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  #1  
Old 10-07-2011, 07:37 PM
Lazortag Lazortag is offline
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Saying that more of the blue population hacked is just a complete fabrication. You can't possibly have any empirical evidence on what percentage of the VZTZ population hacked versus the percentage of the p99 population, since VZTZ never had any reliable cheat detection mechanisms. Claiming that "half the server" got banned is laughable considering the average population was barely affected after the 365 accounts were suspended. Just because 700 people log on every night doesn't mean that it's always the same 700 people, I know this is hard to fathom but project 1999 actually has a healthy population (something VZTZ never had) and tens of thousands of people have accounts on that server.

If we don't have any empirical evidence either way, we can go by anecdotal evidence which suggests that more people on red servers hack, and that they tend to hack more often. This isn't necessarily because red players are less skilled (although a quick glance at the "big names" on VZTZ would certainly give you this impression), but because there's a big element of competition and ego boosting on pvp servers that isn't as prominent on blue servers. Moreover, if you hacked on VZTZ and got caught (which wasn't likely to happen, since p99 has always had superior cheat detection methods) it wouldn't take nearly as long to level up a new character as it would on p99.
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  #2  
Old 10-07-2011, 08:16 PM
pojab pojab is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
complete fabrication ... 365 accounts were suspended... anecdotal evidence
great post. got lots of information there.
  #3  
Old 10-08-2011, 12:16 AM
Silikten Silikten is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Saying that more of the blue population hacked is just a complete fabrication.... after the 365 accounts were suspended. Just because 700 people log on every night doesn't mean that it's always the same 700 people,
Haha. Complete fabrication, i agree! Harrison and Lazor reppin it really well. Vztz didn't even have 200 people (the real, first version). There were maybe 12-15 ppl that hacked.

Exploits, however it may seem, are game mechanics and arguable.
  #4  
Old 10-07-2011, 07:48 PM
Nirgon Nirgon is offline
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You may insult Harrison or even gang up on someone he is trolling but do not agree or disagree with anything he says. Especially, do not engage him in any kind of argument, this is the worst Harrison related offense one can commit against the community and this board.
  #5  
Old 10-07-2011, 08:18 PM
Secrets Secrets is offline
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I expected this to make its rounds here eventually. Before anyone blames any groups, you have to remember that these are large percentages due to the small population. I had 150ish peak players online. 35% of them cheated in some way shape or form. It wasn't just limited to warping, I include exploiting in that group as well.

Before anyone says, "well, isn't the red99 sky falling", it really isn't. During both incarnations I tried to keep GM involvement at different levels.

When becoming involved in the community and taking feedback, as well as policing things, I became horribly burnt out but the general playerbase was much happier as a result. You had a few sour apples that hated me, but that was to be expected.

The second time, I kept no GM interaction and let EQ mechanics police itself. The server became a hack-infested trainfest. Ask anyone who played VZTZ v4, they will tell you that.

You guys might think that no GM interaction is needed, but we really DO need active GMs. If you don't control the few people who are causing a disruption, everyone will think it's okay to cause a disruption and a chain reaction will happen where no one does PVP the way you intended or the players' intended, general mayhem will unfold resulting in one group quitting, then the other group quitting when they get bored.

PS: I'd like to comment on XP Rates: I still think the XP rates on P1999 are fine. Low-Mid PVP, to me, was the most exciting thing ever. It's your first impression on pvp though. I still think, if the population would support it, that level ranges would need to be tweaked to +/- 4. Since we're looking at 250+ players on launch day, the current ranges are kind of needed to ensure any kind of PVP, and I am okay with that.
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  #6  
Old 10-07-2011, 08:15 PM
Amuk Amuk is offline
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Pvp msg boards are usually fun but Harrison/Lazortag and the other faggots are ruining it.
  #7  
Old 10-07-2011, 08:27 PM
pojab pojab is offline
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honestly you hosting vztz code for like 2 months shouldnt be called vztz v4
  #8  
Old 10-07-2011, 11:48 PM
Secrets Secrets is offline
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Quote:
Originally Posted by pojab [You must be logged in to view images. Log in or Register.]
honestly you hosting vztz code for like 2 months shouldnt be called vztz v4
It wasn't just "vztz code", by the by, it was about 3 hours of work with the database and source to close loopholes that were fixed in current emu source.

I can admit that it was not a lot of work, but to call it something other than vztz is you just hating me for shutting it down.

I didn't see anyone else hosting vztz at the time, either.
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  #9  
Old 10-08-2011, 01:26 AM
pojab pojab is offline
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Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
I can admit that it was not a lot of work, but to call it something other than vztz is you just hating me for shutting it down.
no, it wasnt an iteration of vztz because it was just some random guy putting up old code that he found on the internet for a month before giving up and throwing in the towel.
  #10  
Old 10-07-2011, 08:49 PM
Toomuch Toomuch is offline
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I like what Secrets had to say. Someone's gotta enforce some kind of ruleset. The hacking and training, if unchecked, will inevitably ruin the server. We all are here to play some Classic EQ pvp, not Microsoft Train Simulator with "is is a good day to die" mode enabled. Those wanting to play that sort of game should look for it elsewhere. I've posted previously how pvp in regular EQ was ruined by a few things: introducing entirely overpowered game mechanics that didn't translate to pvp, and hacking/training without policing it.

I'm here to legitimately compete. I'm an extremely competitive feller. But when I, in my determination to not cross over to the dark side, am literally powerless to stop what is against me due to someone one-sidedly imbalancing the game by changing the mechanics, it is no longer competition, and the draw to the game is no longer there, nostalgia or no.

I plead with you guys that have the access and knowhow of hacking to just drop it for this venture, if for no other reason than the sake of your own fun and enjoyment. When you're the only kid left in the park, playing Calvin-ball by your own rules, are you really having that much fun?
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