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View Poll Results: ok
Good Luck! 4 44.44%
games dead lol 3 33.33%
fuck you 2 22.22%
purple 5 55.56%
Multiple Choice Poll. Voters: 9. You may not vote on this poll

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  #51  
Old 04-26-2023, 08:50 PM
goblinmob goblinmob is offline
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It seems as far as a note taking/sorting abilities I think I was able to push 2 ongoing chats until they start going silly. Basically those chunks of quotes. But idk how it'll go. I'ma try and see what it does with ramblings one less wordy subject like sorting through game mechanics.like maybe AI could take over all the jobs of everyone who writes instruction manuals for products
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  #52  
Old 04-26-2023, 08:56 PM
goblinmob goblinmob is offline
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There's an app someone could make. Like a keyring of all instruction manuals it's got archived that'll chat ya through it
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  #53  
Old 04-27-2023, 09:23 AM
goblinmob goblinmob is offline
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Lol didn't proofread any of the account of the Terredwell Wetlands it seems AI can get mixed up about the way shit's iterated to it
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  #54  
Old 04-27-2023, 10:30 AM
goblinmob goblinmob is offline
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...
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  #55  
Old 04-27-2023, 12:30 PM
goblinmob goblinmob is offline
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It would be cool if choosing player race is, in essence choosing a PvP ruleset like you would as a server.

An Example: choosing kobold as a player race grants much more leeway in regards to rules for creating guilds but at the expense of not being recognized as such outside of other kobold guilds and guild leaders are given a clock to choose "racial hatred" status vs PCs of the appropriate guild. Guilds may vote every which often on PvP status vs any guilds. Maybe a special racial chat channel like kobolds only rnf
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  #56  
Old 04-27-2023, 12:37 PM
goblinmob goblinmob is offline
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Raid tier loot or whatever. The one's that have people bitchiest in forums, those would have a PvP tag and would be unique. So playing king of the hill rather than gatekeeper at the high end game scene is more engaging an can keep player base more engaged for potentially longer
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  #57  
Old 04-27-2023, 12:57 PM
goblinmob goblinmob is offline
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Quote:
Based on our discussion, here is a summary of the elves in Aerthula:

- There are three nations of elves: Mogu, Muhai, and Silmändür.
- The Mogu and Muhai have a long, feudal history and are constantly at war.
- The Mogu are fiercely territorial and xenophobic, killing all trespassers on sight.
- The Mogu believe that the Silmändür have stolen their elven rights to their immortal inheritance, and they also hold a grudge against the Muhai for aiding the Silmändür.
- The Muhai feel remorseful for the condition of their Mogu kin and patrol the borders of the Mogu kingdom to protect the land from their savage intent.
- The Muhai draw inspiration from samurai and druid lifestyles, as well as Lord of the Rings.
- The Silmändür live hidden deep underground and are a nation of wizards who are aloof and disconnected from the world of Aerthula.
- The Silmändür are facing their own plight, as they are slowly mutating and taking on incorporeal forms, possibly evolving into ghosts.
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  #58  
Old 04-28-2023, 06:08 PM
goblinmob goblinmob is offline
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From all the RPGs we've played what sort of scale seems to feel the most rewarding riding the dopamine dings 1-end game/max level?

Quote:
7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97, 101, 103, 107, 109, 113, 127
So like p99 for instance has 60lvls
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  #59  
Old 04-28-2023, 09:30 PM
magnetaress magnetaress is offline
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The only reason for higher lvls is granularity.

I love it when a swarm of lvl 1s with a druid handing out magically enchanted +1 clubs to a few can wipe out a lvl 20.

Let's say there's 30 lvl 1s and 5 of them have an enchanted club.

That lvl 20 is in serious danger! Especially if they don't know to pinpoint who can bypass their protection against normal weapons! Maybe make them roll perception [You must be logged in to view images. Log in or Register.] or some other skill even to figure out what the hey is going on first.

Blizzard, China edition owns the trademark for Mogu!.
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  #60  
Old 04-29-2023, 05:54 AM
goblinmob goblinmob is offline
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Shit, I'll have to change that one quick. Maybe Matwa and Matsu sounds good enough lol

Now, by granularity, are you implying more frequently adding smaller increments of character growth giving more nuanced interactions as opposed to larger more tangible rewards and fewer steps along the way? Like chop everything into small bits and drip feed vs stopping for 3 square meals at set times?
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