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Old 05-10-2011, 08:08 PM
baalzy baalzy is offline
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Quote:
Originally Posted by Dirtnap [You must be logged in to view images. Log in or Register.]
On my ranger i have tanked and main healed groups around level 12-15. Not the best, but still managed to get some exp with no deaths in both groups.
The world changes at higher levels. HP on tanks will be significantly higher then yours as well as their AC. At the same time, mobs are hitting a lot harder. A ranger will be able to 'hold agro' but they'll take more damage and won't live long enough to receive Cheal (and wouldn't have enough hitpoints to make CHeal worthwhile most of the time). If mobs actually ran the way they did in classic (at higher %'s, so they'd run away at full speed and be a real danger of causing massive trains) then rangers would be desired to handle snares.

It's just that they don't bring enough to the table to take on the xp penalty in a party unless there truly is no other option.
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  #2  
Old 05-10-2011, 08:28 PM
Shadey Shadey is offline
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Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
The world changes at higher levels. HP on tanks will be significantly higher then yours as well as their AC. At the same time, mobs are hitting a lot harder. A ranger will be able to 'hold agro' but they'll take more damage and won't live long enough to receive Cheal (and wouldn't have enough hitpoints to make CHeal worthwhile most of the time). If mobs actually ran the way they did in classic (at higher %'s, so they'd run away at full speed and be a real danger of causing massive trains) then rangers would be desired to handle snares.

It's just that they don't bring enough to the table to take on the xp penalty in a party unless there truly is no other option.
They bring plenty to the table. Its close minded people that obsessed what they "think" is the "perfect group" that think they do not. They do good dps and they add value to the group. The xp penalty is not shared with the group its theirs alone. LOL Each group member gets a slice of xp and depending on their class/race they get more or less then others.
Last edited by Shadey; 05-10-2011 at 09:19 PM..
  #3  
Old 05-10-2011, 08:46 PM
Ishio Ishio is offline
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Quote:
Originally Posted by bizzum [You must be logged in to view images. Log in or Register.]
You might not succeed as a tank then if you're falling alseep at the keyboard. If you're soloing shouldn't you be keeping busy enough to at least keep your eyes open? Groups are not going to like you passing out [You must be logged in to view images. Log in or Register.]
I fall asleep due to boredom. Root, DoT, DoT, DD, sit, reDoT sit, snare, melee at 13% if mana's ok. I've done it with Druids and shamans, which is why I crossed them off. Necro's follow the same path but they can fear kite and we can take on reds at 12+. Also I'd be a lowsy tank as I'm always piss poor to keep up gear. [You must be logged in to view images. Log in or Register.]
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Old 05-11-2011, 04:45 PM
Messianic Messianic is offline
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Quote:
Originally Posted by Ishio [You must be logged in to view images. Log in or Register.]
I've literally fallen asleep at the keyboard playing a Druid.
FYI, you didn't get to the level of quad kiting. That's a good amount of fun and very effective. You can also get a lot of housework done in the 6-8 min between quads...
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  #5  
Old 05-10-2011, 07:48 PM
Ishio Ishio is offline
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Baalzy thank you for that post. That was most helpful. I will be using this to decide what class I will go with. Thank you all for the help!
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  #6  
Old 05-11-2011, 01:37 AM
Harm Harm is offline
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One thing about Paladins that wasn't stated in their favor: They get rez. If you can't find a cleric, then your group should have a paladin, or you can't die. Even as a shadowknight, there were many times when I had a druid main healer and insisted on a cleric or paladin as the 6th group member because of the rez factor, and often a paladin was LFG when a cleric was not.
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  #7  
Old 05-11-2011, 02:25 AM
Shadey Shadey is offline
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exp penalty is for the char with that penalty only. Not the entire group.
  #8  
Old 05-11-2011, 02:30 AM
bizzum bizzum is offline
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Quote:
Originally Posted by Shadey [You must be logged in to view images. Log in or Register.]
exp penalty is for the char with that penalty only. Not the entire group.
Wrong. You should read how exp works in this great guide.

It does actaully take into account the penalty for the whole group, as does a large level gap.
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  #9  
Old 05-11-2011, 02:46 AM
Shadey Shadey is offline
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Quote:
Originally Posted by bizzum [You must be logged in to view images. Log in or Register.]
Wrong. You should read how exp works in this great guide.

It does actaully take into account the penalty for the whole group, as does a large level gap.
Well played eq1 for over 7 years from beta. NO ONE I knew worried about someone elses exp penalty ever. Not once had I heard someone worry about that. So I do not get the worrying going on here nor do I think that is accurate.

Now what we did consider is how well someone played their char. That was No. 1. And then what classes best benefits the group we had made up so far.

Also the worrying of what class is better then what class or what class isn't worth inviting to group. ALL classes have value when played well. There is no "perfect" group just great groups that have great players behind the chars. So play the class that you enjoy first and worry about what others think of your choice last.
Last edited by Shadey; 05-11-2011 at 02:56 AM..
  #10  
Old 05-11-2011, 02:55 AM
bizzum bizzum is offline
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Quote:
Originally Posted by Shadey [You must be logged in to view images. Log in or Register.]
Well played eq1 for over 7 years from beta. NO ONE I knew worried about someone elses exp penalty ever. Not once had I heard someone worry about that. So I do not get the worrying going on here nor do I think that is accurate.

Now what we did consider is how well someone played their char. That was No. 1. And then what classes best benefits the group we had made up so far.
Oh I completely agree with you on picking out somebody to join your group, but it is true that it does lower your overall exp. I never bitched about it, and maybe didn't even know about it for the longest time when i played on live. Hey, if I need a tank and there is only a SK or Pally I'm still sending them a tell.
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