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#51
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pandemonium.......remember the guild from the time i was in Påhojen Kilta and they ruined the server because they started a mixed guild and killed everyone since we couldnt kill evil races who healed them..........
they where nr1 when I stopped to play EQ for WoW
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//Glam SK Troll "Europa"(Swedish Viking in red plate)
Plutten Hfl Drood (The Dog Hunter) | ||
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#53
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Quote:
You take these things for granted.
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“Smile, breathe, and go slowly.”
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#54
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Quote:
He's talking about a level 50, a 50 could easily drop the 20pp or however much for +7 MR bracers, small amount for BS mantle. RBF / SSB might be a little more early on but not that bad. That gets you pretty close to 100MR and I'd be surprised if you can't get those in the time it takes you to get to 50. Assuming you're focused on getting resist gear.
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Stonetz
Gnome Wizard Red99 Stone <Pandemonium> Retired Druid from Tallon Zek | |||
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#55
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Everquest Classic plug-in for those who don't like change: Removes new code and un-classic code.
By beccacaddyon October 4, 2011 Comments (1) Share22 So I think EVERYONE knows that Everquest emu has been busy making a LOT of changes, we now have new code , we'll soon all have a Timeline and the network has taken it upon itself to decide what content you want to play by placing (what it thinks are) "top code" first on your computer. However, according to Lifehacker there's now a plug-in which not only rearranges your code so that recent kills are at the top and older ones are at the bottom again, but it also removes the blue triangle that marks new code AND removes the bad new code changes. We're big believers in accepting change here at Shiny Shiny, but if the New Code makes your blood boil and you're sick of missing things because they're not coded right , then give the Everquest Classic plug-in a whirl. --------------- Just found this on the interwebs. Very interesting. | ||
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#56
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christ can we have a /yell wide yellow text at least?
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#57
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Quote:
It was exactly what I said it was, and you are 100% wrong. I played on VZTZ more than anyone whose names don't rhyme with Suckle or Mexx. The classic EQ resist system allowed you to become effectively immune to CC, stuns, magic-based nukes, etc. The gap between a melee with 50 MR and a melee with 110 MR was massive, and the fact that the curve allowed you to hit over 95% resistance to anything made it imbalanced to the point where several classes were rendered either useless or underpowered against anyone with moderate gear (Enchanters, Clerics, Rangers). That same gap was less glaring on VZTZ, because the resist curve was smarter. The most you could flat-out resist a spell was in the 80's (rather than near-100%). Partial resists were frequent on CC spells. This prevented situations like someone landing an Ensnare that lasts for 15 minutes. In classic it was near impossible to land anyway, but when you did land it, it was stupidly overpowered. Effectively capping resists around 85-90% (instead of 95-99%) also meant that there's not quite as much of a gear advantage to be had. Remember that guy on TZ (you don't, but let's pretend you do) during Velious who was fucking horrible at the game, but unkillable because he was in the top raid guild and had all of those sparkly Uber Raid Items he got from playing 80 hours a week? Yeah - we don't want that this time around. Let's not do that. | |||
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#59
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zone-wide YT is the perfect solution
/yell-wide YT is a pittance, but better than nothing | ||
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#60
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they arent putting in yellow text stop bumping this and go away
yellow text is fucking dumb | ||
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