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Old 08-30-2011, 02:07 PM
nilbog nilbog is offline
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Macken, you were banned for trolling and personal attacks outside of rants and flames. You continued this behavior and now you're banned again.

You are unreliable for civil discourse.

This thread is still about exp rates. I am one of the only people who can be influenced to make exp increase or decrease. You can choose to make it personal, or be proactive and try to state your opinions without breaking forum rules.
  #2  
Old 08-30-2011, 01:50 PM
Haul Haul is offline
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KEEP IT SAME AS p99-
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Old 08-30-2011, 01:55 PM
Sniperfire Sniperfire is offline
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i see the hate rofl
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Old 08-30-2011, 02:04 PM
Nirgon Nirgon is offline
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You know, that's the burning question. I don't know how they're going to deal with the definite spam of petitions etc. Maybe they don't?

They just have to be careful about what rules they enforce and expect lots of crybaby acts/crocodile tears regardless of their decision.

They shouldn't allow looting of melee slots, that was an obvious change made to RZ. If you're smart with a manastone on an item loot server, you'll keep it in a main or offhand. There's such a thing as no drop gear or watching your /who.

I can't tell you what will happen other than they want a classic experience with no add-on elements.

I'm not just avoiding making a prediction because I'm afraid to be wrong, but more because I honestly don't know how this thing is going to turn out in the end.

What I do know is that the attack every person you see aspect won't be as prevalent as some people think.

I also don't expect a 500+ population.
  #5  
Old 08-30-2011, 02:08 PM
Sniperfire Sniperfire is offline
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nilbog you get what im saying about slow exp and exp pvp penalties not mixing well aye?

you should also take into account the mentality of the pvp population it will not be easy to jump on and find a grp like on a blue server alot of new people will be grinding alone slowly and getting killed by grps
Last edited by Sniperfire; 08-30-2011 at 02:10 PM..
  #6  
Old 08-30-2011, 02:14 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Sniperfire [You must be logged in to view images. Log in or Register.]
nilbog you get what im saying about slow exp and exp pvp penalties not mixing well aye?

you should also take into account the mentality of the pvp population it will not be easy to jump on and find a grp like on a blue server alot of new people will be grinding alone slowly and getting killed by grps
What if the exp loss was around 5%, with a hypothetical population of around 500-750? I imagine the numbers will be very high to begin with, then taper off.
  #7  
Old 08-30-2011, 02:33 PM
Humerox Humerox is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
What if the exp loss was around 5%, with a hypothetical population of around 500-750? I imagine the numbers will be very high to begin with, then taper off.
If you're going to implement XP loss for PvP, 5% may as well be 0. 25% would probably be ideal...enough to restrict bind rushing, solo ganking, (makes the gankers even want to take a buddy or two along) and not enough to deter serious PvP. On the other hand, there should also be XP for PvP kills. (Also reduced to avoid alt-killing for leveling. Just enough to promote PvP)

All the tired arguments about deleveling, CC, griefing...they all result from stupidity. There are just too many ways to circumvent someone causing you "grief". (Unless the CC is intended for corpse rot...and yeah, there are boneheads that will poopsock a corpse that long. That's the only case in which I can see any justification for GM intervention).

Hotzones would still be good for normal XP boosts, and they would promote PvP as a side benefit.
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Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
Last edited by Humerox; 08-30-2011 at 03:03 PM..
  #8  
Old 08-30-2011, 02:16 PM
Convict Convict is offline
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Quote:
Originally Posted by Sniperfire [You must be logged in to view images. Log in or Register.]
nilbog you get what im saying about slow exp and exp pvp penalties not mixing well aye?

you should also take into account the mentality of the pvp population it will not be easy to jump on and find a grp like on a blue server alot of new people will be grinding alone slowly and getting killed by grps
I actually agree with this. I like the idea of classic exp rate but there should be minimal exp loss on death till 46. At 46+ there should be more severe consequences to dying in pvp for obvious reasons.
  #9  
Old 08-30-2011, 02:16 PM
Sniperfire Sniperfire is offline
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the simple fact is you will die the more people the more you will die and like it or not a few guilds of people out there that will hunt you down with nowhere to hide in classic think what you want time will tell im done trying to convince you mate maybe ask some of the people who tried the pvp servers and went back to 99 why they went back
  #10  
Old 08-30-2011, 02:21 PM
vinx vinx is offline
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Quote:
Originally Posted by Sniperfire [You must be logged in to view images. Log in or Register.]
maybe ask some of the people who tried the pvp servers and went back to 99 why they went back
I understand dying and hunting.. played VZ
tried a few boxes here only to about 25-35 and quit because it was nothing like live!
broken this an that, exploits and 3rd party programs running rampant. not to mention logging in buff bots for full array of buffs then dragging a box healer wherever you go.

Alot of this stuff will be minimized here on R99 from what ive seen in the discussion threads = more stable and better environment then vz/tz box #629343
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