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#1
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if you want a tank youre geting a hybrid penalty
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#2
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Fortunately, bard song affects the entire group too.
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#3
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Ranger tanks are highly underestimated. That being said, I gained 2 lvls in MM pond Saturday night with a pally and ranger in group. Night before i lost experience in upperguk with no hybrids. It's all relative.
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#4
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Yeah, originally it was a big argument inside of Verant about how OP hybrids were supposed to be. This was based on D&D and MuD experience with like 'warrior/mage' combos that turned out to be, in that ruleset, too powerful. It made them overcautious about EQ hybrids, and to compensate they not only toned down the abilities they increased the exp requirement, which is straight outta D&D. Even then they got nervous and nerfed Rangers into the dirt in beta, if I recall correctly.
__________________
The Ancient Ranger
Awake again. | ||
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#5
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war tanks are fine. everyone else is bad
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#6
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I have zero problems with warrior tanks. Would actually prefer them in my group over a Pal / SK just for the extra XP's!!!
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#7
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Quote:
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#8
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The funny part about this whole hybrid thing would be a bit different if stamina loss was in the game. You would either need priests, a bard,a hybrid or a level 29 enchanter with augmentation to replenish the stamina of melee characters. You wouldn't have endless melee slaying machines without someone invigoring them, weapon weight would actually matter. It would be awesome to hear a warrior be like I need to sit and get stamina back or I can't do crap.
__________________
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#9
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Quote:
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#10
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Quote:
__________________
EQ Emulator population tracker - https://unixgeek.com/eqemu.html
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