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#51
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#52
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and. z0mg rogues OP now. nerf me and the 1 or 2 other ppl playing them in classic from launch. | |||
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Last edited by Danger; 11-17-2011 at 02:29 PM..
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#53
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#54
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#55
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Either way, I don't know who you are, and I'm pretty sure you can't logic your way through a high school debate based on the last few posts you have made, so I don't really care what your input is. | |||
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#56
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#57
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#58
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Just to catch everyone else up:
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#59
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And removing 360 hitboxes most assuredly improves gameplay. Its easy mode to hit casters, shaman blind 1v1 is pretty much useless unless the guy wants to run and a melee fight is essentially standing next to one another and waiting for someone to die. | |||
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Last edited by oldfish; 11-17-2011 at 03:38 PM..
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#60
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I'm not arguing that it doesn't improve gameplay to remove 360 hitboxes, and I was talking strictly about autoattack in the first quote ph decided to pull out of context.
I would prefer you have to face your opponent to hit them. My assumption is that since mobs tended to overstep when you moved so much (pulling with melee, attacking while walking backwards) it was likely impossible to implement this right away(rushed?) - especially with the age of the dial up connection. Even backstab didn't work correctly. I think I never used bs as a rogue because it'd always say "you need to be behind your target" regardless of where I was. | ||
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