![]() |
|
#51
|
|||
|
Just based on pvp last night, had about 113 MR and resisted root and snare about 18 or so times before it landed on me for 4 people to get me down. Rough estimate, but seems very classic excellent job, now if we can get a handle on some of the other bugs we should be ready to rock and roll.
| ||
|
|
|||
|
#52
|
||||
|
Trust me, people whining about nukes, the grass is very much greener on the other side, remember a wizard can only nuke 3 or 4 times before oom, as a healer i cannot die to a wizard unless he stuns me with luck.
From my pvp last night all i could experience was a very balanced gameplay, loving these new resists, and i'm not playing a caster, i just enjoy seeing casters being useful, i'm very use to the vztz style when there's only melee and hybrids in the end cause casters are gimped as fuck.
__________________
Quote:
Wipe it clean. | |||
|
|
||||
|
#53
|
||||
|
Quote:
you'll need 1 ice comet by levitating on top of some one, then its pretty much GG how is that fun? | |||
|
|
||||
|
#54
|
|||
|
Non-all or nothing spells sound as close as they're gonna get. Now to manage things like stun, root, snare, blind and make them completely unreliable past a mid range/bench mark magic resist.
Also, hopefully the dispel thing is fixed up. That's a huge-un. | ||
|
|
|||
|
#55
|
||||
|
Quote:
I advise you not to start on Red99 and stay on Blue99. I'm a Wizard and I can eat 2-3 Ice comets without even being close to dying (Without buffs from any other Class) the day another Wizard land 2-4 Ice comets on me is the day I quit this game. If they even land one on me means I took it on purpose or I was in a fight and they caught me off guard. But that's 1.. Any more hitting me means I always took it on purpose for some calculated reason. | |||
|
|
||||
|
#56
|
|||
|
You wont be talkin so much with a monk's foot in your mouth when that ice comet is coming your way.
In b4 stuns should reliably land, tards can't walk forward after hit by shock of lightning etc. | ||
|
|
|||
|
#57
|
|||
|
Same thing goes for any other powerful spell (all got long cast times) even if you get snared or rooted as a melee you have time to dispell it and run out of range before it actually lands unless you're a total baddie.
Obviously it won't work if you have several ppl on you and they spam CC. But you don't balance PVP for 1v2 or 1v3 for example. | ||
|
|
|||
|
#58
|
|||
|
And you certainly don't consider group+ vs group+ pvp, well at least you don't now.
But you will. | ||
|
|
|||
|
#59
|
|||
|
I don't even know if you're talking to me Nirgon. But if you are then it makes no sense whatsoever.
Beside that fact that you're a hurt scrub trying to comment on anything I say. | ||
|
|
|||
|
#60
|
|||
|
i dont know why i bother... but....
u can say what ever you want, the STATISTICS dont lie on whats the most played/oped classes. enjoy every advantage in the book and please when you lose delete your character. | ||
|
|
|||
![]() |
|
|