Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-01-2012, 09:15 AM
FoxxHound FoxxHound is offline
Planar Protector

FoxxHound's Avatar

Join Date: Dec 2011
Location: Baby splatter bunker
Posts: 1,933
Default

[You must be logged in to view images. Log in or Register.]
__________________
Bitch Please. I'm Fabulous!
Masquerade - R99 Foxxie/Foxie - R99
  #2  
Old 03-02-2012, 01:02 AM
Groo Groo is offline
Orc

Groo's Avatar

Join Date: Apr 2011
Location: California
Posts: 47
Default

I'm very grateful for the server. But I keep seeing people referring to a "classic feel," and I can tell that many people's sense of "classic" is different than mine. For me, classic EQ was when the newbie zones and cities were still full of players. The classic experience was about more than just the game settings.
  #3  
Old 03-02-2012, 02:12 AM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,907
Default

Quote:
Originally Posted by Groo [You must be logged in to view images. Log in or Register.]
I'm very grateful for the server. But I keep seeing people referring to a "classic feel," and I can tell that many people's sense of "classic" is different than mine. For me, classic EQ was when the newbie zones and cities were still full of players. The classic experience was about more than just the game settings.
Exactly.

As I've said a million times, just trying to restore the game settings to the classic timeline does not recreate the classic Everquest experience. You have to take far more liberties and actually change things in order to recreate the classic Everquest experience.
__________________
  #4  
Old 03-02-2012, 06:34 AM
Ikonoclastia Ikonoclastia is offline
Sarnak

Ikonoclastia's Avatar

Join Date: Jan 2012
Posts: 332
Default

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Exactly.

As I've said a million times, just trying to restore the game settings to the classic timeline does not recreate the classic Everquest experience. You have to take far more liberties and actually change things in order to recreate the classic Everquest experience.
The classic experience is going to be different for most people, changing the mechanics to find some special formula so everyone experiences the original EQ the way they did back in 1999 is probably impossible.

The best that can be done is probably to recreate the mechanics the way they were back then and let the players try to recreate the experience.

Modifying stuff, giving people more options, adding something from PoP or whatever is not going to be helpful in that respect imo.
  #5  
Old 03-07-2012, 04:57 AM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,907
Default

Quote:
Originally Posted by Ikonoclastia [You must be logged in to view images. Log in or Register.]
The classic experience is going to be different for most people, changing the mechanics to find some special formula so everyone experiences the original EQ the way they did back in 1999 is probably impossible.

The best that can be done is probably to recreate the mechanics the way they were back then and let the players try to recreate the experience.
The "classic experience" for anyone who actually played in 1999 was something that involved a lot of risk and exploration and adaptation. Those qualities have been lost by simply trying to restore the game settings to the way they were in 1999, both because some of the mechanics themselves are far too clunky (but we didn't care much in 1999 because it was such a new and amazing experience) and because players already know everything they have to do now. Thus, a huge part of what made Everquest an actual RPG, one of the most immersive ever, is gone.

Quote:
Originally Posted by Ikonoclastia [You must be logged in to view images. Log in or Register.]
Modifying stuff, giving people more options, adding something from PoP or whatever is not going to be helpful in that respect imo.
PoP? I never brought that up at all. Don't mix different ideas in this discussion. There are things that would improve the game and better recreate Everquest as it was intended to be, and as it was played in the beginning, and then there are things that water down the game. I'm not advocating for the latter category.
__________________
Last edited by Zuranthium; 03-07-2012 at 05:00 AM..
  #6  
Old 03-06-2012, 04:51 PM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
Default

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Exactly.

As I've said a million times, just trying to restore the game settings to the classic timeline does not recreate the classic Everquest experience. You have to take far more liberties and actually change things in order to recreate the classic Everquest experience.
Excellent points.

There're a million things one can bring up. First thing that comes to my mind is the fact that everything was new to us in 1999-02. There was no enormous pool of information on the internet, either. (In my later years on live I used allah almost daily to locate loots, quests, etc.) Furthermore, the graphics were considered acceptable - there was less complaining about that. The population was much higher. The list goes on.

The settings and code on p1999 are not exact. We will never perfectly duplicate it and even if we did perfectly duplicate it, as you and others have pointed out, it would still not be the same experience.
__________________
Full-Time noob. Wipes your windows, joins your groups.

Raiding: http://www.project1999.com/forums/sh...&postcount=109
P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48
P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
Last edited by stormlord; 03-06-2012 at 05:22 PM..
  #7  
Old 03-06-2012, 12:35 AM
Flunklesnarkin Flunklesnarkin is offline
Planar Protector

Flunklesnarkin's Avatar

Join Date: Oct 2011
Location: Best America
Posts: 1,196
Default

Quote:
Originally Posted by Groo [You must be logged in to view images. Log in or Register.]
I'm very grateful for the server. But I keep seeing people referring to a "classic feel," and I can tell that many people's sense of "classic" is different than mine. For me, classic EQ was when the newbie zones and cities were still full of players. The classic experience was about more than just the game settings.

Need a perma death server


noobie zones would always be packed [You must be logged in to view images. Log in or Register.]
  #8  
Old 03-06-2012, 02:19 AM
SyanideGas SyanideGas is offline
Planar Protector


Join Date: Aug 2011
Posts: 1,276
Default

Quote:
Originally Posted by Flunklesnarkin [You must be logged in to view images. Log in or Register.]
Need a perma death server


noobie zones would always be packed [You must be logged in to view images. Log in or Register.]
Haha I would hate life :P
__________________

Skarry 60 Assassin | Kumack 60 Oracle | Gyrgol 60 Oracle | Eregion 55 Illusionist
  #9  
Old 03-02-2012, 03:34 PM
Grozmok Grozmok is offline
Fire Giant

Grozmok's Avatar

Join Date: Jan 2012
Location: Left Coast
Posts: 826
Default

Classic+
__________________

Quote:
Originally Posted by Milo Cooper, Senior Artist, SOE
Shut up and give me my ten bucks per month, little man. My Porsche needs some performance upgrades.
  #10  
Old 03-05-2012, 12:56 PM
easy_lee easy_lee is offline
Sarnak


Join Date: Jan 2012
Posts: 261
Default

To preface this post, I play an iksar monk, meaning one of the most severe xp pentalties (44% I believe).

I think the 4th is a very dangerous way of thinking, particularly the way it's phrased. If we just start removing the things that make this game difficult, frustrating, etc, we take out the accomplishment we feel when things go right.

That's part of it, but here's the more important part: who decides the way things should have been? The p1999 staff does. And the p1999 staff may not agree with you on the way things should have been. For example, a p1999 staff member may think it's a good idea to nerf your class. This being the social game that it is, nobody benefits when x or y class is nerfed.

I am in favor of 3, classic +. Item links, UI, and similar features don't affect the difficulty at all, just make the experience a little smoother.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:53 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.