Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #51  
Old 11-10-2011, 12:53 AM
Pyronost Pyronost is offline
Aviak


Join Date: Oct 2011
Posts: 96
Default

Hey man, hes got his insta50 bard with full lewts man. He knows all about bard bro. You should come at him bro.
__________________
  #52  
Old 11-10-2011, 04:32 AM
kprobe kprobe is offline
Aviak

kprobe's Avatar

Join Date: Jun 2011
Location: The Opera
Posts: 88
Default

Quote:
Originally Posted by DarthPeon [You must be logged in to view images. Log in or Register.]
I'm sorry, but you are full of shit. What is your bards name in beta? Come and try to own our group in ec 1v3 or any group for that matter and post your screenshot. You can find people sitting at the ec/fp line 24/7 looking for pvp.

Try to do it 1v1 even vs a rooting/stunning class.

Doubt you even played a bard in this iteration.
Actually, no, this (1v3) is doable. Has been done, I'm Phantom.

A bard doing the right things will range abuse properly and you'll nearly never land a spell.

Pre-patch the bard could shrug off an entire mana bar of wiz nukes, needless to say that is no longer the case; hence why range abuse will become their main tactic.

Indoors is a whole different story, we can chain mez you, but if you have the right clickies, it's a short-lived abuse and bards will be dead.

Tip: fight them in dungeons.
  #53  
Old 11-10-2011, 04:54 AM
DarthPeon DarthPeon is offline
Aviak


Join Date: Sep 2011
Posts: 66
Default

Quote:
Originally Posted by kprobe [You must be logged in to view images. Log in or Register.]
Actually, no, this (1v3) is doable. Has been done, I'm Phantom.

A bard doing the right things will range abuse properly and you'll nearly never land a spell.

Pre-patch the bard could shrug off an entire mana bar of wiz nukes, needless to say that is no longer the case; hence why range abuse will become their main tactic.

Indoors is a whole different story, we can chain mez you, but if you have the right clickies, it's a short-lived abuse and bards will be dead.

Tip: fight them in dungeons.
Ok Phantom, please go ahead and post your screen shot taking out a rooting/stunning group of 3 players, or any proficient solo stunning class played by a proper player.

With stun landing 59% of the time against 150mr (directly from the developers numbers and in line with my experience), what are you going to range abuse exactly? Perhaps you intend on twisting a resist combo pack and wooing them to death...

You come in to chant, and you will eventually get hit by a 1.5 second cast of similar range. Within the first 1-5 dips you will be stunned, you will be gang raped.

Bottom line, you may not have run across anyone trying to actively stun you yet. Look I'm not for or against bards, but don't mislead the masses. People have the right to make informed decisions.

Anyways this thread is way off topic, cheers.
Last edited by DarthPeon; 11-10-2011 at 05:18 AM..
  #54  
Old 11-10-2011, 06:08 AM
kprobe kprobe is offline
Aviak

kprobe's Avatar

Join Date: Jun 2011
Location: The Opera
Posts: 88
Default

Quote:
Originally Posted by DarthPeon [You must be logged in to view images. Log in or Register.]
Ok Phantom, please go ahead and post your screen shot taking out a rooting/stunning group of 3 players, or any proficient solo stunning class played by a proper player.

With stun landing 59% of the time against 150mr (directly from the developers numbers and in line with my experience), what are you going to range abuse exactly? Perhaps you intend on twisting a resist combo pack and wooing them to death...

You come in to chant, and you will eventually get hit by a 1.5 second cast of similar range. Within the first 1-5 dips you will be stunned, you will be gang raped.

Bottom line, you may not have run across anyone trying to actively stun you yet. Look I'm not for or against bards, but don't mislead the masses. People have the right to make informed decisions.

Anyways this thread is way off topic, cheers.
There were rooting classes/snare classes (druids/sks; also some paladins but those were pre-patch and couldn't land anything), and they couldn't land snares/roots on me consistently. Cleric/Pally stuns last 4 seconds at best, in that time you have to be able to close 200 range, doable, but every time?

I typically have an MR in the 190 range, 230 if I'm paranoid. It significantly changes things.

I'm not saying its fool proof, but its doable at the current state of mechanics.

As said, bards have counters, mainly where selo's isn't viable(indoors), nukes landing, having a lot of good clickies or generally catching them offguard, but people thinking its like back in live where Tuyen's chants were hard to land will be in for a surprise, you're looking at 98-131 pvp dot's with safe resist and selo's twisting and a peak 5-dot twist of 264 in PVE at 50 with naggy drums (not ever gonna be useful in pvp though, too short range).

Agreed offtopic, but people should indeed be informed and know what to expect.
  #55  
Old 11-10-2011, 07:03 AM
DarthPeon DarthPeon is offline
Aviak


Join Date: Sep 2011
Posts: 66
Default

Quote:
Originally Posted by kprobe [You must be logged in to view images. Log in or Register.]
There were rooting classes/snare classes (druids/sks; also some paladins but those were pre-patch and couldn't land anything), and they couldn't land snares/roots on me consistently. Cleric/Pally stuns last 4 seconds at best, in that time you have to be able to close 200 range, doable, but every time?

I typically have an MR in the 190 range, 230 if I'm paranoid. It significantly changes things.

I'm not saying its fool proof, but its doable at the current state of mechanics.

As said, bards have counters, mainly where selo's isn't viable(indoors), nukes landing, having a lot of good clickies or generally catching them offguard, but people thinking its like back in live where Tuyen's chants were hard to land will be in for a surprise, you're looking at 98-131 pvp dot's with safe resist and selo's twisting and a peak 5-dot twist of 264 in PVE at 50 with naggy drums (not ever gonna be useful in pvp though, too short range).

