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#2
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I'm very grateful for the server. But I keep seeing people referring to a "classic feel," and I can tell that many people's sense of "classic" is different than mine. For me, classic EQ was when the newbie zones and cities were still full of players. The classic experience was about more than just the game settings.
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#3
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As I've said a million times, just trying to restore the game settings to the classic timeline does not recreate the classic Everquest experience. You have to take far more liberties and actually change things in order to recreate the classic Everquest experience.
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#4
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The best that can be done is probably to recreate the mechanics the way they were back then and let the players try to recreate the experience. Modifying stuff, giving people more options, adding something from PoP or whatever is not going to be helpful in that respect imo. | |||
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#5
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Last edited by Zuranthium; 03-07-2012 at 05:00 AM..
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#6
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There're a million things one can bring up. First thing that comes to my mind is the fact that everything was new to us in 1999-02. There was no enormous pool of information on the internet, either. (In my later years on live I used allah almost daily to locate loots, quests, etc.) Furthermore, the graphics were considered acceptable - there was less complaining about that. The population was much higher. The list goes on. The settings and code on p1999 are not exact. We will never perfectly duplicate it and even if we did perfectly duplicate it, as you and others have pointed out, it would still not be the same experience.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
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Last edited by stormlord; 03-06-2012 at 05:22 PM..
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#7
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Need a perma death server noobie zones would always be packed [You must be logged in to view images. Log in or Register.] | |||
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#8
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Haha I would hate life :P
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#9
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Classic+
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#10
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To preface this post, I play an iksar monk, meaning one of the most severe xp pentalties (44% I believe).
I think the 4th is a very dangerous way of thinking, particularly the way it's phrased. If we just start removing the things that make this game difficult, frustrating, etc, we take out the accomplishment we feel when things go right. That's part of it, but here's the more important part: who decides the way things should have been? The p1999 staff does. And the p1999 staff may not agree with you on the way things should have been. For example, a p1999 staff member may think it's a good idea to nerf your class. This being the social game that it is, nobody benefits when x or y class is nerfed. I am in favor of 3, classic +. Item links, UI, and similar features don't affect the difficulty at all, just make the experience a little smoother. | ||
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