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  #51  
Old 11-07-2011, 02:01 PM
Rallyd Rallyd is offline
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Just based on pvp last night, had about 113 MR and resisted root and snare about 18 or so times before it landed on me for 4 people to get me down. Rough estimate, but seems very classic excellent job, now if we can get a handle on some of the other bugs we should be ready to rock and roll.
  #52  
Old 11-07-2011, 02:17 PM
Smedy Smedy is offline
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Trust me, people whining about nukes, the grass is very much greener on the other side, remember a wizard can only nuke 3 or 4 times before oom, as a healer i cannot die to a wizard unless he stuns me with luck.

From my pvp last night all i could experience was a very balanced gameplay, loving these new resists, and i'm not playing a caster, i just enjoy seeing casters being useful, i'm very use to the vztz style when there's only melee and hybrids in the end cause casters are gimped as fuck.
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  #53  
Old 11-07-2011, 03:02 PM
Cymbal Cymbal is offline
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Originally Posted by AffEcT [You must be logged in to view images. Log in or Register.]
Because its classic. They nerf spell dmg later on. Unsure when but in classic and Kunark it was 80% spell dmg in pvp.

I would also like to add that all caster dps is mana based.
You can not spam cast ice comet, its like 4 casts if you have solid gear and don't waste mana on cc spells.
umm, you wont need 4 ice comets...

you'll need 1 ice comet by levitating on top of some one, then its pretty much GG

how is that fun?
  #54  
Old 11-07-2011, 03:03 PM
Nirgon Nirgon is offline
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Non-all or nothing spells sound as close as they're gonna get. Now to manage things like stun, root, snare, blind and make them completely unreliable past a mid range/bench mark magic resist.

Also, hopefully the dispel thing is fixed up. That's a huge-un.
  #55  
Old 11-07-2011, 03:13 PM
Lovely Lovely is offline
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Quote:
Originally Posted by Cymbal [You must be logged in to view images. Log in or Register.]
umm, you wont need 4 ice comets...

you'll need 1 ice comet by levitating on top of some one, then its pretty much GG

how is that fun?
Comments like that means you've never ever PVP'd in Everquest.

I advise you not to start on Red99 and stay on Blue99.

I'm a Wizard and I can eat 2-3 Ice comets without even being close to dying (Without buffs from any other Class) the day another Wizard land 2-4 Ice comets on me is the day I quit this game. If they even land one on me means I took it on purpose or I was in a fight and they caught me off guard. But that's 1.. Any more hitting me means I always took it on purpose for some calculated reason.
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  #56  
Old 11-07-2011, 03:18 PM
Nirgon Nirgon is offline
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You wont be talkin so much with a monk's foot in your mouth when that ice comet is coming your way.

In b4 stuns should reliably land, tards can't walk forward after hit by shock of lightning etc.
  #57  
Old 11-07-2011, 03:18 PM
Lovely Lovely is offline
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Same thing goes for any other powerful spell (all got long cast times) even if you get snared or rooted as a melee you have time to dispell it and run out of range before it actually lands unless you're a total baddie.

Obviously it won't work if you have several ppl on you and they spam CC. But you don't balance PVP for 1v2 or 1v3 for example.
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  #58  
Old 11-07-2011, 03:20 PM
Nirgon Nirgon is offline
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And you certainly don't consider group+ vs group+ pvp, well at least you don't now.

But you will.
  #59  
Old 11-07-2011, 03:24 PM
Lovely Lovely is offline
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I don't even know if you're talking to me Nirgon. But if you are then it makes no sense whatsoever.

Beside that fact that you're a hurt scrub trying to comment on anything I say.
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  #60  
Old 11-07-2011, 03:28 PM
Cymbal Cymbal is offline
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i dont know why i bother... but....

u can say what ever you want, the STATISTICS dont lie on whats the most played/oped classes.

enjoy every advantage in the book and please when you lose delete your character.
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