![]() |
|
|
|
#1
|
|||
|
lawll, the other issue between P99/EQ and WoW is voice chat and User Interface. WoW may have had more complicated raid mechanics, but their fighting this never-ending arms race with boss counter mods. Classic EQ doesn't have a BIG RED SCREEN that will tell you you are STANDING IN THE BAD, you just get hit by it unless you know how to LOS or know the range.
Also, classic EQ had the entire raid force talking via typing, which is like 10x SLOWER than voice chat. Try doing non-farm bosses in WoW without boss counter mods and voice chat, the game would be much more difficult. The difference now is we have P99 and voice chat and boss abilities are known (even if they can't make UI elements for them). You are getting virtually the convenience of WoW with the difficulty of EQ, making EQ easier than intended.
__________________
| ||
|
|
|||
|
#2
|
||||
|
Quote:
| |||
|
|
||||
|
#3
|
|||
|
Iawll, you say EQ is made for 1% of players then go on to say how much easier it is than WoW. Then you say that all WoW players get to see most of the WoW content. But everyone knows WoW is a stupid-easy game, which is why 11 year old kids play it.
Patience, determination, and perseverance are important traits; and players who exhibit them (EQ players) deserve credit. Heck, real life is easy too...success is more a factor of these traits rather than being "difficult." So, if you have a kid; I'd encourage them to Play EQ rather than WoW. The former teaches important life skills; the latter breeds a welfare mentality of being handed rewards for nothing. This difference aside, I totally agree with your post and that SOE wasted zounds of dev time on content very few (including myself) will ever see. | ||
|
Last edited by Arclanz; 06-21-2012 at 04:46 PM..
|
|
||
|
#4
|
||||
|
Quote:
That isn't patience and determination, its masochism. | |||
|
|
||||
|
#5
|
||||
|
Quote:
| |||
|
Last edited by lawll; 06-21-2012 at 05:55 PM..
|
|
|||
|
#6
|
||||
|
Quote:
A certain segment of players stick to all games. If you wanted to play a really hard game you would have stuck with Ultima Online. That was like playing everquest but with a level cap of like 10, where a couple of hits from anything would always kill you, and when a player jumped you they could loot everything you own, and sometimes steal your whole house if you were dumb and had a teleport rune on you. Corp por! Corp por! | |||
|
|
||||
|
#7
|
|||
|
< > is the best MMORPG ever! Best is subjective to who is making the statement. Fill in the space with YOUR correct answer. You can never determine the best MMORPG or anything else for someone else.
| ||
|
|
|||
|
#8
|
|||
|
Why do people always argue matters of purely personal taste as if there were some sort of grand universal truth involved?
WoW is the "best MMORPG ever", for YOU, if you believe that to be true. IMO, this entire discussion is as stupid and pointless as those terribad "less filling" "tastes great" beer commercials of yesteryear, which (again IMO) ought to embarrass the hell out of all of you for having participated in it. In other words, troll succeeds, mission accomplished, gratz to the OP (unless he is serious, in which case he should be even more embarrassed than the rest of you.) | ||
|
|
|||
|
#9
|
|||
|
EQ was my first and I will never forget, but let's face it - Vanilla WoW was the pinnacle of MMORPGs.
The next level of MMORPG won't be reached until virtual reality or brain implant gaming. | ||
|
|
|||
|
#10
|
||||
|
Quote:
| |||
|
|
||||
![]() |
|
|