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#1
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NTOV/Dain/CT Rotation
WTOV/Doze/Kael/Yeli Rotation For four weeks while leadership discuss how to be friendly after the rotations end on week 5. No terms? Continue rotation. This may get the suspended guilds out of suspension before repop day, quicker than negotiations could. While discussing free and open FTEs and how to handle that, we could all still get mobs.
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zeklabs.com
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#2
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LOL i shared the same exact solution a few hours ago with my guild. only difference was how the mobs are split. mine was all of TOV + klandi and zlandi vs everything else kinda happy we think alike [You must be logged in to view images. Log in or Register.] | |||
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#3
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zeklabs.com
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#4
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#5
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BLUF: No I recommend that the rotation be Riot and AG/F. AG/F as one entity. 2 guilds on the rotation. Any guild like TSS/Kittens/AEGIS that want a piece of the action ask, or be assigned, a guild that has a rotation spot to tag along with. They can raid and win loots on the kind of population roll system AG/F uses. Just an idea.
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zeklabs.com
eq2emu.com | |||
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#6
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Unless you are going to do a full blown rotation it's impossible to please everyone. If you do a full blown rotation you end up with larger guilds splintering into several smaller guilds to maximize the benefit of the rotation which leads the rotation to being longer than it normally should be. Then you have to deal with how guilds are allowed to join the rotation, while most guilds won't want to add new guilds to an already inflated rotation. I'm personally fine with rotations because I've played this game long enough that I don't care how often I kill a specific dragon, but I'm sure there is a vocal minority who would hate it.
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Mr. Irrelevant
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#7
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Any rotation would build in a method for proving yourself. Maybe that means you have to go beat the rotation guild that week to a certain mob and win it. If TSS/DB can't commit to that they don't get a chance for a slot. This is basically just an extension of what we've already had for Tunare/ST/RW in the past, it never prevented other guilds from trying if they were motivated to, it just rotated between Riot/AG.
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#8
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Requiring that a non-rotation guild beat a rotation-guild to [mob x] to earn a rotation slot is bad system design. the rotation-guild is already at an inherent advantage because it can dedicate resources to the specific gatekeeper mobs without having to bother competing for other, also rotated, mobs.
IMO the only fair way to manage the rotation is to have some other metric, like "can kill [mob x] solo or in [y amount of time]." Let guilds request and be given the opportunity, to get the kill on whichever is the gatekeeper mob. If they fail, some kind of cool-down before they can request again. Maybe add some other function whereby a guild can lose its rotation spot if it fails to achieve some basic result, and then also has to sit on cool-down for a few weeks before getting back in. Importantly, this needs to be a GM enforced meta, though. If it's just a player agreement, all it takes is one guild to say "no, we're not agreeing to that. we will consider all mobs FFA," to ruin it. | ||
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#9
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realistically rotation between the big guilds just guarantees those mobs for those guilds, makes no real chance for other guilds to build up for that mob, its easier for people to just go to one of those guilds...
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#10
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__________________
zeklabs.com
eq2emu.com | |||
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