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#1
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![]() I'd love to try and help you guys, but the power suppply in my Mac blew up a couple days ago and I'm waiting on a replacement.
In the meantime, though, I can tell you that most of the issues I've run into with the game not starting properly stemmed from windowed mode not being set correctly in eqclient.ini. For starters, open that file in a text editor and see that you have lines that look like this: Code:
WindowedMode=TRUE WidthWindowed=1024 HeightWindowed=768 WindowedWidth=1024 WindowedHeight=768 | ||
#2
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![]() Hi everyone. Sorry I've not been around to help field questions. I had some RL issues come up that have kept me fairly restricted. I'll update the thread soon with a new version to download (with core fonts installed) and I will also update the compatibility list.
Special thanks to Phobus for being so helpful here! He seems to be much more knowledgeable on troubleshooting this stuff than I am anyway. [You must be logged in to view images. Log in or Register.] | ||
#3
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![]() Okay, so I did some troubleshooting today to see if I could figure out why people were having problems on new installs. For some reason, when you run EQ for the first time under WINE, it doesn't create an eqclient.ini. Those of us who copied an existing install were unaffected, but anyone trying to do a fresh install crashed. It seems you can get started by creating a barebones eqclient.ini with only the following:
Code:
[Defaults] WindowedModeXOffset=1 WindowedModeYOffset=1 WindowedMode=TRUE [VideoMode] Width=1024 Height=768 WidthWindowed=1024 HeightWindowed=768 WindowedWidth=1024 WindowedHeight=768 FullscreenBitsPerPixel=32 FullscreenRefreshRate=0
That should get you into the game. I also suggest installing the updated textures from here as well as replacing the loading and login server screens with Classic versions from here. Of course, you can also install any custom UI you want. All you guys having issues with black screens, crashing on startup, etc. please try installing from scratch using these instructions and let us know the results. Good luck. =) | ||
Last edited by phobus; 10-25-2013 at 10:22 AM..
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#4
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![]() If your sky's missing, you probably were not careful when applying the latest patch. In a nutshell, if you copy one folder over another in Finder, you will replace the old one rather than merge the contents of the two.
To safely apply the patch, you need to copy the contents of each folder separately. | ||
#5
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![]() I'm going to post wine error messages and a screen shot to hopefully help determine what wrong.
Here's my Wine Settings: wine Adv.jpg wine Adv3.jpg Setting the screen resolution to match my eqclient.ini added the "Windows" border to this next image, which use to just be a black screen with the pink and white EULA. Load Screen.jpg Lastly, here's my last run Wine logs. LastRunWine.txt LastRunX11.txt That's it. Thanks for you time and advice | ||
#6
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![]() Sorry, I didn't meant to link the Wine run logs that way. Here's an easier way to view them.
