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#1
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Mon, sha, enc if you have access to res and corpse summon and planning on going to 60 for torpor.
If not cle, enc, x. X being war or sk. War if you can get corpses. Also, depends if going to level 55+ and raiding. If so, war. A plate tank will just smooth everything out so much better, imo, than alternatives like necro, and allow harder targets to be downed. | ||
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#2
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idk why you would take enc / shm / monk over enc / clr / monk
the shaman offers nothing | ||
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#3
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Monk is the best solo melee class. It isn't rocket science to combine the three best soloers for their class type (melee, priest, int caster) together to make a powerful team. You should play with more Shamans, it sounds like you don't understand the class.
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Last edited by DeathsSilkyMist; 06-17-2023 at 05:04 PM..
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#4
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Warrior, Cleric, Enchanter
Or Monk, Cleric, Enchanter. Why Cleric over Shaman? When a hasted Krup/Ilis Knight breaks your going to need more than torpor to keep the enchanter up..
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Scott -Demitrios 60 Mage/ Hykko 60 Cleric/ Shakky 60 Rogue/ Raksid 53 Monk/ Balltimora 56 Bard
Jeff -Cisco 60 Shaman/ Atreo 60 Sk/ Giovanni 60 Ranger/ Vhoss 56 Necro/ Atheno 36 Druid/ Roqko 40 Pal Both -Orenthall 60 ENC/ Dealsonwheels EC Mule. (True Blues) | ||
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Last edited by ScottBerta; 06-18-2023 at 02:04 AM..
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#5
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With the mob constantly Malosini'ed you are getting less breaks too.
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#6
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IMO the shaman's main advantages for a charm break: * If there's nobody else holding aggro (duo or whatever), the shaman keeps the target off the enchanter by default (both shaman having slow aggro and shaman's pet possibly holding the mob). You can have a cleric pump aggro, but in my experience we only bother with that for some targets. * If you have a malosini on a risky pet it could keep stun from being resisted, saving the enchanter. If you're using a conservative pet you basically won't get stun resists. For the cleric: * Better hp buffs (underrated in this thread so far imo) * Rez * Better stun or spot heal option | |||
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#7
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#8
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Quote:
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Last edited by DeathsSilkyMist; 06-18-2023 at 02:50 PM..
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#9
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Quote:
Imo a burst heal, stun or basic root and toeing the mob are often better than slow/dispel. Dispel could end up being equivalent to a nuke for thousands of hp if you’re retaining a buffed pet. If you aren’t retaining pets the slow isn’t ao bad as you can just cc the old pet for being killed and charm a new one. Enc/shaman better lends itself to a different play style so it is a bit apples/oranges. Edit: forgot to mention encs are usually pretty keen on active positioning so that is a big red glaf on torpor there. | |||
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Last edited by Jimjam; 06-19-2023 at 03:05 AM..
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#10
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I don’t think that post referenced CH but hots/spots/stuns/roots (which in fairness shaman get most of(to a degree)).
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