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#51
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#52
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If you still care about eq style games, monsters and memories is the only option
Everything else is a cheap alternative | ||
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#53
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Pantheon shouldn't be discounted either though. It's still progressing and honestly the world design looks the most interesting right now of the 3 games. They aren't shying away from darkness and danger lurking everywhere, and it seems to have the best sense of scaling with how big the environment seems compared to the character. Monsters & Memories is the dollar store variant. It's likely just going to be an EQ-emu server with some more modern graphics (not necessarily an improvement) and other tweaks.
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#54
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#55
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Yeah, but then maybe the bar named after him in Halas wouldn’t be surrounded by muscle mummies and
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#56
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Brad is irrelevant to the discussion, and his money later in life was likely going to his wife's cancer treatment.
There is no money being input into Monsters & Memories. It's being developed without pay and is going to launch with only 14 zones and 2 starting cities, which people will have to pay a subscription to play. There's no way of knowing where that money will go and to what extent they will continue to develop the game.
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#57
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Given a choice of playing and paying for a game that is developed (to the extent it is) and allowed to test run it first
OR drop cash on a game (no matter who was associated with it) that promises X and Y without it being finished. I know what model I would trust more. But maybe thats just me. You can simp for the memory of brad if you like and the promise of greatness but im afraid thats a big nope from me. | ||
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#58
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Again, has nothing to do with Brad. He's been out of the picture for a long time. It's not about the promise of greatness either, but what has actually been shown so far. Nobody is required to put money in beforehand either. Pantheon's design just looks better.
M&M planning to launch in a very limited state isn't a great sign to me. It's unlikely to attract many players outside of the EQ-emu crowd by releasing like that and, more importantly, it just doesn't look like a very interesting game. It's copying most of EQ's mechanics instead of bringing something better, and also not doing anything special with the world design from what I've seen. I don't see how it could hold my interest as a player. The PvE is going to be quickly "solved", and they aren't putting any real effort into designing PvP, so then what is there to do? It literally just becomes another EQ-emu server, but with far less playable areas, and alternate graphics that don't have the same magic/nostalgia. Like they basically did a copy of Freeport + surrounding areas (if the commonlands were also a desert like Ro), but with one of the dungeons existing right outside the city gate. It feels artificial, isn't drawing me in.
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#59
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lootmaxxed and eq pilled
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#60
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I would not play on another strictly PvE server again. It would need to have some sort of PvP for end dungeons and FFA with training allowed. I do not think I could go through another round of list camps and dealing with mega guilds
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