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#52
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#53
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Next would be necromancer in my opinion. They regen mana almost as fast as an Enchanter of the same level, and are almost bards in that they have a very wide array of spells that do almost anything. A good number of these spells have little caveats, however, like the fact that some of them are undead only. They are also one of the few classes that can solo efficiently to max level. You'll want to save up for INT and MANA gear, however, as they get better and better at soloing well with larger mana pools. I hear classic Shamen are really good too, as are monks because their mitigation hasn't been punched in the dick yet (and won't ever be on this server IIRC). Really all of the classes are good choices other than Warriors and Rangers, but even then this is just a side effect of the presence of the Min/Max mindset which is somehow plaguing this server.
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#54
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Mage can basically level up naked with /pet attack /cast 1.
(ok the pet heal too but you get my point) | ||
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Last edited by renegadeofunk; 06-15-2011 at 12:59 AM..
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#55
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#56
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Fourthmeal - Peace Pipe
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#57
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Are the pets still broken and doing terrible damage?
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#58
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Here's an obvious one that hasnt been thrown out yet:
Make a Cleric. Gear means little to nothing till the 30s, just some hp and mana gear and basic banded/plate armor will serve you well. And you can team up with pretty much any melee/pet caster class and kill pretty much anything. God forbid later on when you score donal gloves (yay free ac), bracers (yay free pacify), arms (yay free hp buff/ghetto heal), boots (yay free AE faction/item farming), and helm (ummm.. yay for yaulping yer fat ass to the bank? ok, helm's stretching it). Kunark brought two awesome things to the table : CLICKIES and ... 58568165 zones worth of undead mobs that give xp well into the 50s. This bodes well for clerics. Cleric combines the ease of the pet casters with the free armors the non-monk melee get! It's the best of both worlds. Obviously if you plan on soloing a bit more, going shaman (it's root-rot hell till 34, then it's soloer's paradise) is not a bad idea, and you can still heal when duoing grouping and sow is highly underrated -- never having to camp jboots is always a bonus. Obviously necro is the most fun you can have with your pants on, and classes like mages and druids and shammies and monks n' such are fun too.. But I'd seriously consider a cleric if you wanna buck the trends a bit. Healing isn't for everyone, but there's no other class that can enter a dungeon and have their entire screen purple /tell spammed by people wanting you in groups... quite like a halfway competent cleric. If you have a pulse, you are basically an all star. If you even put in the effort to learn how to lull-split camps or atone mobs going postal on enchanters or even just learning how to root/park adds or stun caster mobs... the masses will erect statues in your honor. Just my two cents. | ||
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Last edited by Bubbles; 06-15-2011 at 08:56 AM..
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#59
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Cleric/Shaman/Paladin/Rogue <BDA>
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#60
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http://www.project1999.org/forums/sh...6&postcount=28 | |||
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