.
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  #58  
Old 10-30-2012, 12:55 AM
Ele Ele is offline
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Quote:
Originally Posted by Lostprophets [You must be logged in to view images. Log in or Register.]
Are you able to sit on top of multiple targets now now? (I don't see this on the list anymore or even questioned about)

I remember that this rule was made when IB (I believe..unsure if it was them or not..too long ago to remember) decided to camp on inny's spawn point and ct's spawn point (or whatever...more than one dragon/god). In result, they were forced to choose which one they wanted more and leave the other.
You can sit people where ever you want. FTE is all that matters now.

Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
to be safe, consider all raid mobs FTE. i personally think dropping 12 people, or 15 people on a spawn point to "claim" a raid mob is the dumbest shit in the entire world. the staff supports heated competition for raid mobs as opposed to who can leave a group of alts afk on a certain spot. not to mention, the logs dont show us that x amount of people were sitting at 'xyz' location.

as i said earlier in this thread, this is the easiest balance between staff being able to enforce, and the players being able to easily understand and follow.
  #59  
Old 11-13-2012, 03:00 PM
Autotune Autotune is offline
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XP = Loot!
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  #60  
Old 01-08-2013, 10:36 AM
Ephi Ephi is offline
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A note about pulling a raid mob:

It is not against raid rules, although highly frowned upon, to pull a raid mob to a camp where your raid is *going* to be, even if they aren't there yet (because they are either logging in or running to that area).

Consider Faydedar as a decent example. Most guilds tag Faydedar before the full raid force is present at Ogre island. Because it takes 5+ minutes to get Faydedar from spawn to ogre island, that gives your raid 5+ minutes to be ready. The same is true for Severilous, who takes about 4 minutes on average to pull from spawn to TT (where he's often fought).

You take an enormous risk in doing this, in 2 ways. One, if you don't have enough of a raid force present, you essentially knock down the mobs health a bit, wipe, and you've just pulled it and made it easier for your competition. Second, if we find that you intentionally pulled the mob to an area and you never intended to have enough to kill it, especially if you pull it within aggro distance of another raid force and die, you'll be hit with raid disruption and/or kiting a raid mob.

It's a big risk, and we don't really like when guilds do it. But not currently against the raid rules.
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