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Old 10-17-2019, 11:20 AM
Vexenu Vexenu is offline
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I don't think research difficulty will have a big impact on Mages either, because there is always at least one pet available from a vendor at every spell level. And you really don't need a specific pet to level a Mage, especially if you get a multi Mage party going where you just zerg mobs with multiple pets.
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Old 10-17-2019, 11:26 AM
DMN DMN is offline
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
I don't think research difficulty will have a big impact on Mages either, because there is always at least one pet available from a vendor at every spell level. And you really don't need a specific pet to level a Mage, especially if you get a multi Mage party going where you just zerg mobs with multiple pets.
Only several months after launch do they add higher level mage pets to vendors.
  #3  
Old 10-17-2019, 11:27 AM
skorge skorge is offline
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
I don't think research difficulty will have a big impact on Mages either, because there is always at least one pet available from a vendor at every spell level. And you really don't need a specific pet to level a Mage, especially if you get a multi Mage party going where you just zerg mobs with multiple pets.
That vendor did NOT sell pet spells during this era...lol
  #4  
Old 10-17-2019, 11:25 AM
DMN DMN is offline
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I think it'll be ok as long as they make the 20+ mage pets research only.

As far as people spamming pets/pet classes, it's kind of the weird "it's 2019 and we are still playing EQ" thing. No one back then would bother leveling up a bunch of mages just to push into a camp like manastone.

I'm guessing 3 necros could do it at 20 with their lifetaps. assuming they actually work right for this time period. heh
  #5  
Old 10-17-2019, 11:27 AM
WaffleztheAndal WaffleztheAndal is offline
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I imagine there just isn't time before green launch to tune, balance and implement these kinds of big balance changes, assuming the staff accepted them. Green launch is less than ten days away, and people have taken time off, scheduled around the launch date etc.
  #6  
Old 10-17-2019, 11:38 AM
Dolalin Dolalin is offline
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There is a classic limit of 4 pets on an NPC at any one time. I've submitted a new bug report to that effect.

https://www.project1999.com/forums/s...d.php?t=336657

Verant thought about pet walling already and purposely made it impossible.
  #7  
Old 10-17-2019, 01:10 PM
akagami akagami is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
There is a classic limit of 4 pets on an NPC at any one time. I've submitted a new bug report to that effect.

https://www.project1999.com/forums/s...d.php?t=336657

Verant thought about pet walling already and purposely made it impossible.
Good idea to put it in if it isn't already.
  #8  
Old 10-17-2019, 11:48 AM
bum3 bum3 is offline
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Everyone knows on classic eq launch up till duel wield was added you give your pets 2h weps. We all did it. Wife was mage on launch and I was necro. Her pet destroyed mine but she never used fire pet. Cause they died so quickly.
  #9  
Old 10-17-2019, 12:06 PM
zames180 zames180 is offline
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As the level 48 mage in the GUK group the OP is talking about, I think he is being a bit over dramatic about everything. The group was 2 mages, a warrior. Shaman, Druid and bard... someone made a thread about some BS they know nothing about and now it’s vlown up...
  #10  
Old 10-17-2019, 12:08 PM
Argh Argh is offline
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Mages were OP during classic though?
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