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#1
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Quote:
Aside from that though, not really. Personally I find most of the EQ lore boring/derivative. It's a bit fun when someone (like Kraddok) explains it, but it's not nearly cool enough to make me put in effort to learn it. Also, BTW I looked at the Shawl quests again (it's been awhile since I did them), and you're right: there's not a lot of lore to them (I was remembering things like the prayer to brell part, or finding that scout dwarf, which were fun and unique aspects of the quest ... but there's only barely any story involved). There's a bit more story to the other two "Velious epic quests" (eg. Spirit of Garzicor tells the story of Garzicor), but not that much. I'm actually starting to come around more to your point of view: compared to the stories in the epic quests in Kunark ... or even just some of the stupid quests in classic/Kunark ... Velious does seem kinda light on lore.
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#2
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It adds bragging rights for snaggletooth nosepickers.
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#5
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They literally wrote and entire language for Luclin. It was the peak of EQ's popularity which started to fall off mid PoP id say. Luclin is by far one of the best expansions but everyone is blinded by Cats on the moon and Bazaar but neglect to realize that AA's, majority of the raids and lore, and Beastlords made Luclin on of EQ's best expansions.
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"All we really lose is one Warrior."
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#6
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"All we really lose is one Warrior."
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#7
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It adds an instance, ring war. Fight me, its the same thing.
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#8
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TOFS is pretty much it.
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