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#1
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How is swapping in and out 5 wands and running to a vendor that you can recharge on after every kill while somehow keeping your camp easier than just root rotting mobs while mostly afk?
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#2
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Quote:
__________________
Team Bonghits
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#3
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Quote:
https://wiki.project1999.com/Red_Wood_Wand quadding 4 for zero mana is clearly more efficient and faster than root rotting. | |||
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#4
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Still waiting for my classic necro pet delay mods from wielding weapons.
Selectively classic.
__________________
-Glasken, coming out of retirement for Green99
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#5
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#7
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Why argue w Tecmos? The guy will callously defend anything representing his personal interess.
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#8
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Quote:
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#9
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Quote:
I'm not playing a chanter on green and never intend to. Noman is in the process to drowning himself down to level 50 on blue so that I can test charm on there at 50 with classic playstyle and UI and will never be used for anything but fucking around (quite likely I'll delevel him to 12 so I can make videos of the early stages of charming that I didn't do the first time around). I've never owned any of the really powerful clickies (strings, bladestopper, etc), and I bet that in 6 years of playing chanters a shitload on blue and red I only ever used the a few wands of allure, half a dozen reapers, several root nets, a handful of assorted shaman pots (disease and poison cure, greater rejuv, a few worts), and a bunch of WC caps. But the prices on those things wouldn't have stopped me from using them just as often without recharging as a mechanic anyway. Just admit that you have no good argument of your own, or counters to my points. You look like an idiot trying to save face with a bias accusation when it just blows right up in said face. | |||
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#10
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I think the experience would be better without recharging stuff unless it’s a quest recharge. I also think there’s a big difference between ‘keeping things classic’ and ‘keeping things in the spirit of classic’. Sometimes the ‘keeping things classic’ definition is exploited in the current era where people were largely ignorant of current knowledge back in the day. As someone that played classic blue, you see this effect again with green/teal. Back in blue classic there was still some ignorance and mystery- now that feeling is completely destroyed. The cat was half out of the bag in blue classic, now it’s completely out and dead on the floor on green/teal.
Item recharging is a way of life for people, and a staple for raid guilds. In classic not many people used this. Current rechargeable items would become more valuable without recharging which is a good thing, right? | ||
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Last edited by Razdeline; 11-21-2019 at 01:58 PM..
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