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  #51  
Old 03-17-2012, 04:11 AM
Flunklesnarkin Flunklesnarkin is offline
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Maybe they do it using the built in macro features.

I haven't tried pulling eq yet but could look something like this


Go to actions page

click on abilities tab.. set ability 1 and ability 2 to range attack and hide

Then go to the social tab and make a macro

/doability 1 (maybe say ranged attack)
/pause 1 (the pause timer is in .1 second intervals.. ie /pause 10 would be 1 second)
/doability 2 (say this could be the ability hide)


Thats what i would imagine it would be like.

I'm sure I'll have plenty of fun playing around with macros for pulling once i finish leveling up cleric.


But yah.. you could tie sense heading or begging into your attack macros to skill that up as well dps folks.


With a range attack / hide macro like that maybe it is possible to pull before the arrow reaches the target.. might not be instant like everybody thinks.. just quicker than most folks can click.. .1 sec is pretty fast.
  #52  
Old 03-17-2012, 05:21 AM
Anesthia Anesthia is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
I wish we could just vote people off the forums - it's a matter of principle! I shouldn't have to ignore retards like Flunkle and Harrison and Giegue and Diggles - they should be ousted!
I shouldn't have to read your necro'd threads.
  #53  
Old 03-17-2012, 08:23 AM
isoka isoka is offline
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Quote:
Originally Posted by Ikonoclastia [You must be logged in to view images. Log in or Register.]
Lol how the hell do you pull singles with hide. I know on live you could pull them with ranged and hide during the flight time but ranged on P1999 is instant so that doesn't work afaik.

I don't remember being able to hide while having aggro unless that was in before I started, which was around velious era... if that is the case then damn I can't wait till 25.
It's not just hide. It's a combination of hide and Call of the Hero.

Call of the Hero (CoH) summons you and resets the aggro.
So basically, you just land a DoT on a target. You FD. You Hide. You get CoHed. You stand up with hide active. The mob with the DoT on him will then come at you. All the other roamers won't social aggro you because you are still hidden.
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  #54  
Old 03-17-2012, 11:48 AM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by isoka [You must be logged in to view images. Log in or Register.]
All the other roamers won't social aggro you because you are still hidden.
Pretty sure it didn't work like this in Live, during the Classic/Kunark/Velious era at least. IIRC, a mob who was aggro passed its hate list to nearby KOS mobs within social aggro radius. There was no "well, can I see the person on the hate list?" check first.
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  #55  
Old 03-17-2012, 12:12 PM
Harrison Harrison is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Pretty sure it didn't work like this in Live, during the Classic/Kunark/Velious era at least. IIRC, a mob who was aggro passed its hate list to nearby KOS mobs within social aggro radius. There was no "well, can I see the person on the hate list?" check first.
This didn't work on live, you're right.

Exploiting again I see, TMO.
  #56  
Old 03-17-2012, 12:28 PM
Loly Taa Loly Taa is offline
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Harrison, I think you have a fundamental misunderstanding of what constitutes a "pathing exploit"

A pathing exploit isn't shit going through walls. In fact, this behavior is intentional. Things path through walls as a last ditch attempt to path to a player if the node-based pathway is too long or not easily accessible.

A "pathing exploit" is when you take advantage of the game's pathing to avoid this behaviour, and thusly prevent the mob from getting to you or attacking you.

A good example of this would be the pathing in Trakanon's lair, running over the water to delay the juggs because there are no pathing nodes in the water or on the opposite ledges, this unfairly delays the juggs from reaching the player in a reasonable amount of time. This is a pathing exploit.


I don't expect you to see reason in this, because you're not a reasonable person. The fact stands if we were doing something wrong, we would've been punished for it. Not only is there nothing wrong with what we were doing at that ledge, but no other guild in the assumed history of EQ ever had to use that spot (No one really ever the same reasons we did. Memblur didn't Complete Heal mobs on live.) So it was a brand new situation, now that we have been informed that the server admins do not appreciate us using that spot, we'll gleefully comply with their request.
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  #57  
Old 03-17-2012, 12:30 PM
Loly Taa Loly Taa is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Pretty sure it didn't work like this in Live, during the Classic/Kunark/Velious era at least. IIRC, a mob who was aggro passed its hate list to nearby KOS mobs within social aggro radius. There was no "well, can I see the person on the hate list?" check first.
and Yendor, you have abso-fuckingloutely no clue whawt you're talking about.
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  #58  
Old 03-17-2012, 12:30 PM
Harrison Harrison is offline
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I know what pathing exploits are. I submitted them to the gms all the time. I even showed the devs some of them when I found them by accident.

Don't talk down to me you fucking noobshit retard.
  #59  
Old 03-17-2012, 12:41 PM
Jjlent Jjlent is offline
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harrison you seem like a cool, level-headed, intelligent person. want to be my friend? we can hang out and sit on the couch surfing the p99 RnF section together
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  #60  
Old 03-17-2012, 12:42 PM
Fazlazen Fazlazen is offline
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Guys, you can't win an argument with Harrison.

Long live Durison and all the hours of sleep he made you miss.
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