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#2
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Just got rooted 4 out of 6 times with 113 MR by a blue con druid.
On live he would have landed zero. On P99 root is almost the only pvp spell he was casting (beside nukes). | ||
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#3
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Classic resists and item loot are a good system
I have an offline system in my head that remembers how bad ass this pvp server was and nothing is like it today | ||
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Last edited by Nirgon; 05-14-2013 at 11:35 AM..
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#5
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Alicia fell off so hard
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#6
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bump
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#7
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The problem is no resist check when a mob casts a spell on a PC. I've killed people because I know that any spell a charmed NPC casts will hit for full damage regardless of the reisist of the target. I charm cleric mobs in CT for PvP fights, and they nuke the full 200+ wraith every cast, even when the target is level 50 and the mob is green to them.
This is just a continuation of Sol a wizard mobs I used.
__________________
Sharlen - Enchanter
Cagil - Alter-Gate If u want a real good time, holla at me ladies | ||
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#8
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Quote:
If youre enchanter spells land more than 50% of the time, theres clearly an issue on resists. Fact is, you cant magically invent magic resist gear -- Spells should be balanced with the current MR gear available. Right now, enchanter are nothing that they were on live. I couldnt do anything against a character with 100 mr on SZ, while you can play with him all day here. I guess I should mention I won the SZ botb as an enchanter too. | |||
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#9
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Quote:
Is your effective MR still over 100? MR over 100 and magic effects should rarely land. I don't think root ever landed at over 100mr on live. A Snare might slip through, but it was exceptionally rare, and blind would never land at 100+ mr. FR/CR was around 150 to be able to start getting consistent full resists. I'm all for changing the resists to match up to what they were on live, but that will be very hard to do without developer notes from that time frame. There was no public data on the resist calculations. | |||
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