LastRunWine fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot fixme:advapi:SetSecurityInfo stub fixme:win:EnumDisplayDevicesW ((null),0,0x32ebf0,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32eef0,0x00000000), stub! fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting fixme:imm:ImeEscape (0x127d38, 2064, 0xffe8): stub fixme:imm:ImeEscape (0x127d38, 2065, 0x3f): stub XIO: fatal IO error 35 (Resource temporarily unavailable) on X server ":3854" after 40 requests (40 known processed) with 2 events remaining. XIO: fatal IO error 35 (Resource temporarily unavailable) on X server ":3854" after 258 requests (258 known processed) with 5 events remaining. LastRunX11 WineskinX11: main(): argc=12 Waiting for startup parameters via Mach IPC. WineskinX11: do_start_x11_server(): argc=12 Attempting to use pixel depth of 24 [438020.993] WineskinX11 starting: [438020.993] X.Org X Server 1.13.0 [438020.993] Build Date: 20120921 [438020.994] _XSERVTransmkdir: ERROR: euid != 0,directory /tmp/.X11-unix will not be created. [438021.002] Initializing built-in extension Generic Event Extension [438021.002] Initializing built-in extension SHAPE [438021.002] Initializing built-in extension MIT-SHM [438021.002] Initializing built-in extension XInputExtension [438021.002] Initializing built-in extension XTEST [438021.002] Initializing built-in extension BIG-REQUESTS [438021.003] Initializing built-in extension SYNC [438021.003] Initializing built-in extension XKEYBOARD [438021.003] Initializing built-in extension XC-MISC [438021.003] Initializing built-in extension XINERAMA [438021.003] Initializing built-in extension PseudoramiX [438021.003] Initializing built-in extension XFIXES [438021.003] Initializing built-in extension RENDER [438021.003] Initializing built-in extension RANDR [438021.003] Initializing built-in extension DAMAGE [438021.003] Initializing built-in extension MIT-SCREEN-SAVER [438021.003] Initializing built-in extension DOUBLE-BUFFER [438021.003] Initializing built-in extension RECORD [438021.003] Initializing built-in extension X-Resource [438021.003] Initializing built-in extension XVideo [438021.003] Initializing built-in extension XVideo-MotionCompensation [438021.003] Initializing built-in extension GLX [438021.004] x: 0, y: 0, w: 1440, h: 878 [438021.005] x: 1440, y: 138, w: 800, h: 600 [438021.072] (II) GLX: Initialized Core OpenGL GL provider for screen 0 [438021.701] noPseudoramiXExtension=0, pseudoramiXNumScreens=2 Engine Used: WS8WineCXG10.1.1 Hardware: Hardware Overview: Model Name: MacBook Model Identifier: MacBook2,1 Processor Name: Intel Core 2 Duo Processor Speed: 2 GHz Number Of Processors: 1 Total Number Of Cores: 2 L2 Cache: 4 MB Memory: 2 GB Bus Speed: 667 MHz Boot ROM Version: MB21.00A5.B07 SMC Version (system): 1.17f0 Sudden Motion Sensor: State: Enabled Graphics/Displays: Intel GMA 950: Chipset Model: GMA 950 Type: GPU Bus: Built-In VRAM (Total): 64 MB of Shared System Memory Vendor: Intel (0x8086) Device ID: 0x27a2 Revision ID: 0x0003 Displays: Display: Resolution: 800 x 600 @ 60 Hz Pixel Depth: 32-Bit Color (ARGB8888) Mirror: Off Online: Yes Built-In: Yes SyncMaster: Resolution: 1440 x 900 @ 60 Hz Pixel Depth: 32-Bit Color (ARGB8888) Display Serial Number: HVBP627439 Main Display: Yes Mirror: Off Online: Yes Rotation: Supported | ||
Last edited by Salient; 11-02-2013 at 04:04 PM..
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#7
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![]() Everything is running pretty good for me, except that the game (or Wine) will not trap my mouse cursor so when I mouse look, it only will work for so long until I it drags outside of the Wine window. I've tried sizing the window to the same size as my desktop resolution however it has no effect. I can't seem to find any Wineskin tweaks for this. Any suggestions?
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#8
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![]() I have a similar problem; I never actually see the mouse cursor, but it does stop me from panning in one direction after a while, as if the mouse cursor had reached the edge of the screen. I still have enough room to spin around a few times, so it's never really bothered me.
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#9
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![]() Heya,
I got this working on my 2007 Mac Book pro, intel 2.2 core duo, 2G ram, GeForce 8600 GT. It's really nifty and thanks for the good work! Now its just like eq mac, except on an authentic classic server! My one comment is that it seems to run slow in a weird way. the framerate is fine, but its like my toon runs slower, casts slower, even jumps slower, than on my PC. For instance, when casting a spell, the casting time slider will go down slower than on my PC, and the spell will actually land with the slider still not finished yet - as though the server knows it should land then, but my end is displaying things too slowly! Anyone else get this? Anything to do about it? thanks | ||
#10
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![]() Quote:
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