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  #51  
Old 06-13-2011, 02:14 PM
alWald0 alWald0 is offline
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Id be playing, but the computer i play on has something wrong with it, causing it to restart every 5 minutes.
  #52  
Old 06-13-2011, 02:20 PM
maximum maximum is offline
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There's a season (each Earth year) where outdoors and noschool become the "hot" thing.
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  #53  
Old 06-13-2011, 02:21 PM
Deathrydar Deathrydar is offline
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Quote:
Originally Posted by maximum [You must be logged in to view images. Log in or Register.]
There's a season (each Earth year) where outdoors and noschool become the "hot" thing.
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  #54  
Old 06-13-2011, 02:41 PM
Shiftin Shiftin is offline
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Originally Posted by Duie [You must be logged in to view images. Log in or Register.]
They will be a point on this server where something will have to be tried or we will just end up with 300 to 400 people guilds all cockblocking one another. The trend has already started tward that.
Please tell me what you see that leads you to say things like this?
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  #55  
Old 06-13-2011, 03:27 PM
Dantes Dantes is offline
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Raiders raid what they wanna.
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  #56  
Old 06-13-2011, 04:03 PM
Slathar Slathar is offline
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i notice theres a trend for the people who have the most time invested to vehemently deny any decline in population.

without this server they would probably regress into a full-blown comatose slug who parks 18 hamburgers in their gut while wallowing around in bacon grease and shitting themselves.

word. life.
  #57  
Old 06-13-2011, 04:33 PM
Duie Duie is offline
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Quote:
Originally Posted by Shiftin [You must be logged in to view images. Log in or Register.]
Please tell me what you see that leads you to say things like this?
mass recruitment that is going on between TR , Asc ,and TMO. All of you are trying to get people in difrent time zones for a greater chance at the kill.. Im not for or against it but one day soon your gonna wake up with guild numbers that are pretty large . Then someones gonna figure out that most all these Raid targets are also good xp spot exept vox. So why not keep a few xp groups capable of killing said mob in the area w/ CoTH and claim it as a camp? With enough guildies, rotating people from difrent time zones, this isnt even a problem to keep said mob perma camped .



lets hope this doesnt happen but it can.
  #58  
Old 06-13-2011, 04:55 PM
Shiftin Shiftin is offline
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Quote:
Originally Posted by Duie [You must be logged in to view images. Log in or Register.]
mass recruitment that is going on between TR , Asc ,and TMO. All of you are trying to get people in difrent time zones for a greater chance at the kill.. Im not for or against it but one day soon your gonna wake up with guild numbers that are pretty large . Then someones gonna figure out that most all these Raid targets are also good xp spot exept vox. So why not keep a few xp groups capable of killing said mob in the area w/ CoTH and claim it as a camp? With enough guildies, rotating people from difrent time zones, this isnt even a problem to keep said mob perma camped .

lets hope this doesnt happen but it can.
We've (the server as a whole) seen extremely clearly what happens when you have an active raid force capable of logging 100+ people on at a time. Ask the people left from DA when they had 104 people in fear to compete with 2 other guilds for 3 pieces of loot how sustainable that felt. It's not a model anyone should or will strive for again because it doesn't work. This doomsday scenario where you have multiple 100+ person guilds of level 60s exping for no reason on top of raid boss spawns is honestly just plain silly.

The average attendance at our raids over the last week was 27.3 people. Our roster has gotten no bigger than it was pre-kunark. Trust me, no one thinks zerg size is the long term answer and no one who has a clue is headed that way.
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Last edited by Shiftin; 06-13-2011 at 04:58 PM..
  #59  
Old 06-13-2011, 05:01 PM
Zereh Zereh is offline
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Quote:
Originally Posted by Shiftin [You must be logged in to view images. Log in or Register.]
Additionally, we've seen extremely clearly what happens when you have an active raid force capable of logging 100+ people on at a time. Ask the people left from DA when they had 104 people in fear to compete with 2 other guilds for 3 pieces of loot how sustainable that felt.
^^ Just had to throw some total BS in there to ruin what might could have been a surprisingly accurate response. Spin doctors must spin, I suppose.
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  #60  
Old 06-13-2011, 05:03 PM
Shiftin Shiftin is offline
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Quote:
Originally Posted by Zereh [You must be logged in to view images. Log in or Register.]
^^ Just had to throw some total BS in there to ruin what might could have been a surprisingly accurate response. Spin doctors must spin, I suppose.
There was a fear raid with 104 DA+feeder guild in fear at one time. I was there. It was an anomaly and havoc. No one is calling you a zerg now and everyone made questionable tactical decisions last summer. Hug?

edit: Was it 94? It ended with a 4 and was essentially 100. If it was 94 I apologize. I don't think that changes my point at all...
Last edited by Shiftin; 06-13-2011 at 05:06 PM..
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