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#1
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Quote:
HP was king when it came to pet points after the change. It was not possible even when putting all your points into a resistance type to become immune to that type. So the best use of your pet points after the change was to put the bulk in HP, then the rest in either frost or shadow resist. This was because they were the type of magic that mages (frost nova) and warlocks (fear) used for their attempts to peel or damage your pet. But like I said, it wasn’t possible for a pet to come even close to immune to these types anymore, they could only become slightly more resistant. If you didn’t put lots in HP, the pet would be dying to AoE’s like crazy And yea, engineering was a near-requirement for pvp, I agree. No other trade skill came close. I had 300 engi, and would be spending 100’s of gold on grenades when ranking up doing BG’s | |||
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#3
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Quote:
My first char was actually a gnome rogue, named Battery (my friend who quit was named assault so we were going to be assault and battery, after he quit my name made no sense lol) I got him to around rank 11 doing world pvp at 60 dagger spec with the hardest hitting pre-raid dagger, the Barman shanker from BRD I became quite notorious on my first server Kel’Thuzad, not nearly as much as I did later on Nathrezim, but people were mentioning on the server forum look out for Battery lurking around tarren mill I even thought up a rogue opener which hadn’t been discovered yet for rogues, mentioned it on the class forums, and it made it to the World of Ming blog, a hugely popular WoW site. I was mentioned there again years later when we came up with our unique (at the time) 5v5 arena team combination, Ming mentioned us again on his site When I quit my rogue and switched to horde hunter, BG’s were already out and of course world pvp sort of dried up when that happened. So I really only got to experience the epic world pvp on rogue, but then did a few years ago in classic on my hunter, which was fun nostalgia | |||
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#4
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I think the opener I thought of when the game came out was cheap shot, then immediately vanish into ambush then cold blood eviscerate
Cheap shot would give 3 combo points, ambush would fill out the next 2, then a cold blood (guaranteed crit talent) 5 point evis would do huge damage The only 2 hits are the ambush and eviscerate, but ambush with dagger talents had like a ~70% crit rate and would crit for like 1k with the barman shanker, 5 point CB evis would be another like 1200ish damage if I recall The game was just out so there was a lot of theorycrafting going on, and people on the rogue forums didn’t believe you would have enough energy to get the ambush off before cheap shot stun faded, so I made a vid to prove you could and didn’t need to use thistle tea It was an effective way to 2shot gank anyone who was at or below 2300ish health, any time you had vanish cooldown up | ||
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#5
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My bad, missed the part where you said you got glad. Still wrong about everything else
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#6
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Let’s see proof of those titles
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#7
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Also let’s see the video of that guy throwing marshmallows at his keyboard hitting gladiator somehow. That sounds hilarious, I’d love to see it but can’t find it on YouTube
Hunters require no movement? Lol This sounds like some weak ass troll attempt. All of it sounds like bullshit | ||
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#8
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“PvP. The best Pet for Arena will be a Scorpion. These beasts can train an ability called “Scorpid Poison” that will apply a debuff on the enemy, that stacks up to 5 times. If this is applied after a hunter applies Viper Sting, the enemy team will be unable to dispel the Viper Sting from themselves or their team”
https://www.gfinityesports.com/world...aj5e547840c895 I know only the “really good” hunters like you that throw marshmallows at their keyboard don’t use scorpids tho amirite | ||
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#9
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Gladiator representation in original TBC:
Season 1 Priest: 159 - 15.73% Warrior: 144 - 14.24% Warlock: 126 - 12.46% Paladin: 121 - 11.97% Rogue: 115 - 11.37% Mage: 98 - 9.69% Shaman: 88 - 8.70% Druid: 63 - 6.23% Hunter: 49 - 4.85% Only 1k gladiators existed in this list for season 1, which had EXTREMELY low population compared to other TBC seasons. SEASON 2 Priest: 454 - 15.24% Warlock: 436 - 14.64% Warrior: 428 - 14.37% Rogue: 394 - 13.23% Paladin: 285 - 9.57% Mage: 275 - 9.23% Druid: 274 - 9.20% Shaman: 215 - 7.22% Hunter: 117 - 3.93% Nearly 3,000 gladiators made up this list. SEASON 3 Rogue: 900 - 16.44% Warrior: 775 - 14.16% Druid: 768 - 14.03% Priest: 732 - 13.37% Warlock: 526 - 9.61% Mage: 498 - 9.10% Shaman: 406 - 7.42% Paladin: 393 - 7.18% Hunter: 284 - 5.19% With 5473 Gladiators, Season 3 was the most played season in Original TBC. SEASON 4 Rogue: 858 - 16.84% Druid: 775 - 15.21% Warrior: 688 - 13.50% Priest: 643 - 12.62% Warlock: 582 - 11.42% Mage: 460 - 9.03% Shaman: 362 - 7.11% Paladin: 331 - 6.50% Hunter: 246 - 4.83% With over 5,000 gladiators, Season 4 was still heavily populated. Source: https://web.archive.org/web/20101126...d.php?t=216925 | ||
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#10
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What else can I dunk on, just waiting on proof of those titles I guess
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