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  #51  
Old 12-13-2011, 04:00 PM
pickled_heretic pickled_heretic is offline
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Originally Posted by Daefuin [You must be logged in to view images. Log in or Register.]
Ok but that doesn't answer the question. How can the proc rate be over 100%? procs proc or can proc multiple times per swing?
if the base proc rate is 2 procs a minute, a 389% proc rate would mean 7.78 procs a minute.
  #52  
Old 12-13-2011, 04:01 PM
Truth Truth is offline
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Well it's like how Monk whirlwind disc has "Increase Chance to Riposte by 10000%". They just didn't use decimal math for the calculations.
  #53  
Old 12-13-2011, 04:02 PM
nilbog nilbog is offline
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Originally Posted by Amuk [You must be logged in to view images. Log in or Register.]
I think people are just amazed at the proc chance % on this server Nilbog, which may or may not be classic.
This is something feedback is essential for.

It was reported today, and promptly fixed by kanras.

http://www.project1999.org/forums/sh...57&postcount=6
  #54  
Old 12-13-2011, 04:08 PM
Kringe Kringe is offline
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Originally Posted by Truth [You must be logged in to view images. Log in or Register.]
389% proc rate, -30 resist, 41dd, dual wielded, and landing in pvp is my qualm. That and sonic bats practically singlehandedly slaying dragons that should take 500 dwarves to kill.

Also iirc the RNG is supposed to do 2 procs per minute with 100dex, meaning ~6-8 tops. The parses appear to show dex is out of whack, since it's procing 6 times in 12 seconds and 8 times in 19. Thats 24-30 ppm.
Thats great and all, can we address pets dps on players too as well??? -50% dmg on players IS NOT Classic.
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kringe always come up big.. thanks bro

wish we were guilded together n pvping but i think selena/keto carrying over some shit that happened in WoW and black listed me from holocaust
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  #55  
Old 12-13-2011, 04:10 PM
Truth Truth is offline
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Yea I do think pets are a little weak Kringe. On vztz they were lolOP tho (mages holding what was it 8/10 of the leaderboard?) so it needs a careful medium.
  #56  
Old 12-13-2011, 04:11 PM
Amuk Amuk is offline
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Yeah I don't agree with all the QQ that this is breaking the server pvp wise, pets are easily ccable/fearable/intimidated - it just seems to make raid mobs a little too easy. Just IMHO.
  #57  
Old 12-13-2011, 04:14 PM
mourning mourning is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
This is something feedback is essential for.

It was reported today, and promptly fixed by kanras.

http://www.project1999.org/forums/sh...57&postcount=6
Hm nerf it after only the poopsockers abused it to level and get gear.

Leaving the "normal folks" aka the largest population of the server completely at a disadvantage. Look at any screenshots, every group with multiple charmed/summoned pets with swords , even the nagafen kill.

I propose either to leave it in "AS IS" for under level 50's, or an exp bonus week for people to wash away some of the poopsock sting.
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  #58  
Old 12-13-2011, 04:15 PM
mourning mourning is offline
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By the way, notice how the bugs are reported by the "Normal folks" as well, the poopsockers kept it quiet, this is how they wanted it played out.
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  #59  
Old 12-13-2011, 04:16 PM
mourning mourning is offline
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Peons of the server unite, 2011, Lets Do This.
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  #60  
Old 12-13-2011, 04:16 PM
Amuk Amuk is offline
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I don't agree, they only got shitty Naggy loot, nerf it now before more harm is done.
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