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  #51  
Old 11-17-2011, 02:14 PM
pickled_heretic pickled_heretic is offline
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Originally Posted by Hangerbaby [You must be logged in to view images. Log in or Register.]
That's not what I said, nor what I intended you to take from that. Stop screwing around. It is not my fault you have not seen the code. I do not have server code on my PC anymore, but I can assure you that the backstab code was explicitly different from auto-attack code, assuring that you must be behind the target in order for it to work.

It's not as simple as saying a hitbox is a hitbox is a hitbox. It's quite different than that, actually.
I don't care who you are. I don't care what you've seen. You contradicted yourself within the breadth of a few posts. You are an unreliable witness and cannot be trusted as an authority on anything.
  #52  
Old 11-17-2011, 02:26 PM
Danger Danger is offline
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Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
back from vacation early to make sure server is ready.
my *****. thx brew.

and.

z0mg rogues OP now. nerf me and the 1 or 2 other ppl playing them in classic from launch.
Last edited by Danger; 11-17-2011 at 02:29 PM..
  #53  
Old 11-17-2011, 02:34 PM
pickled_heretic pickled_heretic is offline
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Originally Posted by Danger [You must be logged in to view images. Log in or Register.]
my *****. thx brew.

and.

z0mg rogues OP now. nerf me and the 1 or 2 other ppl playing them in classic from launch.
this was never about rogues. frankly, rogues need all the help they can get (until they get their epic!) but this change affects ALL melee classes, as well as jousting. if you somehow got that this thread is about rogues your reading comprehension is very poor.
  #54  
Old 11-17-2011, 02:50 PM
Hangerbaby Hangerbaby is offline
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Quote:
Originally Posted by pickled_heretic [You must be logged in to view images. Log in or Register.]
I don't care who you are. I don't care what you've seen. You contradicted yourself within the breadth of a few posts. You are an unreliable witness and cannot be trusted as an authority on anything.
You need to come up with something more convincing than "la-la-la-la i can't hear you" if you want to convince people that the claims you are making about the attack system are legitimate. There was only direction clauses for backstab and similar attacks. Not for auto attack. Therefore it is normal for two players facing back to back to be hitting eachother IN CLASSIC everquest. Deal with it, stop QQing
  #55  
Old 11-17-2011, 03:00 PM
pickled_heretic pickled_heretic is offline
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Originally Posted by Hangerbaby [You must be logged in to view images. Log in or Register.]
You need to come up with something more convincing than "la-la-la-la i can't hear you" if you want to convince people that the claims you are making about the attack system are legitimate. There was only direction clauses for backstab and similar attacks. Not for auto attack. Therefore it is normal for two players facing back to back to be hitting eachother IN CLASSIC everquest. Deal with it, stop QQing
Nobody's QQ'ing. I even said I'm probably going to be rolling a warrior (or maybe a paladin? bard? can't make up my mind), this change directly benefits me.

Either way, I don't know who you are, and I'm pretty sure you can't logic your way through a high school debate based on the last few posts you have made, so I don't really care what your input is.
  #56  
Old 11-17-2011, 03:15 PM
Hangerbaby Hangerbaby is offline
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Originally Posted by pickled_heretic [You must be logged in to view images. Log in or Register.]
Nobody's QQ'ing. I even said I'm probably going to be rolling a warrior (or maybe a paladin? bard? can't make up my mind), this change directly benefits me.

Either way, I don't know who you are, and I'm pretty sure you can't logic your way through a high school debate based on the last few posts you have made, so I don't really care what your input is.
The only absence of logic here is your own. You're literally basing what you are saying on nothing. I'm sorry you cannot see that. You're not intelligent enough to have this conversation, so please just admit you were wrong and confused (as you normally are, I'm sure), and move on with your life.
  #57  
Old 11-17-2011, 03:20 PM
pickled_heretic pickled_heretic is offline
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Originally Posted by Hangerbaby [You must be logged in to view images. Log in or Register.]
The only absence of logic here is your own. You're literally basing what you are saying on nothing. I'm sorry you cannot see that. You're not intelligent enough to have this conversation, so please just admit you were wrong and confused (as you normally are, I'm sure), and move on with your life.
I'm basing it on my own perception of how things were on classic. I could be wrong, but there's at least a few people here, in this thread, that agree with me. It's our word against yours, I suppose, with the principal difference being that you're demonstrably inconsistent and incapable of being trusted.
  #58  
Old 11-17-2011, 03:24 PM
pickled_heretic pickled_heretic is offline
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Just to catch everyone else up:
Quote:
Originally Posted by Hangerbaby [You must be logged in to view images. Log in or Register.]
There is no differentiation between what direction you are facing in the early code IIRC.
Quote:
Originally Posted by Hangerbaby [You must be logged in to view images. Log in or Register.]
I believe they just added in a sophisticated sensory system similar to the one used for backstab
First Hangerbaby says that there were no "directional hitboxes" in the early code. He knew this, because he has "played with the TZVZ code." When I point out that backstab has always been only capable of being used when standing behind a player or NPC, he backtracked and said that there WERE hitboxes, but they weren't implemented for autoattack. *shrug* Looks like inconsistency for me. You would be a lot more credible, Hangerbaby, if you just admitted you were wrong. Concede the point and move on to something else - it's an easy way to not look like a complete idiot.
  #59  
Old 11-17-2011, 03:30 PM
oldfish oldfish is offline
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Quote:
Originally Posted by Hangerbaby [You must be logged in to view images. Log in or Register.]
You need to come up with something more convincing than "la-la-la-la i can't hear you" if you want to convince people that the claims you are making about the attack system are legitimate. There was only direction clauses for backstab and similar attacks. Not for auto attack. Therefore it is normal for two players facing back to back to be hitting eachother IN CLASSIC everquest. Deal with it, stop QQing
Pickled Heretic's point was that why are we caring if something is not classic if we are not sticking to a pure classic server if it suits a gameplay improvement?

And removing 360 hitboxes most assuredly improves gameplay. Its easy mode to hit casters, shaman blind 1v1 is pretty much useless unless the guy wants to run and a melee fight is essentially standing next to one another and waiting for someone to die.
Last edited by oldfish; 11-17-2011 at 03:38 PM..
  #60  
Old 11-17-2011, 03:41 PM
Hangerbaby Hangerbaby is offline
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I'm not arguing that it doesn't improve gameplay to remove 360 hitboxes, and I was talking strictly about autoattack in the first quote ph decided to pull out of context.

I would prefer you have to face your opponent to hit them. My assumption is that since mobs tended to overstep when you moved so much (pulling with melee, attacking while walking backwards) it was likely impossible to implement this right away(rushed?) - especially with the age of the dial up connection. Even backstab didn't work correctly. I think I never used bs as a rogue because it'd always say "you need to be behind your target" regardless of where I was.
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