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  #51  
Old 05-11-2011, 08:02 AM
Doors Doors is offline
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Gutting expansions would just make p99 shitty. The best thing about this emu is that we get to play old classic shit in its entirety. Since my college career is over now I won't be hardcore enough to poopsock velious with the best of them, but its still going to be enjoyable. EQ just got lame as fuck when Luclin/PoP was put in.
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  #52  
Old 05-11-2011, 08:13 AM
Nanto Nanto is offline
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Is there a good place to go for those of us who quit live during Kunark to see what's up with velious? I know nothing about the expansion/zones/mobs/what the hell there is to do in SoV.
  #53  
Old 05-11-2011, 08:13 AM
Nanto Nanto is offline
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  #54  
Old 05-11-2011, 08:19 AM
Ennoia Ennoia is offline
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Quote:
Originally Posted by Nanto [You must be logged in to view images. Log in or Register.]
Is there a good place to go for those of us who quit live during Kunark to see what's up with velious? I know nothing about the expansion/zones/mobs/what the hell there is to do in SoV.
Velious is ridiculously quest based, and has 3 major factions (that you can't have maxed out at the same time) that everything is based off of, as well as multiple endgame raids, 2 planes, and stuff that needs keys. It's not really something you can 'see what's up' with.
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  #55  
Old 05-11-2011, 08:55 AM
Motec Motec is offline
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^ that. Velious you can run around and see every zone you think important...Until you've killed 425 dain, yelinak, and tormax, seen all of ntov, know w/etov off by heart, killed warders, learnt how royally gay PoG is, raised each faction multiple times etc you havnt experienced the awesomeness that is velious. The place is just fucking sweeeet.
  #56  
Old 05-11-2011, 10:20 AM
RiffDaemon RiffDaemon is offline
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Originally Posted by Ennoia [You must be logged in to view images. Log in or Register.]
I think to even get into Tranquility you had to be 46+?
Oh yes, certainly. However, PoK itself just has so much going on that I'd like for it be locked until 45/46 as well. PoK has trainers, spell vendors, food, tradecraft supplies, SoW/Clarity potions*, etc. which completely kills the starting cities. Also, it becomes the central marketplace (if there's no bazaar) due to its central location, meaning EC goes empty again. And with the books, it completely destroys wizard and druid taxi services.

PoK is a treasure trove, and (ideally) it should be locked to non-planar characters. ... ... In my own dreamland, of course [You must be logged in to view images. Log in or Register.]
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  #57  
Old 05-11-2011, 10:27 AM
falkun falkun is offline
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Originally Posted by RiffDaemon [You must be logged in to view images. Log in or Register.]
Oh yes, certainly. However, PoK itself just has so much going on that I'd like for it be locked until 45/46 as well. PoK has trainers, spell vendors, food, tradecraft supplies, SoW/Clarity potions*, etc. which completely kills the starting cities. Also, it becomes the central marketplace (if there's no bazaar) due to its central location, meaning EC goes empty again. And with the books, it completely destroys wizard and druid taxi services.

PoK is a treasure trove, and (ideally) it should be locked to non-planar characters. ... ... In my own dreamland, of course [You must be logged in to view images. Log in or Register.]
PoK just shouldn't exist. I feel there was some great grouping (leveling)/raiding content in PoP, but a central hub like PoT and a "one-town-serves-all" PoK IMO shouldn't exist, it degrades the experience of travel.

There was another PoP post (a very good one IMO) that proposed putting PoP zones around Norrath at applicable areas, like HoH at the paladin guild in NFP. I like that idea of spreading things around. Heck, even Seb, KC, and Chardok, the main 50+ dungeons in Kunark, are minimum 3 zones away from each other (and Seb is on the other side of the continent as KC and 'dok).

Also, I'm extremely biased to the PoP music. PoStorms.mp3, PoEarth.mp3, PoTime.mp3. Thank god the music player exists in EQ and I can just add these to listen to.
  #58  
Old 05-11-2011, 10:28 AM
Shiftin Shiftin is offline
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I prefer flags waaaaaay more than key quests. VP key here took 66 total hours of static camps + 18 hours of basement for verix. Maidens eye shard on live took like 40 hours for me, plus the 9 other shards that took who knows how long.

Flagging was a great way to track and limit progression *when the flags and mobs were tuned / not broken*.
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  #59  
Old 05-11-2011, 10:34 AM
Ennoia Ennoia is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
PoK just shouldn't exist. I feel there was some great grouping (leveling)/raiding content in PoP, but a central hub like PoT and a "one-town-serves-all" PoK IMO shouldn't exist, it degrades the experience of travel.

There was another PoP post (a very good one IMO) that proposed putting PoP zones around Norrath at applicable areas, like HoH at the paladin guild in NFP. I like that idea of spreading things around. Heck, even Seb, KC, and Chardok, the main 50+ dungeons in Kunark, are minimum 3 zones away from each other (and Seb is on the other side of the continent as KC and 'dok).

Also, I'm extremely biased to the PoP music. PoStorms.mp3, PoEarth.mp3, PoTime.mp3. Thank god the music player exists in EQ and I can just add these to listen to.
PoP did have some damn amazing music. My favorite is still the music from Wakening Lands, though.
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  #60  
Old 05-11-2011, 10:37 AM
Ennoia Ennoia is offline
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Quote:
Originally Posted by Motec [You must be logged in to view images. Log in or Register.]
^ that. Velious you can run around and see every zone you think important...Until you've killed 425 dain, yelinak, and tormax, seen all of ntov, know w/etov off by heart, killed warders, learnt how royally gay PoG is, raised each faction multiple times etc you havnt experienced the awesomeness that is velious. The place is just fucking sweeeet.
Don't forget Shawl Crawl/Ring War, making the run through Siren's Grotto, being able to just know when Woushi is up so you don't get ported into a death, can memorize which gems go where, and have trained other raid mobs on top of an AoW raid because spawn times just happened to be that convenient for you. Ok, maybe I'm the only one who did that last one.
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