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  #51  
Old 06-14-2011, 09:31 PM
abandon.shape abandon.shape is offline
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Quote:
Originally Posted by loopholbrook [You must be logged in to view images. Log in or Register.]
>implying Dark Elves make bad necros.
>implying this server doesn't min/max
  #52  
Old 06-14-2011, 09:51 PM
Ostros Ostros is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
LOL, the number goes up as you level and you have Dual Wield from the start and attack skills. It's workable until you save money for a better primary weapon.



I didn't. People were closed-minded and had to continually attack all of my ideas in the threads I started rather than actually discussing, even after I linked a very detailed explanation of my experiences in Classic EQ without making any kind of declaration.
http://www.youtube.com/watch?v=1qy9KvDtI5w#t=4m50s
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Sithix Wraithscale - Necro
  #53  
Old 06-14-2011, 10:05 PM
Ostros Ostros is offline
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Quote:
Originally Posted by loopholbrook [You must be logged in to view images. Log in or Register.]
I'm about to make my first character and am just curious to what the best class to start with was. I was thinking monk, rogue, or shammy would be the easiest? By easiest I meant best class untwinked.
Best class UNTWINKED would be bard. They literally need next to nothing to do their job in a solo setting. However: learning how to Bard properly takes some skill, as I understand.

Next would be necromancer in my opinion. They regen mana almost as fast as an Enchanter of the same level, and are almost bards in that they have a very wide array of spells that do almost anything. A good number of these spells have little caveats, however, like the fact that some of them are undead only. They are also one of the few classes that can solo efficiently to max level. You'll want to save up for INT and MANA gear, however, as they get better and better at soloing well with larger mana pools.

I hear classic Shamen are really good too, as are monks because their mitigation hasn't been punched in the dick yet (and won't ever be on this server IIRC). Really all of the classes are good choices other than Warriors and Rangers, but even then this is just a side effect of the presence of the Min/Max mindset which is somehow plaguing this server.
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The internet is a cruel, anonymous fight club where your weaknesses will be exploited and your fears used against you. Use the internet for entertainment and maybe information, as long as you realize that most of it is false. But if your sole social circle exists entirely online, you're already fucked if you can't hack it alone, because you are.
Sithix Wraithscale - Necro
  #54  
Old 06-15-2011, 12:56 AM
renegadeofunk renegadeofunk is offline
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Mage can basically level up naked with /pet attack /cast 1.

(ok the pet heal too but you get my point)
Last edited by renegadeofunk; 06-15-2011 at 12:59 AM..
  #55  
Old 06-15-2011, 01:34 AM
Bootcamp Bootcamp is offline
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Quote:
Originally Posted by renegadeofunk [You must be logged in to view images. Log in or Register.]
Mage can basically level up naked with /pet attack /cast 1.

(ok the pet heal too but you get my point)
atleast there's a single bluebie who knows how to play EQ. If anyone says that another class is easier to start with than a mage, they know nothing of this game.
  #56  
Old 06-15-2011, 02:35 AM
Fourthmeal Fourthmeal is offline
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Quote:
Originally Posted by Bootcamp [You must be logged in to view images. Log in or Register.]
atleast there's a single bluebie who knows how to play EQ. If anyone says that another class is easier to start with than a mage, they know nothing of this game.
What he said.
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  #57  
Old 06-15-2011, 08:10 AM
thrawnseg thrawnseg is offline
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Are the pets still broken and doing terrible damage?
  #58  
Old 06-15-2011, 08:53 AM
Bubbles Bubbles is offline
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Here's an obvious one that hasnt been thrown out yet:

Make a Cleric. Gear means little to nothing till the 30s, just some hp and mana gear and basic banded/plate armor will serve you well.

And you can team up with pretty much any melee/pet caster class and kill pretty much anything.

God forbid later on when you score donal gloves (yay free ac), bracers (yay free pacify), arms (yay free hp buff/ghetto heal), boots (yay free AE faction/item farming), and helm (ummm.. yay for yaulping yer fat ass to the bank? ok, helm's stretching it). Kunark brought two awesome things to the table : CLICKIES and ... 58568165 zones worth of undead mobs that give xp well into the 50s. This bodes well for clerics.

Cleric combines the ease of the pet casters with the free armors the non-monk melee get! It's the best of both worlds.

Obviously if you plan on soloing a bit more, going shaman (it's root-rot hell till 34, then it's soloer's paradise) is not a bad idea, and you can still heal when duoing grouping and sow is highly underrated -- never having to camp jboots is always a bonus.

Obviously necro is the most fun you can have with your pants on, and classes like mages and druids and shammies and monks n' such are fun too.. But I'd seriously consider a cleric if you wanna buck the trends a bit. Healing isn't for everyone, but there's no other class that can enter a dungeon and have their entire screen purple /tell spammed by people wanting you in groups... quite like a halfway competent cleric.

If you have a pulse, you are basically an all star. If you even put in the effort to learn how to lull-split camps or atone mobs going postal on enchanters or even just learning how to root/park adds or stun caster mobs... the masses will erect statues in your honor.

Just my two cents.
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Most of the people with bad experiences with me hang out in R&F, shocking, looks like I'm doing something right.
Last edited by Bubbles; 06-15-2011 at 08:56 AM..
  #59  
Old 06-15-2011, 01:12 PM
Verenity Verenity is offline
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Quote:
Originally Posted by Bubbles [You must be logged in to view images. Log in or Register.]
Here's an obvious one that hasnt been thrown out yet:

Make a Cleric. Gear means little to nothing till the 30s, just some hp and mana gear and basic banded/plate armor will serve you well.

And you can team up with pretty much any melee/pet caster class and kill pretty much anything.

God forbid later on when you score donal gloves (yay free ac), bracers (yay free pacify), arms (yay free hp buff/ghetto heal), boots (yay free AE faction/item farming), and helm (ummm.. yay for yaulping yer fat ass to the bank? ok, helm's stretching it). Kunark brought two awesome things to the table : CLICKIES and ... 58568165 zones worth of undead mobs that give xp well into the 50s. This bodes well for clerics.

Cleric combines the ease of the pet casters with the free armors the non-monk melee get! It's the best of both worlds.

Obviously if you plan on soloing a bit more, going shaman (it's root-rot hell till 34, then it's soloer's paradise) is not a bad idea, and you can still heal when duoing grouping and sow is highly underrated -- never having to camp jboots is always a bonus.

Obviously necro is the most fun you can have with your pants on, and classes like mages and druids and shammies and monks n' such are fun too.. But I'd seriously consider a cleric if you wanna buck the trends a bit. Healing isn't for everyone, but there's no other class that can enter a dungeon and have their entire screen purple /tell spammed by people wanting you in groups... quite like a halfway competent cleric.

If you have a pulse, you are basically an all star. If you even put in the effort to learn how to lull-split camps or atone mobs going postal on enchanters or even just learning how to root/park adds or stun caster mobs... the masses will erect statues in your honor.

Just my two cents.
I did toss that out [You must be logged in to view images. Log in or Register.]
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  #60  
Old 06-15-2011, 01:59 PM
Bruno Bruno is offline
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Quote:
Originally Posted by Verenity [You must be logged in to view images. Log in or Register.]
I did toss that out [You must be logged in to view images. Log in or Register.]
^
http://www.project1999.org/forums/sh...6&postcount=28
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