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  #1  
Old 04-19-2022, 09:26 AM
MrSparkle001 MrSparkle001 is offline
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Originally Posted by oldschoolguy [You must be logged in to view images. Log in or Register.]
yeah kunark basically obsoleted most race choice for monk/necro. and too much good gear brought on heavy twinkage. classic had a much better feel to it imo. kunark imo had some cool things too, but classic i think was just a more eqish eq.
Yeah classic vanilla had the best feel but it would get old pretty quick unless there was also PvP, and PvP has its own problems. In classic there is what, lower guk and the two dragons? That's about it. Would be great to revisit all that again (I totally missed it on Green) but everything would be crowded and it would get old. With PvP there would at least be something else to do and a way to contest the few camps that exist but EQ PvP is a mess.

So a purely classic server would be a fun novelty for a while.

Plus, at what point in time would the classic server be? Manastones forever? I would actually like that lol. A perpetual snapshot of the first few months of EQ. But then there would be no Paineel and that's one of those things I think should have existed in EQ from day one. Think maybe it wasn't finished in time so they kept the entrance blocked off. The Warrens and The Hole too maybe should be included in a purely classic server. They're part of the old world and should have been there at launch.
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Old 04-19-2022, 10:57 AM
cd288 cd288 is offline
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Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
Yeah classic vanilla had the best feel but it would get old pretty quick unless there was also PvP, and PvP has its own problems. In classic there is what, lower guk and the two dragons? That's about it. Would be great to revisit all that again (I totally missed it on Green) but everything would be crowded and it would get old. With PvP there would at least be something else to do and a way to contest the few camps that exist but EQ PvP is a mess.

So a purely classic server would be a fun novelty for a while.

Plus, at what point in time would the classic server be? Manastones forever? I would actually like that lol. A perpetual snapshot of the first few months of EQ. But then there would be no Paineel and that's one of those things I think should have existed in EQ from day one. Think maybe it wasn't finished in time so they kept the entrance blocked off. The Warrens and The Hole too maybe should be included in a purely classic server. They're part of the old world and should have been there at launch.
Both paineel (and also Kunark by the way) were originally planned for day one release but were not finished in time. So yeah if you go paineel for the pure classic server then I think there’s an argument for kunark being in it also lol
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Old 04-19-2022, 11:04 AM
MrSparkle001 MrSparkle001 is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Both paineel (and also Kunark by the way) were originally planned for day one release but were not finished in time. So yeah if you go paineel for the pure classic server then I think there’s an argument for kunark being in it also lol
The big difference is Kunark was a separate paid expansion, and a massive one. Paineel, The Warrens and The Hole were merely added to the game in old world locations. They didn't come as an expansion or DLC, just added along the way.
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Old 06-18-2022, 01:39 PM
Garnaak Garnaak is offline
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I like the idea of perma-death, one toon limit classic (pre-Kunark). I would add Paineel and The Hole to the server though. Not sure on Warrens, I like the zone but it is sort of an early version of Paludal Caverns.

I enjoy the early levels of tailoring up your first patchwork or raw silk armor set. Making your first tarnished weapon. Earning enough plat for first non-tarnished weapon and shield. Targeting low level quests and mobs for upgrades and some stats. Trade skills that actually mean something on the journey, not only valuable once skill level is maxed out.

Possibly even make all mob dropped higher end magic items no drop.

Make food timers dependent on food quality. My toons are bored with milk and muffins.

Edit - Also, add "Play as Monster" option that they tried back in the day, if you want a change from your normal toon.
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Old 04-08-2022, 04:06 PM
Twochain Twochain is offline
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Yuck.
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Old 04-19-2022, 12:40 AM
Gustoo Gustoo is offline
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In vanilla you are buying elite ivy etched armor from rangers as they collect thorny vine.

In kunark all of that is vendor status ivy etched not even fit for a twink
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  #7  
Old 04-19-2022, 10:35 AM
Immok Immok is offline
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I would do a perma-death classic server. You could have statues in the lake rathe arena as a tribute to the person of each race/class combo to make it the furthest. Maybe be able to pass on one heirloom item to your next character.

Very custom but would make playing in Classic era a little interesting for a while.
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Old 04-19-2022, 11:01 AM
MrSparkle001 MrSparkle001 is offline
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Originally Posted by Immok [You must be logged in to view images. Log in or Register.]
I would do a perma-death classic server. You could have statues in the lake rathe arena as a tribute to the person of each race/class combo to make it the furthest. Maybe be able to pass on one heirloom item to your next character.

Very custom but would make playing in Classic era a little interesting for a while.
Wouldn't there be a lot of connection pulling? Wasn't that a thing back in old days? Not sure if it works on P99.

How about a system where you retire a character in order to give a new character some bonuses? I've seen that on private servers of some other games. In a Neverwinter Nights server I played in the early 2000s you could retire and delete a max level 40 character and the next character you create could become a custom race depending on the line you chose, like if you were going down the undead line you could recreate as a zombie, then ghoul, then eventually a lich, or goblin to orc to eventually a giant.

Would be quite an endeavor to do something like that in Everquest without a toolkit and easy scripting like NWN had, but maybe stat bonuses, regen, or something that makes it worthwhile to delete a max level character and recreate it brand new so that there's always a reason to grind instead of camping the EC tunnel and eventually just moving on to another server.
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  #9  
Old 04-19-2022, 08:10 PM
ScottBerta ScottBerta is offline
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I’d play up to Kunark or keep it as is.
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  #10  
Old 04-19-2022, 08:13 PM
Gustoo Gustoo is offline
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Kunark and Velious are both part of the original vision. It doesn't change the fact that the whole game progression doesn't line up. Kunark obsoletes 90% of old world and Velious kinda does the same thing again except mostly for high end gear.

I think the Kunark -> velious is less world breaking than Vanilla -> Kunark

Except level 60 pvp guys seem to think that PVP gets messed up in Velious because there is just too much +10 all stats items for everyone to wear and the balance between normal people and day-job-raiders gets kinda broken.
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