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#1
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Actually, an idea I just had that's probably not even viable but interesting none the less:
What about instead of a "level" spread you do it by gear quality? Each piece of gear has a value to it, you multiply that by the person's level and you get their "pvp range" level. This way twinks wouldn't be able to destroy all of the low lvl people trying to start on the server. Better community imo. Probably not viable but...interesting :P | ||
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#2
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__________________
The Rushmore Doctrine
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#3
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#4
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As if anyone actually needed a reason, please ignore this idiot's suggestions from here on out. | |||
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#5
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#6
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PS-
I could be completely incorrect here but I didn't think anything in WoW is based off of level item. Again, I'm not playing wow and haven't played wow in quite a while so I could be WAY wrong on this point. | ||
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#7
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Only problem with FFA raid zones, as stated previously, is that all of them are where lower lvls exp. And we all know how much of a shit head everyone is actually going to be. | |||
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#8
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it takes out a zone for that level range and forces people to the other 1-2 hot xp zones = more community interaction or they level in wide open places = interaction for more lonely druids/bards and those people will probably be in range just sayin
__________________
Vinx : Vexx
<Vesica Dei> | |||
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#9
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+/-4 is proven to work and is more classic, but hardly anyone up in these forums acts or responds like they used to play pvp on live. Bunch of late bloomers for real.
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#10
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pvp range should be 7-60. No Exceptions.
Free Trade PvP. Let the free market decide. Everyone should enjoy the chance to kill a level 50 when they are just level 30. Quit wasting time on micro-coding all these rules and creating more bugs that you won't find out about for months or years and spend time coding a leaderboard instead. YT + leaderboard = $ | ||
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