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  #1  
Old 07-04-2012, 10:56 AM
Maze513 Maze513 is offline
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Step 1: Place 55 lv 55s on a mob low in window
Step 2: Leave when someone else shows up
Step 3: Cry Poopsock
Step 4: Profit
  #2  
Old 07-04-2012, 01:00 PM
Asedo Asedo is offline
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So basically you guys had 50+ camped out and that isn't poopsock'n Trak. Your point is i am guessing no one is allowed to poopsock mobs unless you are TMO. Cause 50+ in under a minute is poopsock'n. You guys are just having issues with that we had 40+ people down there killin juggs and rdy to go if Trak spawned. So Alarti don't yell at other people for trying to get pixels from poopsocking when that is all that TMO does.
  #3  
Old 07-04-2012, 01:34 PM
Verenity Verenity is offline
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I had really hoped that as far as this competition goes, it wouldn't go to the 15-man rule.
Grats on Trak, see you next time.
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  #4  
Old 07-04-2012, 01:35 PM
finalgrunt finalgrunt is offline
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I wonder if any of you feels the classic experience during such "fights" over dragons.
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  #5  
Old 07-04-2012, 01:44 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by finalgrunt [You must be logged in to view images. Log in or Register.]
I wonder if any of you feels the classic experience during such "fights" over dragons.
I dont feel the classic experience without a 56.k dial up and a Voodoo card
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #6  
Old 07-04-2012, 01:48 PM
h0tr0d (shaere) h0tr0d (shaere) is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
I dont feel the classic experience without a 56.k dial up and a Voodoo card
lol amen
  #7  
Old 07-04-2012, 01:37 PM
Frieza_Prexus Frieza_Prexus is offline
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I believe Dagner has hit the nail on the head. Does 15 manning a spawn make for a lot of fun? No, but it is entirely logical. The goal is to win the mob, but under the proposed scheme we'd have to have a full raid "killing juggs." Instead of 15 manning, the new standard is jugg killing with a raid. It seems obvious to me that both "standards" lead to different forms of escalation. It just so happens that 15 manning the spawn is the established method, and more easily adjudicated. That said, 15 maning only happens very very late in a window, or in response to another guild's being present in force.

TMO was often careful to not log too many in at once in order to keep TR's itchy batphone finger from slipping. TR did the same thing.

Quote:
Quote:
Originally Posted by shifting
Yes, they're definitely not the guild that pioneered:

Laying FD under trak and popping up to claim FTE AND running in folks DA idols when they didn't have the people to kill it, forcing IB to run out of the lair or finish our kill and hand them the loot (multiple times).

Running in and spamming aggro spells / clickies to pull aggro on trak to give him life back through lifetaps (multiple times).

AEing CCd trains when VS was being pulled to zone to break the CC and cause a massive wipe of both IB and half of KC.

No wait, all of those things were TMO, and almost all were Zeelot personally, before anyone from any other guild sunk to that level of utter nonsense rules lawyering.
Am afraid this post gets lost, so bumping it ! Shiftin is right here. All those facts are true, and I dare any TMO to claim those to be false.

That's the way TMO was "competing" with TR back in the day. Playing FTE rule no matter what. No raid force ? Doesn't matter ! just be the first one on aggro list and have another guild to kill the mob for you.

Alarti, Stealin, Tiggle, you can spin the machine as much as you want ! What TMO did yesterday is a dickmove. Yes, it is allowed by the raid rules, but what part of that don't you understand ?
DA tanking in Trak's lair was an accepted strategy that both guilds employed. I dare say that IB employed it more often that us initially until Zeelot began lying FD in the lair. DA tanking was extremely risky and has lost each guild almost as many traks as it won. What exactly is the issue with it? I personally found that to be a huge rush. Further, TR members routinely bragged about DA tanking on the FoH boards.

Having been there for the instances you claim we were attempting to heal trak, I directly challenge that notion. In all instances I specifcially recall the mass confusion in vent and Zeelot shouting that it's his. But, I could be wrong. Perhaps he's merely a convincing actor.

AEing a CC'd train was wrong. TMO was properly punished for that.

I hope the above has been a sufficient rehash to address the quoted poster's concerns. These scenarios have always been the norm. SHOULD they be? I don't know, but that is what the situation has become. 15 manning a spawn is an established rule and it is entirely logical. To think that it WON'T happen late in a window is silly.

I will point out that TMO has never unilaterally broken interguild agreements. I suspect that if BDA were to negotiate an FTE deal/standard with TMO that it would survive.
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  #8  
Old 07-04-2012, 01:44 PM
h0tr0d (shaere) h0tr0d (shaere) is offline
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I'm sorry TMO had to deal with IB pulling that type of shit but the cycle needs to stop for the health of the server.
  #9  
Old 07-04-2012, 01:49 PM
h0tr0d (shaere) h0tr0d (shaere) is offline
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But I do wish the cycle would stop...enough adults we don't need one or two to tell us how to act.
  #10  
Old 07-04-2012, 01:50 PM
h0tr0d (shaere) h0tr0d (shaere) is offline
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and btw I had a diamond stealth with 2 monster 3d cards linked...lol and then the voodoo II mmmm
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