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#1
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If you’re asserting that ac doesn’t do anything, I’m gonna have to call shenanigans. There are soft caps beyond which diminishing returns apply but there are no hard caps beyond which it does nothing.
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#3
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Quote:
If you are wearing Living Thunder Earring and Sarnak Pearly Bauble, you are asserting that: 1. -30 AC, 150 HP, 16 STA, 10 MR. Is better than: 2. +12 AC, 35 HP, 10 STA, 9 STR, 10 MR, 5 DR, 5 PR, and worn See Invis. In this example you are suggesting that 115 HP and 6 STA is better than 42 AC, 9 STR, 5 DR, 5 PR, and Worn See Invis in solo situations. Your point about Crippling Blow is interesting, but I am not sure how easy it is for a Warrior to find a good camp when they are in their 50s that they can consistently start fights at 40% HP. If you are usng Defensive Disc, you are also losing DPS. So you would need to show the DPS gain from Crippling Blow exceeds the DPS loss from Disc, and that there are enough good camps to support this strategy. If you are instead suggesting that Warriors will go from 90% HP to 30% HP in a single fight, and are thus getting some Crippling Blow time, you would need to show the extra 115 HP and 6 STA is allowing you to be in that state long enough to provide a significant increase to DPS.
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Last edited by DeathsSilkyMist; 12-06-2023 at 06:04 PM..
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#5
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Quote:
I have always personally favored a 1:5 to a 1:6 ratio for ac:hp when evaluating gear choices on p99. For live eq I went even more nuts favoring a 1:10 ratio from PoP and beyond. https://wiki.project1999.com/Black_S...ectrum_Earring That’s a good example of an alternative for soloing. For a single swap you’re looking at a trade off between 40hp and 8 stamina vs 17 armor class (-15 vs +2). Under normal group/raid circumstances the hammered hoop is the better of the two. When you’re operating solo - I’ll personally favor the mitigation. When I solo’d my warrior velious bp clicks weren’t out yet and cobalt breastplates were too expensive. It was bandages and innate/worn regen. Avoiding the incoming damage was then and still is to me more favorable, but that is a matter of opinion and not fact. I’ve said my piece and don’t have more to add [You must be logged in to view images. Log in or Register.]
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#6
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Quote:
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#7
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i dont know about none; but even using the (totally not accurate for p99) 2.5 hp per ac rule of thumb, youd still be pressed to find better earrings.
imo for even and lower con mobs, where your ac is likely higher than their atk, AC is useful even on p99... but those earrings are amazing even considering that. | ||
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#8
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Here comes another DSM thread
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#9
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saying worn seeinvis is useful in a solo situation is kind of a joke (although i agree its a great twink item, its pointless in this example).
those earrings are basically BIS for a warrior, so no point spending 10-15k on additional earrings to swap to for extremely marginal benefits (if any) while leveling. we def past the point of no return here. | ||
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#10
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I don't think anyone suggested using defensive for soloing as a warrior. Defensive is more of a raid thing. Evasive is ridiculously good against mobs you out level. That is how I go at least.
Until 57 you're likely starting fights at little more than 50% hp. It doesn't take long for hp to dip into berserk range. See invis makes it a bit easier to aggro guano harvester, that is true. Generally you can just listen out for its footsteps and sit or just sit on it's path. So see invis isn't really required. | ||
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