Agreed offtopic, but people should indeed be informed and know what to expect.
I gave you the benefit of the doubt to bow out with your dignity, but one last time...

You're either twisting your resists to 200+ OR chanting them down with your "98-131" dps assumption while dipping in and out with selos. Which is it champ?

Apparently you (and only you in your dreams) can twist unlimited resist songs, keep up selos after you are stunned, perhaps even clear off any dots on yourself and continue chanting them down with 3 dots... [You must be logged in to view images. Log in or Register.]

And if that wasn't enough you admit to not running into a stun in the current patch iteration. Your 190MR = 66% stun res only.

You should not have been commenting on something you don't know, but good attempt at deflecting with some non-sense about pve in relation to what we are discussing. I'm done with this thread.
Last edited by DarthPeon; 11-10-2011 at 08:06 AM..
  #56  
Old 11-10-2011, 07:16 AM
Lovely Lovely is offline
Fire Giant

Lovely's Avatar

Join Date: Oct 2011
Posts: 828
Default

I thought this thread was about experience rates [You must be logged in to view images. Log in or Register.]
__________________
Quote:
Originally Posted by Aruden View Post
lovely is the greatest thing that ever happened to red99. watching everyone rage is hilarious.
Quote:
exploit - is the code word for they outleveled me and are now outfarming me
  #57  
Old 11-10-2011, 07:17 AM
SearyxTZ SearyxTZ is offline
Planar Protector

SearyxTZ's Avatar

Join Date: Jun 2010
Posts: 1,408
Default

Quote:
I typically have an MR in the 190 range, 230 if I'm paranoid. It significantly changes things.

230 MR..... right, well - let me know when most Bards are running around with that much during classic era.

Until then you get conflag'd for 60% of your hp and then book it to the unpopulated part of South Karana with selo's.


Keep in mind that that most of the big dog PvP in classic takes place in Lower Guk and Solusek B. The outdoor zones (Fear/Hate) are too agro for Bards to take advantage of.

Maybe my opinion is skewed but in Kunark I could nearly outregen most bard damage on my ikky monk.

This isn't to say that Bards suck - they're impossible to kill outdoors and will give casters a rough time if they're prepared for it + pick off the occasional undergeared melee. If this is classic EQ PvP though then they don't go beyond that. I haven't been playing the beta but you should not be able to chain the mez song on someone in PvP. That wasn't doable on live against anyone with a moderate amount of MR.
  #58  
Old 11-10-2011, 10:58 AM
Muaar Muaar is offline
Sarnak

Muaar's Avatar

Join Date: Nov 2010
Posts: 334
Default

I think Classic would be best as long as this server is gonna be around forever. 2x wouldn't be server ruining but it's 2x faster, not classic. Pretty sure they will never consider changing it seeing how well blue99 has done.
__________________
  #59  
Old 11-10-2011, 11:31 AM
kprobe kprobe is offline
Aviak

kprobe's Avatar

Join Date: Jun 2011
Location: The Opera
Posts: 88
Default

Quote:
Originally Posted by DarthPeon [You must be logged in to view images. Log in or Register.]
I gave you the benefit of the doubt to bow out with your dignity, but one last time...

You're either twisting your resists to 200+ OR chanting them down with your "98-131" dps assumption while dipping in and out with selos. Which is it champ?

Apparently you (and only you in your dreams) can twist unlimited resist songs, keep up selos after you are stunned, perhaps even clear off any dots on yourself and continue chanting them down with 3 dots... [You must be logged in to view images. Log in or Register.]

And if that wasn't enough you admit to not running into a stun in the current patch iteration. Your 190MR = 66% stun res only.

You should not have been commenting on something you don't know, but good attempt at deflecting with some non-sense about pve in relation to what we are discussing. I'm done with this thread.
Dots have 4 ticks, which means you can 5-twist them, 98 pvp dpt is from 2 dots and you twist resist and selos on top of that, bringing to total of 4, this is standard. If you're not concerned with them closing 200 gap, you can swap out selos OR resists for another 32dpt, or what I usually do is cycle targets and keep 2 dots up on them while keeping selos up with the risk of eating a quick cast.

Again stuns are short duration and you have to be able to close a 200 rng gap in that time, if it wears off the bard has anywhere between 0-9sec left on selos. Roots/snares take all of 3 seconds to dispell, jboots and off you go.

You can still keep up 2 dots and 2 resists and selos if you alternate dots every round (it will drop down dps if you miss a note/etc), not standard but if you're a decent bard its doable.

If you played a bard right, you would know all this.

Quote:
230 MR..... right, well - let me know when most Bards are running around with that much during classic era.
I run currently with 91 innate(a druid buff could bring it up to 135), twist in elemental or purifying you're up to 162 then if you really need it you can top it off with guardian giving you 233. This is classic with Naggy drums.

I expect these to be much lower on live due to this being top-tier classic gear, but you get the idea.

Back on-topic: keep experience rate classic or classic+20% IMHO.

edit: had to revise resist numbers once I confirmed. I typically run with elemental/purifying with an MR buff so 202 mr rather than 190ish.
Last edited by kprobe; 11-10-2011 at 11:51 AM..
  #60  
Old 11-10-2011, 12:30 PM
Gravy Gravy is offline
Large Bat


Join Date: Nov 2011
Posts: 10
Default

All in all, the types of players that actually stick out the classic xp rates are going to be a higher quality of player. Isnt that what were looking for? Id rather have a lower population server with some competition than a huge epeen fest with people who didnt even learn how to play their class because they le eled them to max in 5 days.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:37 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.