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  #1  
Old 06-09-2011, 05:42 PM
Shaper Shaper is offline
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I really appreciate all the feedback and info [You must be logged in to view images. Log in or Register.]. Im currently lvl 12, going as quick as i can. Should i go to unrest at 14 or oasis for a while? As for LoH it has saved my butt more than a few times when we aggro too many legos or get that orcal + 2 lego pull on the bottom. All in all im enjoying the class [You must be logged in to view images. Log in or Register.].

-Swishy human pal.
  #2  
Old 06-09-2011, 11:12 PM
Estu Estu is offline
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Quote:
Originally Posted by Shaper [You must be logged in to view images. Log in or Register.]
I really appreciate all the feedback and info [You must be logged in to view images. Log in or Register.]. Im currently lvl 12, going as quick as i can. Should i go to unrest at 14 or oasis for a while? As for LoH it has saved my butt more than a few times when we aggro too many legos or get that orcal + 2 lego pull on the bottom. All in all im enjoying the class [You must be logged in to view images. Log in or Register.].

-Swishy human pal.
Avoid Oasis. Unrest has a better ZEM and almost every mob is undead.
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  #3  
Old 06-10-2011, 01:23 PM
Tyrrion Tyrrion is offline
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I feel stupid about asking this, especially after someone gave my tanking props in this thread already (Thanks Xax!), but what's all this about Flash of Light tanking? I've never heard about this before.

All my tanking has been done mostly like a warrior so far, with yaulp, light heals, and ward undead thrown in. My experiences with Flash of Light usually sends a mob running blindly in circles, adding more than a few of his buddies or at least making the fight fairly unpleasant. Is there something I'm missing here?
  #4  
Old 06-10-2011, 01:29 PM
guineapig guineapig is offline
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As stated before, when a mob is blind it runs as if feared unless something is within melee range in which case it sticks to the closest character like glue.

It's an ultimate agro tool because it doesn't actually matter where everyone is on the agro list. It basically works like root (when in melee range) except that the tank can still position the mob as he/she sees fit as long as you are moving slowly enough for the blind mob to stay within range.
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  #5  
Old 06-10-2011, 09:22 PM
Tyrrion Tyrrion is offline
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I see, I see... but this has no effect if there are multiple players with aggro within melee range, yes?
  #6  
Old 06-12-2011, 10:31 AM
Maurk Maurk is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
As stated before, when a mob is blind it runs as if feared unless something is within melee range in which case it sticks to the closest character like glue.

It's an ultimate agro tool because it doesn't actually matter where everyone is on the agro list. It basically works like root (when in melee range) except that the tank can still position the mob as he/she sees fit as long as you are moving slowly enough for the blind mob to stay within range.
This is still broken to shit btw.
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  #7  
Old 06-13-2011, 12:38 AM
guineapig guineapig is offline
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Quote:
Originally Posted by Maurk [You must be logged in to view images. Log in or Register.]
This is still broken to shit btw.
If that's true then feel free to find the bug thread about it and bump it with some details. I don't currently play a paladin on the server so I'm just speaking from memory on how it worked on live.
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  #8  
Old 06-10-2011, 09:24 PM
Fourthmeal Fourthmeal is offline
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wtb that erudite paladin shield, PM me plz
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  #9  
Old 06-12-2011, 10:03 AM
Chewboy Chewboy is offline
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He'll even pay you in copper
  #10  
Old 09-08-2011, 08:26 PM
Kyrus Kyrus is offline
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I've been considering starting a tank class after I want some variety from my necro (which will eventually happen)...this thread has me thinking seriously about rolling a pally...dwarf of course [You must be logged in to view images. Log in or Register.]
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