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#51
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using the same empirical evidence as harrison i can scientifically confirm that in fact 0 hacks were ever used on any iteration of VZTZ. this is confirmed fact and also was stated in first corinthians by jesus.
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#52
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Wrong Harrison is a pvp Pro.... Also Dispells are always resisted and should have a resist check, per Harrisons find and post.
Kthx | ||
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#54
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Finawin-Harrison> This May Be An Offensive Spell After Patch of 01/20/2000 - Mohil (because someone named Mohil from 2000 says so rofl)
<+Finawin-Harrison> The patch text for that date says that spells like Nullify Magic will be regarded by mobs as an offensive action from now on. This bears testing in a controlled environment now methinks. (Currently level 21 so I can't test it yet.) Mohil of Innourruk (Again Jesus himself has spoken here according to Harrison) I can quote IRC too im cool - Harrison Pvpsalot | ||
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#55
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Saying that more of the blue population hacked is just a complete fabrication. You can't possibly have any empirical evidence on what percentage of the VZTZ population hacked versus the percentage of the p99 population, since VZTZ never had any reliable cheat detection mechanisms. Claiming that "half the server" got banned is laughable considering the average population was barely affected after the 365 accounts were suspended. Just because 700 people log on every night doesn't mean that it's always the same 700 people, I know this is hard to fathom but project 1999 actually has a healthy population (something VZTZ never had) and tens of thousands of people have accounts on that server.
If we don't have any empirical evidence either way, we can go by anecdotal evidence which suggests that more people on red servers hack, and that they tend to hack more often. This isn't necessarily because red players are less skilled (although a quick glance at the "big names" on VZTZ would certainly give you this impression), but because there's a big element of competition and ego boosting on pvp servers that isn't as prominent on blue servers. Moreover, if you hacked on VZTZ and got caught (which wasn't likely to happen, since p99 has always had superior cheat detection methods) it wouldn't take nearly as long to level up a new character as it would on p99.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#56
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Quote:
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#57
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You may insult Harrison or even gang up on someone he is trolling but do not agree or disagree with anything he says. Especially, do not engage him in any kind of argument, this is the worst Harrison related offense one can commit against the community and this board.
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#58
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Pvp msg boards are usually fun but Harrison/Lazortag and the other faggots are ruining it.
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#60
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I expected this to make its rounds here eventually. Before anyone blames any groups, you have to remember that these are large percentages due to the small population. I had 150ish peak players online. 35% of them cheated in some way shape or form. It wasn't just limited to warping, I include exploiting in that group as well.
Before anyone says, "well, isn't the red99 sky falling", it really isn't. During both incarnations I tried to keep GM involvement at different levels. When becoming involved in the community and taking feedback, as well as policing things, I became horribly burnt out but the general playerbase was much happier as a result. You had a few sour apples that hated me, but that was to be expected. The second time, I kept no GM interaction and let EQ mechanics police itself. The server became a hack-infested trainfest. Ask anyone who played VZTZ v4, they will tell you that. You guys might think that no GM interaction is needed, but we really DO need active GMs. If you don't control the few people who are causing a disruption, everyone will think it's okay to cause a disruption and a chain reaction will happen where no one does PVP the way you intended or the players' intended, general mayhem will unfold resulting in one group quitting, then the other group quitting when they get bored. PS: I'd like to comment on XP Rates: I still think the XP rates on P1999 are fine. Low-Mid PVP, to me, was the most exciting thing ever. It's your first impression on pvp though. I still think, if the population would support it, that level ranges would need to be tweaked to +/- 4. Since we're looking at 250+ players on launch day, the current ranges are kind of needed to ensure any kind of PVP, and I am okay with that.
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Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | ||
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